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ZOS - try to remove HA players from PVP in all costs - to not show how much better HA players are ?)

JustAGoodPlayer
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Empower = only PVE buff now - Part of our sets are PVE only.

That is their love - they try to make us not as much visible.

What happened ? - when HA player pass naked Elden Ring or solo vet PVE dunguans and trials - it is hard to say that HA players are not such skilled ? )

Or when HA players do so much problems in PVP - with nerfed sets, and not normally working HA - it is hard to say that we just do not play good ? ))) Much better than a lot of LA players by the way - now "we" try to remove HA players from PVP ?

What is the reason ? ))) We played tht good that to remove HA players you need delete heavy attacks from the game ? )))

I only see nerf again. As DK as example i lose Moltan Armaments. So if before i can have 90% add to HA - now I only have 80% and only PVE.

So all we get is nerf of our DPS - and nothing more.

As HA DK i lose 10% HA damage + to all these = my attacks are PVE only now.

That is how your love looks like ? )))

Even funny.
Edited by ZOS_Suserial on 4 August 2022 00:32
  • JustAGoodPlayer
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    Envy is a bad feeling especially when you can't get through your own content you make.

    We can teach you - how to play the own game you make = if you want, just no need to envy =)

    No need to delete HA from the game - if you think we can not play any other way - we will dissapoint you. Because we can )))

    =)

    And the only thing is possible to say on last patch notes - is making fun of it. So bad they are. at least some fun with such updates )))
    Edited by JustAGoodPlayer on 1 August 2022 19:32
  • acastanza_ESO
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    This is an attempt to address the one-shot heavy attack builds that were running amok in PVP, those builds with no counterplay absolutely had to be removed. This accomplishes that.
  • JustAGoodPlayer
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    This is an attempt to address the one-shot heavy attack builds that were running amok in PVP, those builds with no counterplay absolutely had to be removed. This accomplishes that.

    It was at least 2 counterplays. If you try to HA from invis you see that HA is vivible and has sound even if player is invisible.
    The second one was as example new mythic - that reduce first incoming damage on 40%

    So it is not like itt was not. It only shows that players do not play good enough and do not even know such simple singth )))

    But even more funny thing will be if ZOS will make a book.
    The story of devs who try to balance the game - they can not normally play.
    Book of everyday nerfs of players and fights with skilled players and youtubers =)
  • JustAGoodPlayer
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    The same time NB that can oneshot the same with not HA - was not even a problem - yes ? )
    Edited by JustAGoodPlayer on 1 August 2022 19:45
  • Arcanasx
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    This is an attempt to address the one-shot heavy attack builds that were running amok in PVP, those builds with no counterplay absolutely had to be removed. This accomplishes that.

    Using this kind of logic, the sorc nerfs were justified because of a few variables that could be abused with it, so they went ahead and chose the nuclear option. What we need are more sledgehammer changes obviously.
  • Styxius
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    This change was good tbh
  • JustAGoodPlayer
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    Arcanasx wrote: »
    This is an attempt to address the one-shot heavy attack builds that were running amok in PVP, those builds with no counterplay absolutely had to be removed. This accomplishes that.

    Using this kind of logic, the sorc nerfs were justified because of a few variables that could be abused with it, so they went ahead and chose the nuclear option. What we need are more sledgehammer changes obviously.

    I think we just misunderstand developers - we have to make ZOS - to player translation dictionary.

    Love = Nerf
    Better = Nerf

    I already am interested if all positive words do like = nerf, just may be some negative will be some opposite.

    Like we hate NB = next patch all damage *2 ))))

    I already do not know - so just making fun of it )
    Edited by JustAGoodPlayer on 1 August 2022 19:56
  • JustAGoodPlayer
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    Styxius wrote: »
    This change was good tbh

    It was not. If players think that they will not die the same in PVP - they will, but not from HA.

    For HA players it was not good the same.

    Or wait - do you speak ZOS language? =)))
  • ebix_
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    how can you defend a build that one shots with a heavy attack? good riddance imo.
  • MajorSnakeFox
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    l2p with light attacks. Problem Solved.
  • CameraBeardThePirate
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    ebix_ wrote: »
    how can you defend a build that one shots with a heavy attack? good riddance imo.

