Dirt_Rooster wrote: »To give people some more metrics here to think about... The campaign in ravenwatch closes in 10 hours. After 30 days, there are only 36 people across the entire campaign who have scored more than 1 million AP. Compare that to Blackreach, where you need to have 2 million AP to even be within the top 100 players.
Dirt_Rooster wrote: »gariondavey wrote: »Cp makes fights last way way way longer
You get absurd levels of damage mitigation, healing, and damage from cp
When they tried bgs with cp nobody died (which also happens in premade high mmr matches, but that is a consequence of cross healing and healers being extremely strong)
So they went back to no cp for bgs and things improved a lot
Edit: also @Dirt_Rooster , the "play how you want" thing refers to weapon + armor weight choices, not using procs or no procs, so your opening argument is fallacious in that regard. But please see my first point if you wish to read what my thoughts were on this matter in general
I don't think your points are very fair. You say that 75% of people you know prefer the no-proc format, so where are they? Ravenwatch consists of a couple people running around during primetime. The pvp is non-existent. It is barely more populated than the sub-50 campaign. I don't really understand the argument that bringing procs back would just bring in people trolling with mara's balm and other stuff like it. There's no pvp right now to begin with, how would anything not be an improvement? Mara's balm, earthgore, literally any set in the game is not going to have a big impact in no-cp. People actually die there. A set is not going to make you invincible like in CP. You want to build a tank? You're giving up a ton of damage and recovery.
And I do associate "playing how you want" with these restrictions. The main reason that people, especially low-cp and new players, do not want to be here... is because they either can't play the build they want to, or they don't feel like researching hours on end for what actually even works.
So many people here on the forums think that no-proc is such a good idea, that it makes for such a better form of pvp. WHERE ARE YOU THEN? Why do I not see more than 10 players online in this campaign during primetime on a saturday night? Why are you not playing the campaign if it is such a good idea?
Dirt_Rooster wrote: »To give people some more metrics here to think about... The campaign in ravenwatch closes in 10 hours. After 30 days, there are only 36 people across the entire campaign who have scored more than 1 million AP. Compare that to Blackreach, where you need to have 2 million AP to even be within the top 100 players.
Dirt_Rooster wrote: »To give people some more metrics here to think about... The campaign in ravenwatch closes in 10 hours. After 30 days, there are only 36 people across the entire campaign who have scored more than 1 million AP. Compare that to Blackreach, where you need to have 2 million AP to even be within the top 100 players.
Dirt_Rooster wrote: »To give people some more metrics here to think about... The campaign in ravenwatch closes in 10 hours. After 30 days, there are only 36 people across the entire campaign who have scored more than 1 million AP. Compare that to Blackreach, where you need to have 2 million AP to even be within the top 100 players.
as I said, RW pop isnt the same as the other campaigns.
Many veterans of ESO here, and most of them play slowly but surely and are decent fighters. You cant compare with random casual who play only weekend and who grow zergs who give hundreds of thousands AP to the decent players in greyhost
There's no zerg to bomb in RW, and even bombing is impossible in RW
There's no noob zerg to kill at a keep to get good AP deftic in RW.
RW isnt comparable.
And new life event just finished.
Dirt_Rooster wrote: »To give people some more metrics here to think about... The campaign in ravenwatch closes in 10 hours. After 30 days, there are only 36 people across the entire campaign who have scored more than 1 million AP. Compare that to Blackreach, where you need to have 2 million AP to even be within the top 100 players.
as I said, RW pop isnt the same as the other campaigns.
Many veterans of ESO here, and most of them play slowly but surely and are decent fighters. You cant compare with random casual who play only weekend and who grow zergs who give hundreds of thousands AP to the decent players in greyhost
There's no zerg to bomb in RW, and even bombing is impossible in RW
There's no noob zerg to kill at a keep to get good AP deftic in RW.
RW isnt comparable.
And new life event just finished.
Dirt_Rooster wrote: »We used to have plenty of new and casual pvp players. In fact, it was the campaign to go to as it put everyone on an even playing field since CP was disabled. I feel like taking away procs took away a lot of these players, who probably don't want to be bothered with researching and theorycrafting a build with these extremely unclear rules. Once these restrictions were made permanent, I noticed a clear decline in the amount of new and casual pvpers.