FrancisCrawford wrote: »SpiralStorm4 wrote: »Sigh...Just...Sigh!!
I used to have a slight-And I do mean SLIGHT-confidence in my Stam-Sorc setup. I was even considering trying to take on a world boss ALONE, with only my Matriarch and a companion at my side. I guess I better think twice about it now, huh?
Base game world boss or DLC?
SpiralStorm4 wrote: »FrancisCrawford wrote: »SpiralStorm4 wrote: »Sigh...Just...Sigh!!
I used to have a slight-And I do mean SLIGHT-confidence in my Stam-Sorc setup. I was even considering trying to take on a world boss ALONE, with only my Matriarch and a companion at my side. I guess I better think twice about it now, huh?
Base game world boss or DLC?
Ha! Base game world bosses for sure. I'd likely never be able to take on a DLC-world boss!
KilianDermoth wrote: »If you want to try the stamina / hybrid version of it:
https://en.uesp.net/wiki/Special:EsoBuildEditor?id=468291
This build is probably stronger than the maw + defiler + mad tinkerer version, because the aegis caller set is the strongest pet summoning set in the game. Really powerful single target and crazy strong in AOE situation (if the enemies dont move out of the area). And it is even more screen filling and funny to see to proc 🤣.
Probably Selene would be better than Maw on this build but the build was made to summon the biggest / most annoying pets possible. The sad about it is that teammates wont see the aegis caller proc until they turn on the option to see effects from teammates.
If you use expensive potions replace critical surge and camo hunter with other skills like barbed trap to make it even more powerful.
SpiralStorm4 wrote: »FrancisCrawford wrote: »SpiralStorm4 wrote: »Sigh...Just...Sigh!!
I used to have a slight-And I do mean SLIGHT-confidence in my Stam-Sorc setup. I was even considering trying to take on a world boss ALONE, with only my Matriarch and a companion at my side. I guess I better think twice about it now, huh?
Base game world boss or DLC?
Ha! Base game world bosses for sure. I'd likely never be able to take on a DLC-world boss!
I agree that sorc class is in a sad spot, currently.
Finding me unable to come out by reason, I've tried a kind of uncle Sheo solution, that is let's push the pet concept to the limit.
So, I tried a mag sorc with her two class pets, and as build Maw + Defiler + Mad Tinkerer (and Mirri!): a real zoo.
Surprisingly, this worked rather well, cleared Craglorn group dungeons in a whiff and, @SpiralStorm4 , did well (albeit rather slowly) with several not-DLC WB included some in Craglorn itself.
And it was crazy fun. I did it on PTS, so I do not know how and if this applies to group situations (I deem not so well...), but for soloing it is rather good IMO.
SpiralStorm4 wrote: »SpiralStorm4 wrote: »FrancisCrawford wrote: »SpiralStorm4 wrote: »Sigh...Just...Sigh!!
I used to have a slight-And I do mean SLIGHT-confidence in my Stam-Sorc setup. I was even considering trying to take on a world boss ALONE, with only my Matriarch and a companion at my side. I guess I better think twice about it now, huh?
Base game world boss or DLC?
Ha! Base game world bosses for sure. I'd likely never be able to take on a DLC-world boss!
So, I tried a mag sorc with her two class pets, and as build Maw + Defiler + Mad Tinkerer (and Mirri!): a real zoo.
Surprisingly, this worked rather well, cleared Craglorn group dungeons in a whiff and, @SpiralStorm4 , did well (albeit rather slowly) with several not-DLC WB included some in Craglorn itself.
And it was crazy fun. I did it on PTS, so I do not know how and if this applies to group situations (I deem not so well...), but for soloing it is rather good IMO.
Aha! Well, @fiender66, your mag sorc pet concept sounds like something I might like to try out myself, one day. Albeit with my own set builds and such. If you want, find me in Tamriel and I'll tell you if those odds are in 'this one's' favor or not.
SpiralStorm4 wrote: »FrancisCrawford wrote: »SpiralStorm4 wrote: »Sigh...Just...Sigh!!
I used to have a slight-And I do mean SLIGHT-confidence in my Stam-Sorc setup. I was even considering trying to take on a world boss ALONE, with only my Matriarch and a companion at my side. I guess I better think twice about it now, huh?
Base game world boss or DLC?
Ha! Base game world bosses for sure. I'd likely never be able to take on a DLC-world boss!
Our weekly reminder that Magsorc is still bad. The devs don't care because they're too busy playing their nightblades and stamina DK's. But we care, this class used to be really fun.
- Why doesn't the crystal frags morph give a penetration buff like crystal weapon?
- Why is my best damaging skill either tied to a low proc chance or a frequently purged effect?
- Why are there no good max magicka sets that are competitive with the good damage sets that hand out a thousand weapon damage, penetration, and crit?
- Why is all of my damage so easily avoidable? Could you not make frags or overload travel a little faster?
- Why do I not have class access to the debuffs that others do?
- Why did you nerf the sorc atro ultimate when corrosive armor is still in the game?
I also want to ask the devs, which one of us farmed you so bad that you let us sink this low?
My Breton Sorc is my first and, for a while, was, my favorite character.
After a while, I realized that giving up 4 spaces for pets that were lackluster, but still our primary option to heal kind of sucked --- minimized it down to just the Clanfear, worked up his alchemy to keep the potions going, and rode with it.....
Then, they nerfed it again .... so he moved into the crafting hall, and began researching..... now, he is in single digits left of researches, with Jewelry and Woodworking completely done....
However, I wanted some skill points, so I finally gave in --- Green Vigor for self heal, all points in stamina, using a pair of nirn honed weapons for damage, and a mix of crit and damage sets of armor .... I pushed my weapons skill to 6K, and then use surge for the 20%, crit is over 46% and I flail like a madman.....
As a joke, I made a "barbarian mage", using a Redguard and 2 handed weapons.... and it still works ......
They have turned the sorcerer into a melee class.....
From everything I have seen.. this has become a pattern of "punish the ranged people"..... they nerfed bow and staff damage, etc..... Even the Warden has lost anything with range .... the whole game is set to force you into hand to hand if you want anything resembling parity .....
I think that Sorcs, as the epitome of ranged spell combat are just the most visible victims of this idea.....
Auldwulfe
My Breton Sorc is my first and, for a while, was, my favorite character.
After a while, I realized that giving up 4 spaces for pets that were lackluster, but still our primary option to heal kind of sucked --- minimized it down to just the Clanfear, worked up his alchemy to keep the potions going, and rode with it.....
Then, they nerfed it again .... so he moved into the crafting hall, and began researching..... now, he is in single digits left of researches, with Jewelry and Woodworking completely done....
However, I wanted some skill points, so I finally gave in --- Green Vigor for self heal, all points in stamina, using a pair of nirn honed weapons for damage, and a mix of crit and damage sets of armor .... I pushed my weapons skill to 6K, and then use surge for the 20%, crit is over 46% and I flail like a madman.....
As a joke, I made a "barbarian mage", using a Redguard and 2 handed weapons.... and it still works ......
They have turned the sorcerer into a melee class.....
From everything I have seen.. this has become a pattern of "punish the ranged people"..... they nerfed bow and staff damage, etc..... Even the Warden has lost anything with range .... the whole game is set to force you into hand to hand if you want anything resembling parity .....
I think that Sorcs, as the epitome of ranged spell combat are just the most visible victims of this idea.....
Auldwulfe
Pet Sorc skills burn almost a whole skill bar worth and the pets are terrible to use and control. If you want to waste a whole skill bar then run Oakensoul, you get something in exchange for it.