You can already set a filter on crafting stations to quest items that includes the materials. On console it currently has a bug that it doesnt remember the setting if you log off, not sure if the bug is there on pc
You can already set a filter on crafting stations to quest items that includes the materials. On console it currently has a bug that it doesnt remember the setting if you log off, not sure if the bug is there on pc
I thought there were checkboxes for this. I use an addon, but for provisioning, I have to use the checkboxes.
ZOS_Hadeostry wrote: »Greetings,
After further review we have decided to move this thread to a category we think is more appropriate for this topic.
Thank you for your understanding
I think some people misunderstood. I'm not talking about style materials, but the base material, for example, needing to click 9 times on metal to go from iron to rubecite.
katanagirl1 wrote: »There are times when you don’t want to do max tier material crafting though, like items for research for your characters or for other people.
EDIT: typo
katanagirl1 wrote: »There are times when you don’t want to do max tier material crafting though, like items for research for your characters or for other people.
EDIT: typo
I'm not saying to make the other materials unavailable. You can click to get them. I'm talking about the default. The last 250 times my crafter crafted, 250/250 were 'top materials', and he had to remember to click 9 times every session.
katanagirl1 wrote: »[If the max tier is default, then you are likely to make a cp160 gear piece for someone who needs research instead of level 1 piece.
I would like to point out that a Level CP 160 item can be researched as easy as a level 1 item, and I for one have a great deal more of the top tier base materials then the lower-level ones... so the research item is CP 160, it's not that big of a deal normally.