https://www.youtube.com/watch?v=LH6gnIb68P8&t=405s
https://www.youtube.com/watch?v=KHYnNj1l70o&t=514s
https://www.youtube.com/watch?v=ROA_DXCHid4
https://www.youtube.com/watch?v=gHzsRPmCaIE&t=0sThere will always be players spouting doom and gloom, but the thing is: The game is still massively populated. Yes, the most recent update(U35) wasn't received well by some players, but it's not like the next update (or the one after that) couldn't change that. (Maybe they nerfed our overal damage, as a new system which increases it might be coming up) MMO's are always evolving, but they suffer from the same issue as movies and tv-shows. Players always consume content faster than the game developers(producers) can make it.
Your friendslist players being mostly offline, some players try the game and never return. Or they play through the game once, and leave again. The game isn't for everyone, as not everyone is into MMO's. Guilds are mostly the place for players that stick around.
And I wouldn't look at gear not selling in guildstores as a sign of anything, due to the stickerbook noone needs to buy gear anymore. Lesser players in Cyrodiil doesn't mean anything either, especially as most players are not into PvP. In fact, the MMO mindset actually conflicts with the PvP mindset. So barely any PvPers are even attracted to this game. (Cyrodiil is getting old as well, most pvpers are hoping for new PvP content)
Another sign the game probably isn't dying, is the fact ZOS still releases content on a quarterly basis. Which means they are making enough money from the game, to keep pumping more money into it. I would only get worried if they didn't.
Everywhere I go I see dozens of players, even in old zones and in old DLC zone. Just because some people see/feel the game is dying, does not mean it is. People are just being overly negative about everything lately. But as long as ZOS themselves do not post about the game dying, I am going to assume it is not. Neither should anyone else.
PS: Youtubers and other content creators will scream about anything just to get more viewers.
PPS: Playernumbers don't mean much, it is about how many paying players ESO has/can hold on to.
PapaTankers wrote: »There will always be players spouting doom and gloom, but the thing is: The game is still massively populated. Yes, the most recent update(U35) wasn't received well by some players, but it's not like the next update (or the one after that) couldn't change that. (Maybe they nerfed our overal damage, as a new system which increases it might be coming up) MMO's are always evolving, but they suffer from the same issue as movies and tv-shows. Players always consume content faster than the game developers(producers) can make it.
Your friendslist players being mostly offline, some players try the game and never return. Or they play through the game once, and leave again. The game isn't for everyone, as not everyone is into MMO's. Guilds are mostly the place for players that stick around.
And I wouldn't look at gear not selling in guildstores as a sign of anything, due to the stickerbook noone needs to buy gear anymore. Lesser players in Cyrodiil doesn't mean anything either, especially as most players are not into PvP. In fact, the MMO mindset actually conflicts with the PvP mindset. So barely any PvPers are even attracted to this game. (Cyrodiil is getting old as well, most pvpers are hoping for new PvP content)
Another sign the game probably isn't dying, is the fact ZOS still releases content on a quarterly basis. Which means they are making enough money from the game, to keep pumping more money into it. I would only get worried if they didn't.
Everywhere I go I see dozens of players, even in old zones and in old DLC zone. Just because some people see/feel the game is dying, does not mean it is. People are just being overly negative about everything lately. But as long as ZOS themselves do not post about the game dying, I am going to assume it is not. Neither should anyone else.
PS: Youtubers and other content creators will scream about anything just to get more viewers.
PPS: Playernumbers don't mean much, it is about how many paying players ESO has/can hold on to.
When you say you see dozens of people everywhere you go it is not saying much due to zones beeing instanced. I personally play alot in the morning time and see very little people.
Over a hour long dungeon ques at prime times is also a pretty good indicator that this particular type of content is not doing very well and I think it is directly tied to the ingame rewards versus crown crates and crown store, which is the biggest point made in the videos by these creators.
I think the overly negative nature recently is very much deserved. The problem is that this forum seems to treat it like some kind of a war between people that just enjoy questing and housing and people who enjoy more challenging content.
I do not think the game is dying. I just think that it is about time players stop supporting unfriendly business strategies and instead try to push for a change to make the game good for everyone. Wether it be questing, housing, dungeons or trials.
