Hello, so I'm not entirely new, but still learning. Regarding slottables in champion points, specifically the warfare tree/constellation. Deadly Aim is a major constellation that offers when slotted to increase your damage done with single target attacks by 3% per stage - there are two stages or the ability to slot up to 6% more damage.
Hidden in the grouped constellation titled Extended Might" of the same Warfare tree is the "Weapons Expert" minor constellation that when slotted increases your damage done with Light and Heavy Attacks by 3% per stage - there are 5 stages or the possibility to slot 15% additional damage.
A good many advertised builds slot Deadly Aim more than Weapons Expert and I'm just wondering why, when Weapons Expert provides 15% damage while Deadly Aim only provides for 6% damage. I understand that in previous CP versions that there was a "physical weapons expert" and that maybe back then it only applied to melee weapons and not like magic based weapons (staffs). I also understand that the physical weapons expert went away and that with the 2.0 version it has come back now in this new "Weapons Expert" slottable. But unlike before, it makes no reference to physical weapons or weapons that cause bleed or poison or bash damage.....so could the "Weapons Expert" slottable be used as a good attribute for a mage?