Turtle_Bot wrote: »As a general rule, I try not to use it if I have an average 30% or more crit chance for pvp, it's also not recommended in general for pve as crit is still king there, but as chilly said, it depends on a lot of other factors.
People always told me i should change malakath it wouldnt be worth it after blackwood and i get more dmg from crit. I have only 12% crit chance and 50% crit dmg on my warden, so 6% extra dmg from crits and enemy players have crit resistance. If i use malacath i still get 10% more dmg and loose 1 ring spot.
To get 16% dmg with crit in PvE you need 32% crit chance and 50% crit dmg or 20% crit chance and 80% crit dmg.
In pvp players have crit resistance so you need at least 20% extra crit dmg to negate that.
Your crit dmg is crit chance*(crit dmg-enemy crit resistance).
Now you have to think how much extra dmg you get from using another mythic than malacath or a full monsterset and an arena set or otherwise replacing malacath ring spot.