There will always be players spouting doom and gloom, but the thing is: The game is still massively populated. Yes, the most recent update(U35) wasn't received well by some players, but it's not like the next update (or the one after that) couldn't change that. (Maybe they nerfed our overal damage, as a new system which increases it might be coming up) MMO's are always evolving, but they suffer from the same issue as movies and tv-shows. Players always consume content faster than the game developers(producers) can make it.
Your friendslist players being mostly offline, some players try the game and never return. Or they play through the game once, and leave again. The game isn't for everyone, as not everyone is into MMO's. Guilds are mostly the place for players that stick around.
And I wouldn't look at gear not selling in guildstores as a sign of anything, due to the stickerbook noone needs to buy gear anymore. Lesser players in Cyrodiil doesn't mean anything either, especially as most players are not into PvP. In fact, the MMO mindset actually conflicts with the PvP mindset. So barely any PvPers are even attracted to this game. (Cyrodiil is getting old as well, most pvpers are hoping for new PvP content)
Another sign the game probably isn't dying, is the fact ZOS still releases content on a quarterly basis. Which means they are making enough money from the game, to keep pumping more money into it. I would only get worried if they didn't.
Everywhere I go I see dozens of players, even in old zones and in old DLC zone. Just because some people see/feel the game is dying, does not mean it is. People are just being overly negative about everything lately. But as long as ZOS themselves do not post about the game dying, I am going to assume it is not. Neither should anyone else.
PS: Youtubers and other content creators will scream about anything just to get more viewers.
PPS: Playernumbers don't mean much, it is about how many paying players ESO has/can hold on to.
As for what you said about gear sales, you kind of answered that one yourself. That gear used to be best in slot, but no longer is, plus with the stickerbook the need to farm gear has decreased considerably.
Gaebriel0410 wrote: »What I don't get is this artificial player-made divide between players who "just" quest, roleplay and pick flowers, and those that raid/etc. I see it referenced all the time, as if it's impossible to play things on both ends of the imaginary fence.
I can only give myself as an example, and I honestly have no clue in which group I would belong. I consider myself a roleplayer but I could be called an endgame player as well, since I love difficult/veteran content in general. I know how to make a build that works, I know how to make gold, but at the same time I couldn't care less about meta.
But I think in general the whole arbitrary divide is just that, arbitrary. Believe it or not, there are roleplayers who hate questing, time-wise there are hardcore roleplayers, casual roleplayers, high ranked pvp roleplayers and everything in between. And I kind of assume every subcommunity/segment of ESO is like that, since the game has a lot of variety in general.
IMO being an endgame player (or having a stream channel) doesn't always mean someone has a more legit voice in regards to endgame content, just as being a roleplayer doesn't always guarantee someone understands the setting and lore better than someone who doesn't roleplay.
Ragnarok0130 wrote: »As for what you said about gear sales, you kind of answered that one yourself. That gear used to be best in slot, but no longer is, plus with the stickerbook the need to farm gear has decreased considerably.
Except that most BiS gear is and has been non-tradeable for a long time so that wouldn't explain the trader slump while end game players leaving the game would explain it because they don't need to improve their gear or get perfect Roe for food anymore. Pre-U35 we saw people tirelessly running normal Rockgrove for Bahsei and Black Drake Villa for Kinras to get the current BiS gear. Post U35 we've seen only a slight uptick in nCR groups running when the meta shifted back to to relequen and Falkreath hold to get pillar of Nirn and hardly anyone farming Graven Deep to get Whorl of Depths. People running this content from what I've witnessed as an end game player is nowhere near as prevalent as nRG/BDV farming was under U33 and U34. Some of that can be explained by the sticker book, but not the dramatic drop in farming nCR/nFH when taken in conjunction with many guild traders reporting sales slumps which would indicate end game players taking a break until things shift back in a direction more friendly to raiding. For many end game players U35 has been a bridge too far, while those who just quest,roleplay, and pick flowers likely haven't noticed a lot of difference.
Kingsindarkness wrote: »It's easy to dismiss all the doom-mongering as typical, but it really feels like players and content creators are being much, Much, MUCH more critical. Check out these video's from the last few days, from some of the biggest content creators (and this is not a complete list FROM THE LAST FEW DAYS!)
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[snip]
SerafinaWaterstar wrote: »Seems fine on Playstation.
Guilds have seen ‘end gamers’ return, and am in 2 vet trial prog groups that are doing well. Guys in guilds posting dummy parses of over 100k.
Maybe because we were adults & did not jump on the hype train & waited until we saw for ourselves then adapted.