    One shot heavy builds were already killed; they gutted Molten Armaments already. Nerfing Empower wasn't needed to kill those builds. Empower is now worthless in PvP, and with it, many many many skills are now worthless in PvP. It was a baffling change that wasn't needed.
  • TechMaybeHic
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    I think it pretty much is self-explanatory. Being able to accomplish much with heavy attacks seems to be fine for accessibility in PvE, but they probably rather not have the ease of just holding down the left mouse button for PvP. They just let cheese, in general, go on too long, and then players think what they are doing is somehow being good. It is not.
  • Arcanasx
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    ebix_ wrote: »
    how can you defend a build that one shots with a heavy attack? good riddance imo.

    One shot heavy builds were already killed; they gutted Molten Armaments already. Nerfing Empower wasn't needed to kill those builds. Empower is now worthless in PvP, and with it, many many many skills are now worthless in PvP. It was a baffling change that wasn't needed.

    Lets also not forget that oakensoul played a role in the recent surge of these one shot builds, and that these one shot heavy attack builds are getting nerfed in that aspect as well. What they're doing is total overkill.
  • luen79rwb17_ESO
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    In the meantime let all those 1 shot NBs display their amazing PVP skills... /s
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • boi_anachronism_
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    In the meantime let all those 1 shot NBs display their amazing PVP skills... /s

    And nothing else, because they are trash in almost all other content except vcr portals. That's it and it's only because they have a self heal.
  • MetallicMonk
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    Why does anyone even reply to this guy lmao
  • JustAGoodPlayer
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    ebix_ wrote: »
    how can you defend a build that one shots with a heavy attack? good riddance imo.

    OK - why do not you say the same to NB that one shots ?
    l2p with light attacks. Problem Solved.

    L2p with HA - problem solved. Ha players can and do both LA and HA - but you as La player looks like skip HA part. So you need to learn it. Skip is bad you know ;)
    ebix_ wrote: »
    how can you defend a build that one shots with a heavy attack? good riddance imo.

    One shot heavy builds were already killed; they gutted Molten Armaments already. Nerfing Empower wasn't needed to kill those builds. Empower is now worthless in PvP, and with it, many many many skills are now worthless in PvP. It was a baffling change that wasn't needed.

    The same time - builds that kill one shot on NB with 1 button press - are in game and all seems like "OK" with it.

    I only show how all are talking about HA - whyle NB feels perfectly with OP invis and the same oneshots from it.
    I think it pretty much is self-explanatory. Being able to accomplish much with heavy attacks seems to be fine for accessibility in PvE, but they probably rather not have the ease of just holding down the left mouse button for PvP. They just let cheese, in general, go on too long, and then players think what they are doing is somehow being good. It is not.

    One button plars who on La can do as example trifecta in vateshrain shows that to play La the same no skill is needed.

    HA player even press more buttons to make his rotation.

    So why so disrespectfull to HA players ? I see no reason we have to be nerfed in PVE or PVP. The same we have 1 button shot NBs now, 2 button sorcs in the same builds like HA players use now = savage vervolf + some thing , they stole our builds by the way ;)

    And HA player press even more = 3 buttons - so we looked like more skilled players now ;)

    It is your lose light attackers =)))

    Ofcourse it is a joke. But in game with only 12 skills on panel that player can use it is funny to speak about any real skill =)))

    So for me such topics already are joke, but some players may be think about themselves as about some cool playing "wiwers" =)))
    Edited by JustAGoodPlayer on 2 August 2022 00:35
  • Casdha
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    I don't PvP much anymore because every time someone comes up with something that is effective against the wrong crowd ZOS kills it.

    I sometimes think they are not going to be happy until this game ends up where you click on your target, pick your attacks, fire and wait for the next turn that way they'll finally have it so that only the superior build can win in every situation.

    I still miss when Eclipse would reflect all ranged damage back at the caster while active (glass cannon and Arrow snipers on top of keep go boom) or Silver bolts had (I think it was) a 10% chance to instantly kill a Vampire or Werewolf.

    FYI counter for eclipse would have been go melee until eclipse ended or in the case of silver bolts if you wanted an overpowered build (werewolf or especially vampire at the time) you run the risk of dying by someone who knew your counter but otherwise had a week build. We can't have that though, as it would take strategy and teamwork to mix counters with heavy hitters in a group along with healers and tanks if you wanted to be the best. Could you imagine how ground breaking this game could be if you had 4 basic jobs rather than the MMO 3? (same for groups of 4 in PvE, rather than 2 DPS a tank and a healer you could have had DPS, Counter, Tank and Healer) Edit: but we can't ever have reaction be better than Rotation because.......
    Edited by Casdha on 2 August 2022 10:40
    Proud member of the Psijic Order - The first wave - The 0.016%

  • JustAGoodPlayer
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    The same wings reflect range attacks. A lot of classes can not just no brainly strike targets that can not do range damage and only had melee option ! At least fight it melee too.

