My main is a PVP magsorc for the past ~1+ year.
My PVP learning curve has been primarily figuring out which skills/classes work best in lag conditions.
Whirling blades is the winner, but pretty much any instant stamina based ability is far more reliable and effective than a ranged magicka ability, in common lag conditions.
Crystal frags are slow and awkward and EXTREMELY DODGEABLE. I’ve dropped them for crushing shock, which does minimal damage, but at least sometimes hits and interrupts.
Shields feel pointless unless I’m returning a relic flag or carrying the chaos ball. In combat they just suck resources and postpone death by a couple seconds.
Endless fury only kills inexperienced players with low resistance who aren’t running undeath.
My magsorc is pretty tanky bc I hardly use shields and is designed. to rely on streak and power overload. If either of these skills are nerfed my magsorc will have nothing.
Yes, bad. I've played Sorc main since around release. I main a necro now.
Pre U35
- Shields are not effective in the modern game.
- Max magicka builds necessary for shields have no good sets available, with sets like Necropotence or Alfiq being entry level
- Max magicka builds are penalized in modern game while max weapon/spell damage has access to a lot of percentage buffs
- Class burst takes too many skills slots and GCD to apply, none of the skills hit much harder than other classes spammables.
- Class heals are weak
- Pets are ineffective in PVP for the most part, and downright risky with Vicious Death/Occult Overload bombers around
Post U35
- class is generally nerfed into F tier