But hey, no, sorry, forgot myself.
“It’s all rubbish, game is dying, yadda yadda yadda.” 😘
Ragnarok0130 wrote: »As for what you said about gear sales, you kind of answered that one yourself. That gear used to be best in slot, but no longer is, plus with the stickerbook the need to farm gear has decreased considerably.
Except that most BiS gear is and has been non-tradeable for a long time so that wouldn't explain the trader slump while end game players leaving the game would explain it because they don't need to improve their gear or get perfect Roe for food anymore. Pre-U35 we saw people tirelessly running normal Rockgrove for Bahsei and Black Drake Villa for Kinras to get the current BiS gear. Post U35 we've seen only a slight uptick in nCR groups running when the meta shifted back to to relequen and Falkreath hold to get pillar of Nirn and hardly anyone farming Graven Deep to get Whorl of Depths. People running this content from what I've witnessed as an end game player is nowhere near as prevalent as nRG/BDV farming was under U33 and U34. Some of that can be explained by the sticker book, but not the dramatic drop in farming nCR/nFH when taken in conjunction with many guild traders reporting sales slumps which would indicate end game players taking a break until things shift back in a direction more friendly to raiding. For many end game players U35 has been a bridge too far, while those who just quest,roleplay, and pick flowers likely haven't noticed a lot of difference.
The prevalence of farming nrg and bdv could also be explained by how recent it was. It makes sense that there would be a lot of people regularly farming gear that had only been out for a year. Cloudrest and falkreath have been out far longer than that and rele has pretty consistently been the meta for stam since it's release. The stickerbook actually explains why so few would need to farm a set they may well have had since 2018.
Kingsindarkness wrote: »Kingsindarkness wrote: »It's easy to dismiss all the doom-mongering as typical, but it really feels like players and content creators are being much, Much, MUCH more critical. Check out these video's from the last few days, from some of the biggest content creators (and this is not a complete list FROM THE LAST FEW DAYS!)
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[snip]
Who should it center on? Raiders are PvE and PvPers are well... PvPers. Whose left? I know when I get tired of PvP I generally do PvE stuff. Raids, achievements runs etc.
[snip]
It's easy to dismiss all the doom-mongering as typical, but it really feels like players and content creators are being much, Much, MUCH more critical. Check out these video's from the last few days, from some of the biggest content creators (and this is not a complete list FROM THE LAST FEW DAYS!)
rexagamemnon wrote: »...
SaffronCitrusflower wrote: »"If you look around and google post U35 builds and how to's for new trials and dungeons you will see there basically aren't any."
Alcast, Hack the Minotaur, Dottz Gaming, Arzyel and skinnycheeks all have Lost Depths updates for builds.
You must not check those pages very often. Those are all the same builds that were posted prior to U35. They just changed the titles on their web pages.
In other words, there is no way to get back the dps/performance that was taken away with U35, so there are no changes to the pre U35 builds for the most part.
SaffronCitrusflower wrote: »"If you look around and google post U35 builds and how to's for new trials and dungeons you will see there basically aren't any."
Alcast, Hack the Minotaur, Dottz Gaming, Arzyel and skinnycheeks all have Lost Depths updates for builds.
You must not check those pages very often. Those are all the same builds that were posted prior to U35. They just changed the titles on their web pages.
In other words, there is no way to get back the dps/performance that was taken away with U35, so there are no changes to the pre U35 builds for the most part.
SaffronCitrusflower wrote: »"If you look around and google post U35 builds and how to's for new trials and dungeons you will see there basically aren't any."
Alcast, Hack the Minotaur, Dottz Gaming, Arzyel and skinnycheeks all have Lost Depths updates for builds.
You must not check those pages very often. Those are all the same builds that were posted prior to U35. They just changed the titles on their web pages.
In other words, there is no way to get back the dps/performance that was taken away with U35, so there are no changes to the pre U35 builds for the most part.
SaffronCitrusflower wrote: »"If you look around and google post U35 builds and how to's for new trials and dungeons you will see there basically aren't any."
Alcast, Hack the Minotaur, Dottz Gaming, Arzyel and skinnycheeks all have Lost Depths updates for builds.
You must not check those pages very often. Those are all the same builds that were posted prior to U35. They just changed the titles on their web pages.
In other words, there is no way to get back the dps/performance that was taken away with U35, so there are no changes to the pre U35 builds for the most part.