    Getting ranged oneshot from own strike a lot of builds was not happy. Now all talk about 1 shot ha builds, the same time are ok with oneshot 1 button NBs.

    Double standarts, nothing more than that.
    Edited by JustAGoodPlayer on 2 August 2022 10:41
  • Weisstag
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    Oh no you can't get carried by pressing a singular button anymore... how tragic 😱

    I know who you are... you are toxic af in game, and now you try to defend your toxic playstyle... guess what, you're done buddy 😂
    Iam an EU player...so Iam pretty used to suffering
  • JustAGoodPlayer
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    Weisstag wrote: »
    Oh no you can't get carried by pressing a singular button anymore... how tragic 😱

    I know who you are... you are toxic af in game, and now you try to defend your toxic playstyle... guess what, you're done buddy 😂

    You will think about it pressing 20 spammables in your skillfull rotation ))

    Adding the skillfull LA to it =)))

    Not to much not toxic ? =))) By the way - no one really think about LA players as about some thing skillfull. That times pass long ago. Now when there are players from other MMO - they do not look on you like on some thing "wow effect". It only work on noobs. Exp player just say - I do not like parroting a button to get 20% more DPS.

    Can i have better game play ?
  • UnassumingNoob
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    I’m sorry your favorite playstyle got nerfed. Truly - that sucks I’m sure you put a lot of time and effort into getting it just right. They look like a lot of fun

    Just as a counterpoint it was extremely oppressive to play again. The counter play wasn’t much of a counter play. Honestly the HA builds made everyone else pretty miserable.

    Good hunting
  • JustAGoodPlayer
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    I’m sorry your favorite playstyle got nerfed. Truly - that sucks I’m sure you put a lot of time and effort into getting it just right. They look like a lot of fun

    Just as a counterpoint it was extremely oppressive to play again. The counter play wasn’t much of a counter play. Honestly the HA builds made everyone else pretty miserable.

    Good hunting

    Do you really think some thing change with out HA builds ?

    "HA builds made everyone else pretty miserable."

    Pretty miserable - made them not HA builds but their own LOW skill. HA builds only shows how low that skill is, because players can not overplay middle tear builds that is not even optimal.

    Any other build will be just the same with no real difference. HA 2.0 builds was optimized to be possible to use on LA and Ha - now you even can see sorcs in savage verwolfs that kills pretty fast. Because of OP spammables not sets. But savage verwolf was not taken based on nothing. It was taken because it was the same unlished set.

    So even if ZOS delete HA we can spam chain - and i do not think to see big changes in it in this PTS. The same any other spammable and proc set + some good stats set.

    We can heavy spam any other skill - and we will still be HA players )))

    I do not really think some thing change for players who already lose to HA builds.

    But i am not interested to change gear each update to get all time the same. If I already need change gear i can take top tear sets as example.

    If we get nerfs any way we can the same abuse top tier meta sets - that just have better stats.

    HA builds are daily sets. No one with sain logick do not even think that ZOS will nerf not OP builds that already are not a best choise - whyle there are really OP builds not nerfed.
    Edited by JustAGoodPlayer on 2 August 2022 14:04
  • FENGRUSH
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    Any tips on how to master the heavy attack build? I tried to attack someone from stealth with my destro staff but it's been pretty tough.

    Sometimes I don't hold the mouse button down long enough. Other times I can't aim down the target and it fires into the sky

    It's a tough playstyle all in all. I think they should be buffing it because the skill ceiling is very high. Anyone that thinks it's easy to heavy attack from stealth for 35k never tried it. I had to put up a buff before it too. People think it's so easy to hit someone who's distracted fighting other people, but sometimes they roll dodge too! Probably using cheat engine or something.
  • JustAGoodPlayer
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    FENGRUSH wrote: »
    Any tips on how to master the heavy attack build? I tried to attack someone from stealth with my destro staff but it's been pretty tough.

    Sometimes I don't hold the mouse button down long enough. Other times I can't aim down the target and it fires into the sky

    It's a tough playstyle all in all. I think they should be buffing it because the skill ceiling is very high. Anyone that thinks it's easy to heavy attack from stealth for 35k never tried it. I had to put up a buff before it too. People think it's so easy to hit someone who's distracted fighting other people, but sometimes they roll dodge too! Probably using cheat engine or something.

