SilverBride wrote: »It's not legitimate if the system isn't accurately assigning a player's ranking. A bad player can have a good game and a good player can have a bad game. Just defeating one particular player doesn't mean the winner is suddenly a higher rank than they really are, and losing doesn't mean they are no longer a good player.
Good players win more games than bad players. That should be enough to keep the better players moving up in rank without giving them triple the points for a win. It's very one sided and extremely unfair.
SilverBride wrote: »Rank should be based on a win to loss ratio.
A weighted system where a lower-ranked player gets more points for beating a higher-ranked person, and visa versa, is legitimate. However, in such cases, players should know how it works.
The main issue is players do not know how it works as I understand it.
SilverBride wrote: »I have asked and tagged ZoS for an explanation, as have others. I hope they give us an explanation soon because ranked is losing players.
...I have seen someone post a thread explicitly commenting they would stop competitive playing as it was becoming stressful for them.
SilverBride wrote: »...I have seen someone post a thread explicitly commenting they would stop competitive playing as it was becoming stressful for them.
That was me and others commented they are feeling the same way. This is probably not the only reason others are stopping competitive play, but it is for many.
SilverBride wrote: »...I have seen someone post a thread explicitly commenting they would stop competitive playing as it was becoming stressful for them.
That was me and others commented they are feeling the same way. This is probably not the only reason others are stopping competitive play, but it is for many.
The forums have seen threads over the years claiming ESO is dead or dying because of players leaving the game. Each lacked a means to actually measure what was happening and clearly time has proven those claims to be false.
So my question that was edited out still applies. That is how do you know that ranked is truly losing players and the reason why?
SilverBride wrote: »SilverBride wrote: »...I have seen someone post a thread explicitly commenting they would stop competitive playing as it was becoming stressful for them.
That was me and others commented they are feeling the same way. This is probably not the only reason others are stopping competitive play, but it is for many.
The forums have seen threads over the years claiming ESO is dead or dying because of players leaving the game. Each lacked a means to actually measure what was happening and clearly time has proven those claims to be false.
So my question that was edited out still applies. That is how do you know that ranked is truly losing players and the reason why?
I never said ESO is dying and I never said that ToT is dying either. I said that competitive ranked games are losing players which is evident by being matched with a much smaller group of players than before.
The reason why many are no longer playing competitive is the unfair ranking system, which is evident from several posts in several threads. A few of my friends in game have expressed the same concern, too. I don't claim that this is the only reason but it's definitely a factor for a lot of players.
SilverBride wrote: »...I have seen someone post a thread explicitly commenting they would stop competitive playing as it was becoming stressful for them.
That was me and others commented they are feeling the same way. This is probably not the only reason others are stopping competitive play, but it is for many.
For myself the stress comes from the unfair ranking system. Losing 2 games in a row almost always plummets the player into a long losing streak. This happens so consistently that it can't be just a coincidence.
SeaGtGruff wrote: »Anyway, now that I read the Wikipedia article about the Elo ranking system, I feel better about losing a lot of points by losing a match yet gaining a much smaller number of points by winning a match, since that evidently means that the game considers me to be a better player than my opponents!
RusevCrush wrote: »Longtime Dominion player here. I think Tales is pretty great. They could borrow mechanics from existing deckbuilders for years and really have something here. However, the ranked play is maddening and could ruin the game. There is too much luck involved to ask someone to take a million tiny steps forward only to be dealt an unwinnable hand and be back where you started or just marginally ahead. Couple that with this ridiculous abandonment glitch and it's RIP.
Your game is really impressive, please fix the ranking system....and the deserter issue.