These responses are making me feel like I'm taking crazy pills? You can parse 100k+ in all frost RP sets (e.g. frostbite + iceheart + whorl). A normal magden setup is still going vDSA ice staff front bar with typical meta sets and parsing 120k+. In no way will going for a more dedicated frost mage build hold you back from completing non-hardcore content with ease.
In PvP, I'm not using any frost damage sets, but I still have frost wall + frost reach + arctic blast + frost cloak + northern storm, so it still feels extremely frost-y. Magden PvP absolutely rules this patch.
Yes, the frost damage abilities are more geared towards defense and support, but that helps carve out a niche between the other elemental damage types - fire (single target) and lightning (AoE). I really enjoy the extra defense in solo content, and being in charge of bringing a critical debuff (minor brittle) can help secure your place in coordinated group content.
I do still hope we see positive balance changes for frost wardens, like were suggested probably hundreds of times during the U35 PTS (e.g. make deep fissure deal frost* damage).
I would love to play a frost mage, and have always been disappointed with the winter's embrace line. Almost every skill seems geared to the player being in close combat...so a tank, I guess. But now you can get a 12% damage bonus with an ice staff. So...does that mean this is supposed to be a mage tank only tree?
Is a non-tank frost mage at all viable? I enjoyed the ice mage line in the Dragon Age games, and I am surprised we don't have something comparable here. Or maybe we do and I am just missing it...
If Shalks or the Cliffracer is in your bar then it's not a true Frost Mage, I've seen a few supposed Frost Warden builds still use an animal skill as their spammable or burst dmg. Plus I've noticed, on my setup anyway, sustain is horrendous to manage.
Yeah even for PvP it's pretty meh. I've got a gold set of Frostbite gear and I never get to use it because there just arent enough frost abilities to make an offense out of. I mean there's some funky niche dots and stun/immobilize/damage utility. There's even an ulti or two, but there's nothing resembling a spammable.
I would love to play a frost mage, and have always been disappointed with the winter's embrace line. Almost every skill seems geared to the player being in close combat...so a tank, I guess. But now you can get a 12% damage bonus with an ice staff. So...does that mean this is supposed to be a mage tank only tree?
Is a non-tank frost mage at all viable? I enjoyed the ice mage line in the Dragon Age games, and I am surprised we don't have something comparable here. Or maybe we do and I am just missing it...
Jarl_Ironheart wrote: »I would love to play a frost mage, and have always been disappointed with the winter's embrace line. Almost every skill seems geared to the player being in close combat...so a tank, I guess. But now you can get a 12% damage bonus with an ice staff. So...does that mean this is supposed to be a mage tank only tree?
Is a non-tank frost mage at all viable? I enjoyed the ice mage line in the Dragon Age games, and I am surprised we don't have something comparable here. Or maybe we do and I am just missing it...
Check out Deltia and Hack the Minotaur on YouTube. They both have a frost mage warden build that are really strong. Hacks is more tank and Deltia is more damage if I'm remembering correctly
Some really great ideas and information here. Thank you everyone!