TheDarkRuler wrote: »
TheDarkRuler wrote: »
But in a decade of this game this game's release, and an occasional thread asking for siege stacking, it has not happened. There is a reason why they pass on making such a change.
Nomadic_Atmoran wrote: »TheDarkRuler wrote: »
But in a decade of this game this game's release, and an occasional thread asking for siege stacking, it has not happened. There is a reason why they pass on making such a change.
You cant possibly know that. Theres plenty of examples in this forum alone of ZOS ignoring feedback for years before finally deciding to give in and do it anyway. Not every decision at ZOS is based on logical "can we do this or not" thinking. Text chat on console is one of these moments. They decided without any sort of actual input from console players or any sort of research into the usefulness or capacity for text chat in the console version that console players "preferred headsets" (their own words not mine) and they wouldnt want to use text chat. It took months of arguing with PC players AND shortsighted selfish console players to convince ZOS they had made a mistake.
TheDarkRuler wrote: »I got a chest in my house called "PVP Cyro/BG" which is currently bursting because of the different variations of the same item.
Revival tents, siege weapons etc. are having a variant on each alliance.
How about making it one "Coldfire Trebuchet" and depending on the alliance you're in you get your Alliance Visuals?
It would remove the strain on inventory much more and you can stack them better in your banks/chests.
If you disagree, please tell me why...
making them stackable - yeah i can agree with that.
making them generic - dont agree. if you want to play in multiple alliances, then having large amounts of siege in storage is your own fault
Drammanoth wrote: »Howling in the desert we are...
So many wonderful ideas to make this game GREAT and make the players SWARM - alas...
Nomadic_Atmoran wrote: »TheDarkRuler wrote: »
But in a decade of this game this game's release, and an occasional thread asking for siege stacking, it has not happened. There is a reason why they pass on making such a change.
You cant possibly know that. Theres plenty of examples in this forum alone of ZOS ignoring feedback for years before finally deciding to give in and do it anyway. Not every decision at ZOS is based on logical "can we do this or not" thinking. Text chat on console is one of these moments. They decided without any sort of actual input from console players or any sort of research into the usefulness or capacity for text chat in the console version that console players "preferred headsets" (their own words not mine) and they wouldnt want to use text chat. It took months of arguing with PC players AND shortsighted selfish console players to convince ZOS they had made a mistake.