    It is not really hard. Not harder than kill NB with 1 button just the same.

    Even HA itself was broken ! It do not normally starts some times for a YEAR !!! Just do not work !!! the same bug with a LA was fixed for a month - but for US the same problem ... needs years to be fixed.

    Why so much different ? Even bug fixes for HA are nerfed !!!?

    And i am not really interested to spend my time on forums, but how much nerfs and bugs like this we need more to get ?
    has it some limit ? Or it is limitless = bugs/lugs/nerfs = all for HA players = some love.

    We do not want so much "love" - we already do not feel our selves like top optimized builds from the beginning.

    Better give all this "love" to META builds. With so much "love" i do not think it will be possible even play it in few years !
    Edited by JustAGoodPlayer on 2 August 2022 15:08
  • TechMaybeHic
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    FENGRUSH wrote: »
    Any tips on how to master the heavy attack build? I tried to attack someone from stealth with my destro staff but it's been pretty tough.

    Sometimes I don't hold the mouse button down long enough. Other times I can't aim down the target and it fires into the sky

    It's a tough playstyle all in all. I think they should be buffing it because the skill ceiling is very high. Anyone that thinks it's easy to heavy attack from stealth for 35k never tried it. I had to put up a buff before it too. People think it's so easy to hit someone who's distracted fighting other people, but sometimes they roll dodge too! Probably using cheat engine or something.

    They might be able to post a video for you. Worked wonders for me to see why Dark Convergence is not a problem
  • CapnCrunchYT
    CapnCrunchYT
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    People are sick of this crap and that's why its getting nerfed

    jjk0wgf7a4o2.jpg
  • Arcanasx
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    People are sick of this crap and that's why its getting nerfed

    jjk0wgf7a4o2.jpg

    Yes, that needs to be nerfed, but that shouldn't mean that anything that increases heavy attack damage for PvP should become absolutely useless. This is yet another case of using the sledgehammer against the extreme end of something (which is specifically inferno heavy attack ganking) and destroying everything which is effected by said change that wasn't an issue in the process.

    You'd think they would be able to disable the light and heavy attack bonuses from applying while the user is out of combat, in stealth, or invisible, or even make them only apply to melee attacks so there's more risk for the reward as well, but no, they're too lazy and apathetic for reasonable changes. Hence why we keep getting these ridiculous, extreme changes of over buffing then over nerfing.
  • JustAGoodPlayer
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    Arcanasx wrote: »
    People are sick of this crap and that's why its getting nerfed

    jjk0wgf7a4o2.jpg

    Yes, that needs to be nerfed, but that shouldn't mean that anything that increases heavy attack damage for PvP should become absolutely useless. This is yet another case of using the sledgehammer against the extreme end of something (which is specifically inferno heavy attack ganking) and destroying everything which is effected by said change that wasn't an issue in the process.

    You'd think they would be able to disable the light and heavy attack bonuses from applying while the user is out of combat, in stealth, or invisible, or even make them only apply to melee attacks so there's more risk for the reward as well, but no, they're too lazy and apathetic for reasonable changes. Hence why we keep getting these ridiculous, extreme changes of over buffing then over nerfing.

    Do not you try to block attack or use new mithink ? I can make 1 really funny video we both will get a lot of fun after that ;)

    But i do not think it really is healthy - but when NB do just the same I do not see that you say that it is a problem - do you ?
  • boi_anachronism_
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    What 1 button attack does nb have that is a one shot? Merciless resolve? You have to proc that with 5 light attacks first which is hard to land in pvp to begin with. Invisibility is 2 seconds, very expensive and you can't do damn near anything with it active that won't drop cloak, you basically have to stand in one spot. Templars and dks crush them every time. I've been playing NB for a while. They were once very op. Before elswyer. Now they are mid upper tier at best and only in pvp, magblade especially. They suffer heavily in pve with some niche use in things the vcr portals but only because of swollow soul. They get kills blade/impale which is a great execute. Twisting path was good but it's garbage next patch. They get summon shade which is only useful in pve. Ambush was good in pvp, again garbage next patch because of empower, being a gap closer it makes no sense to use in pvp or pve now.

    I've never been able to one shot anyone with my nb in pvp. It's way more about the gear at this point. Ive been in battlegrounds a fair bit since the event started. I've been one shot by sorcs, templars (a thousand times), necros, and dks. Not once from a nb.
    Edited by boi_anachronism_ on 2 August 2022 21:01
This discussion has been closed.