Reason: Unsure if anyone has ever quite broken down a list of possibilities.
Purpose: The purpose of this topic is to explore which races can procreate and have offspring that is "mixed" as few or none currently exist.
First off, I separate Man from Mer
Playable:
Dunmer - Dark Elf
Altmer - High Elf
Bosmer - Wood Elf
Orsimer - Orc
the unplayable races of
Maomer - Sea Elf (for argument sake let's leave it at this)
Falmer - Snow/Ice Elves, possibly experimented on by Dwemer to lose eyesight and their insanity, though non-blind variants who fled the dwemer may exist- they fought dwemer under blackreach until the dwemer disappeared in 1E700, and with a taste for battle they would later return to the surface and cause trouble
The nearly Extinct/mutated and unplayable Mer races of:
Aldmer - First Folk, from which all other elven races are descended
Chimer - Veloth's Elves- immigrants from Summerset who were changed by Azura into Dunmer
Dwemer - Deep Elves - extinct due to some cataclysm occuring on 1E700, likely due to tampering with the Heart of Lorkhan and imbuing their own genetic information into it to power some war marchine. Dwemer who weren't on Nirn were unaffected.
Ayleids- Heartland Elves
Before I will discuss the "Man" races I'll do the one exception of a "Manmer" where it is generally recognized that these are a species of man who have elvish blood:
Bretons - who are stated to have elvish and nedic ancestry, be it through nordic/nedic and/or ayelid/aldmer copulation.
Next we will list the races many of us would consider human:
Playable:
Nords
Imperials
Redguards
unplayable:
Akaviri
Extinct/mutated:
Nedes - it is said that Redguards wiped them out, but are the ancestors of Imperials
Atmorans - it is said that they are the ancestors of the Nords, or that they are one and the same
Ra'Gada - Later became Redguard. Yokudan and the various warrior tribes are included here, though it should be said that they sunk their own continent and that combined with old age is what made Yokudans extinct.
Keptu
Orma
Kothringi - said to be due to interbreeding of Nedes and Argonian
Next is a brief mention of the man-beast category, of which there is little evidence to confirm, so this may not need to exist at all.
Tsaesci - Akavir, either Man or vampiric snake-like creature
Finally we have the beastfolk-
We have the playable races of:
Argonian- descended from the Hist
Khajiit - Cathay Race. Said to be blessed to adapt
And the unplayable races of:
Dragon - (Widespread)
Dreugh - Morrowind, Iliac Bay (Glenumbra, Stormhaven, Alik'ir), Abecean Sea, Black Marsh, Cyrodiil
Giants - Skyrim, High Rock
Goblins - Originally from Summerset, now widespread. Clan system of living. Often used as cannon fodder or servants. Highly adaptable creatures.
Hist - Black Marsh
Imga - Valenwood
Ka Po'Tun - Avakir- tiger-like race resembling Khajiit
Kamal - Kamal, Akavir- aka Snow Demons- responsible for the attack that led to the formation of the Ebonheart Pact
Lamia - Swamp areas
Limothiit - Black Marsh - fox-like race that may be related to Khajiit (foxes are dogs and khajiit are cats so I find this unlikely)
Mushrooms under Blackreach (certain species, mostly under The Reach) - it is learned that these are living beings who become those mushrooms, if this is reversible it may free aspects from the past.
Nymph - Widespread
Riekling - Solstheim, NW of Vvardenfell- like Goblins but smarter
Sload - underwater continent of Thras- Sea Creature
Tang Mo - Tang Mo, Akavir - Simian-like in appearance
Then we have a special mention of a Monster, much like Ogre or a Troll, who may be considered sentient by some standards
Minotaur - Cyrodiil. Mancow, possibly of daedric origin
more discussion to follow
Edited by Dr_Con on 2 October 2022 19:39