This Drama Queen Would Like to Get on Her Soapbox About PvP Real Quick

thesarahandcompany
thesarahandcompany
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A little bias disclaimer at the start. I don't prefer burst PvP metas, and I play magicka-focused characters. I am coming at this (perceived by me) issue from that lens and understand that everyone has a different take, however, this is my assessment of this patch for PvP so far.

Right now, the meta is very burst-oriented, and I think that also benefits stam-users more with weapon lines that have so much more packed into their skills. Burst has always had a critical and important role, but so did DOT builds. Today, DOTs hardly eat through healing or armor. The only DOTs in PvP that have any impact, pressure-wise, are dots like Burning Talons, Acid Spray, some proc sets like Unleashed Terror or Oblivion's Foe, and some ultimates. That's a bit of a stretch too in my opinion.

I am seeing that applied DOTs effectively do so much less, yet a single class heal or ground heal can out-heal one player's full DOT toolkit. Sets like Mara's Balm, which to ZOS' credit is getting reworked, have compounded with the patch changes to create this underwhelming environment for DOT builds. DOTs, though last longer and are efficient, are ineffective in PvP due to the changes. Critical passives for some DOTs, like Rapid Rot or Searing Heat, took huge hits (5% and 8%, respectively, off the top).

I don't think we need revert many of the patch changes (just rework sets like Mara, maybe adjust coefficients), but we do need to give DOT-users a tool to build into DOTs better. I thought about what exactly could be done? And I honestly arrived at a very simple answer: rework Malacath's Band of Brutality.

DOTs should be valuable only if you build into them, just like burst. I would ideally like to see Malacath get reworked as follows:

Equipping Malacath's Band of Brutality increases all damage over time abilities by XX%, but your critical damage is decreased by XX%

I would make the modifier larger than 16% as now, maybe larger than previously at 25%.
Sarahandcompany
She/Her/Hers
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
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    A little bias disclaimer at the start. I don't prefer burst PvP metas, and I play magicka-focused characters. I am coming at this (perceived by me) issue from that lens and understand that everyone has a different take, however, this is my assessment of this patch for PvP so far.

    Right now, the meta is very burst-oriented,

    You and me have been playing the same game right? Eso? This is not a burst meta this is a tank meta 100%.
    I am seeing that applied DOTs effectively do so much less, yet a single class heal or ground heal can out-heal one player's full DOT toolkit.
    Well a single class heal not only counters infinite dots, but full burst combos as well. Believe me we are all suffering and yes dot builds have it worse(always have), but this is worse then you think. We are beyond tank meta, we are in a stalemate meta. You literally cannot 1v1 someone decent unless you 100 to 0 them in a single combo and with damage being the lowest it has ever been this is very difficult to pull off.

    Never in all my time playing this game have I seen a worse situation for all dps builds. Either damage needs to go up in pvp across the board or heals need to be much lower unless on a dedicated healer build. Preferably a major nerf to non healer heals Because then all of our damage would be much more lethal and real healers could remain useful.
    I don't think we need revert many of the patch changes (just rework sets like Mara, maybe adjust coefficients), but we do need to give DOT-users a tool to build into DOTs better. I thought about what exactly could be done? And I honestly arrived at a very simple answer: rework Malacath's Band of Brutality.

    DOTs should be valuable only if you build into them, just like burst. I would ideally like to see Malacath get reworked as follows:

    Equipping Malacath's Band of Brutality increases all damage over time abilities by XX%, but your critical damage is decreased by XX%

    I would make the modifier larger than 16% as now, maybe larger than previously at 25%.
    A dot boosting mythic could be totally fine, but just make a new one. Don't really need to be stealing Malacath away from the people who are currently using it for the benefit of dot builds. Dots are something zos needs to be very careful about for pvp. A little too big of a buff and dots go from applying pressure to being a death sentence with very little skill requirement. I would be Worried about the potential of a dot meta, so maybe we just stick with fixing the heal problem. Like zos isn't exactly known for making new mythics that are balanced.
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • Miracle19
    Miracle19
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    nice title
  • Firstmep
    Firstmep
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    I think mara is also warping our opinions on dots right now.
    That being said there are dot builds out there that can still put out solid pressure, but I dont think pure dot builds are that great.
    Maarselok status effect builds can effectively turn of your opponents heal over time, but you still need burst damage behind it.

    Way of fire builds can also put out immense pressure and the longer dots also make the set even stronger than before.
  • OBJnoob
    OBJnoob
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    Nerf maras, add a DoT boosting mythic, and buff the deadly strike set if need be. Sounds reasonable to me.
  • DrSlaughtr
    DrSlaughtr
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    Malacath already boosts dot damage iirc.
    I drink and I stream things.
  • afkpro
    afkpro
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    You and me have been playing the same game right? Eso? This is not a burst meta this is a tank meta 100%.

    in my short time playing this game (less than a year), tank metas have always been the thing even before u35. it's quite unfortunate and frustrating. i often do miss role identity in pvp. it doesn't seem like tank and healer builds give up anything as they still retain their dps burst-wise when fighting dps build counterparts.

    and i don't think eso is capable of ever bringing that sort of role balancing to pvp. there's too many sets and skills to think about...pve...pvp. it would take a massive amount of work and overhaul...something zos is clearly not willing to do.

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