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Malevolent Offering
I understand that every class should have a strong heal. But this class had good survivability already and this heal is a little over the top. Just bringing it line with the other class would make it more balanced. It is really difficult to fighting nightblades that can have a consistent 15k burst heal on demand. I'm aware of other classes reaching these numbers but they are meet with requirements. Such as coagulanting blood on the dragonknights you need to have lower heal for a bigger heal. Just dialing the heal back so it is not just spammed and can be used strategically. Nightblade's identity is at risk with this heal being in the game for a stealthy class that should be easy to kill (that is their trade off high damage and then being squishy) now it is just high damage high surivability and it's difficult to beat just overall. Just a slight nerf would be sufficient and healthy for the game and the class moving forward.