ESO_Nightingale wrote: »Took me a bit of time to understand this post. But i think i understand now. So you think that the option in the settings that shows you durations of your abilities, should, in sub assault and deep fissure's case track the entire duration rather than the individual ticks? Because i definitely agree.
Since Warden's passive gives +10% to frost and magic damage, maybe they should keep deep fissure as magic damage, but change Sub Assault to Ice Shalks giving frost damage instead of bleed?
This would also help synergize with Warden's other passives.
This one thinks that some of the Warden class's problem is that the three trees and skills do not harmonize with each other enough like all of the other classes.
It would also be nice, if more than just one Warden passive, ((all the other passives need a Warden skill to be actively slotted to work)), is able to be used in Werewolf form.
While other classes have multiple passives that can be used in WW.