Your premise was there were no updates because people are leaving the game. There is no lack of updates. We can find guides on the new content. Those of us on PC that use add-ons find they are still being updated. We've seen build creators in the past let us know an update would have little if any change in their builds. Not just 35. That they don't see a significant enough change in the game to change their builds doesn't mean they quit or are ignoring the game.
Your premise was they quit playing.
SaffronCitrusflower wrote: »"If you look around and google post U35 builds and how to's for new trials and dungeons you will see there basically aren't any."
Alcast, Hack the Minotaur, Dottz Gaming, Arzyel and skinnycheeks all have Lost Depths updates for builds.
You must not check those pages very often. Those are all the same builds that were posted prior to U35. They just changed the titles on their web pages.
In other words, there is no way to get back the dps/performance that was taken away with U35, so there are no changes to the pre U35 builds for the most part.
Why did they retain the builds but change the titles? Perhaps it was because the changes complained about in U35 turned out not to be quite so game-changing after all, and the builds remained valid.
SaffronCitrusflower wrote: »moleculardrugs wrote: »I have a lot of friends who stopped playing ESO but that might just be because life comes first and they’re higher CP so they moved on from the game or took a break like a lot of players do. But I have friends who have been inactive for more than a month on my FL…
A lot of people in Zone chat complain about the U36 update but then again, people will always find something to complain about.
Guild sales for are down for my guilds. The only thing that sells now are usually mats or items that can be resold by other traders for a higher price. Previously, things like gear were highly sought after but now it seems like people don’t want to buy gear that used to be BiS.
PvP in Cyrodiil has less people participating than in recent months. This may be because of the amount of people the server lets into Cyrodiil though.
I’m just wondering the state of the game?
I play on Stadia and recently it was announced that Stadia will close in January. I do have a PC but I will probably need to upgrade it for a better one to play the game with better visual settings.
What do you think? Is the game set for growth or are we seeing a decrease in player growth or participantion?
If you look around and google post U35 builds and how to's for new trials and dungeons you will see there basically aren't any.
End game players, for the most part, have given up on the game. ESO has moved too far toward being solely for casual questers who are not interested in challenging content. Now days ESO caters almost exclusively to crown store shinies for the rp'rs, casuals and not much else. Most end game trial and PvP leads have moved on. They still play some, but they don't take the time to write tutorials or posts builds. U35 was, in many ways, the straw that broke the camels back for the end game community.
It doesn't help that anyone who posts about this on the forum gets dog piled for pointing out this reality.
spartaxoxo wrote: »Normal mode of dlc trials and dungeons is mid-tier content moreso than casual imo, the casuals complain a lot about those dungeons in their queue. And the queue time and need for bribes tells me that they aren't doing that stuff.
spartaxoxo wrote: »PvP is in maintenance mode right now because it's getting a huge and very expensive string of fixes. It's not being ignored, it's just not going to get new content until performance is fixed. Nobody is saying you have no right to complain, but expecting new content when they can't add it right now and explicitly stated as much is just gonna lead to disappointment.
SaffronCitrusflower wrote: »"If you look around and google post U35 builds and how to's for new trials and dungeons you will see there basically aren't any."
Alcast, Hack the Minotaur, Dottz Gaming, Arzyel and skinnycheeks all have Lost Depths updates for builds.
You must not check those pages very often. Those are all the same builds that were posted prior to U35. They just changed the titles on their web pages.
In other words, there is no way to get back the dps/performance that was taken away with U35, so there are no changes to the pre U35 builds for the most part.
funny I got my DPS back on my Templar. I wasn't doing outstanding DPS before so maybe the players hitting 80k+ had a drop they can't get back. All it took for me was spending some time hitting world bosses solo and getting used to the new rotation timing.
SaffronCitrusflower wrote: »"If you look around and google post U35 builds and how to's for new trials and dungeons you will see there basically aren't any."
Alcast, Hack the Minotaur, Dottz Gaming, Arzyel and skinnycheeks all have Lost Depths updates for builds.
You must not check those pages very often. Those are all the same builds that were posted prior to U35. They just changed the titles on their web pages.
In other words, there is no way to get back the dps/performance that was taken away with U35, so there are no changes to the pre U35 builds for the most part.
Why did they retain the builds but change the titles? Perhaps it was because the changes complained about in U35 turned out not to be quite so game-changing after all, and the builds remained valid.