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shorter timer

raguvy
raguvy
the end turn warning timer is too short now- like 5 secs?! There's barely any time to register it much less do any last minute actions before the turn ends. What was the point of shortening the warning :o?
  • Jofish
    Jofish
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    Personally, I would like to see a timer between active plays, not global.
    So if you don't make a move for say, 10 seconds, you get the warning.
  • raguvy
    raguvy
    exactly! and if ur in the middle of making moves, it gets extended while you're actively playing cards
  • NeKryXe
    NeKryXe
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    If you are on PC there's an useful addon that permanently shows you the remaining time.
  • WitchyKiki
    WitchyKiki
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    raguvy wrote: »
    exactly! and if ur in the middle of making moves, it gets extended while you're actively playing cards

    No thanks, last thing I need is someone milking that strategy to make their turn last even longer.
    Context is for kings -Captain Gabriel Lorca
  • raguvy
    raguvy
    WitchyKiki wrote: »
    raguvy wrote: »
    exactly! and if ur in the middle of making moves, it gets extended while you're actively playing cards

    No thanks, last thing I need is someone milking that strategy to make their turn last even longer.

    yeah i realised this after i replied... wait till the last minute then play and keep the timer extending for even longer XD
  • raguvy
    raguvy
    NeKryXe wrote: »
    If you are on PC there's an useful addon that permanently shows you the remaining time.


    ooh nice i gotta check out tot add-ons
  • Bubbles43
    Bubbles43
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    A shorter timer is necessary in ranked competitive mode, casual is fine since people are learning. It is really frustrating when players are just afk and happen to notice the timer is running out or if there online trying to figure out how to play the druid deck lol seriously, I know I'm not the only one that feels this way....
    Ball group doesn't play for scoreboard, we play for fights.
  • SilverBride
    SilverBride
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    The problem isn't the timer being too short, it's players taking too long to figure out their plays. I played one of the most boring tedious games yesterday with an opponent who actually sat there for an extended time on their very first turn trying to figure out how to spend 3 coins.

    I find it ironic that the players I've played that take a long time and overanalyze every move often lose the match.
    Edited by SilverBride on 20 November 2022 17:50
    PCNA
  • Dangerjoe1982
    Dangerjoe1982
    Soul Shriven
    The problem isn't the timer being too short, it's players taking too long to figure out their plays. I played one of the most boring tedious games yesterday with an opponent who actually sat there for an extended time on their very first turn trying to figure out how to spend 3 coins.

    I find it ironic that the players I've played that take a long time and overanalyze every move often lose the match.

    It's not about trying to figure out how to spend 3 coins, it's about dragging out time, forcing the opponent to resign from the match.
    It works and from the few matches I have played I have resigned and let them win, just to try and get a new opponent that doesn't use that tactic.

    The card game matches in general takes to long . It should have been more in line with triple triad(ffxiv) or wow pet battles to draw in a wider audience.
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