QuintusVaLari wrote: »So i'm a Werewolf main in PvP and as of this patch I decided to compile a list of the Werewolf nerfs coming this patch that many may not realize. These changes are hitting Werewolves especially hard in PvP
- 14% less heavy attack damage. Lining up heavies is one of our only forms of burst since we have no real burst or direct execute. (8.1.3)
- Almost every heavy attack in the game getting a buff to resources returned on the attack - except Werewolf (8.1.0)
- Healing reduced on claws of life from 100% to 66% of damage done (8.1.0)
- The amount of damage claws of life does being reduced by 17% per tick which also reduces our healing (8.1.0)
- Howl of Despair's Empower buff is now worthless as it does not function in PvP for support wolves in a pack. (8.1.3)
- Oakensoul's changes reduces our weapon damage by 430. Since most every Werewolf that PvPs already gets minor courage build in from pack leader, this can be considered a disproportionate nerf to WW I feel, especially since Oakensoul is being used so much in small scale pvp, and WW's kit amplifies Weapon Damage quite a bit. (8.1.0)
The tradeoff? We apply minor defile for a longer duration on our claws of anguish.
This just... feels bad.
Am I missing something?
Remathilis wrote: »::Laughs in vampire::
Seems a fair trade: ww is exclusively PvE now and vampire is exclusively PvP.
ColoniaCroisant wrote: »Is there no Werewolf class rep? We need buffs in PVE too, BADLY
acastanza_ESO wrote: »Werewolf wasn't even that strong in PVP, these changes will absolutely kill it.
We've gone from a PTS where WW would've been the gods of PVP (original PTS oakensoul) to a PTS where it literally isn't worth accepting the curse.
This absolutely needs to be addressed.
Wolf_Watching wrote: »
You forgot to add the now, general reduction of our lights by 26% too. It’s better than it was and I’m somewhat more accepting of that, however it’s still a blanket nerf here too.
Also, berserker bleed not applying bleed bug. Haha. Reported this on the first page, no acknowledgment, easy fix.
In the current patch Werewolf is actually playable. Mainly because oakensoul is carrying our damage and allowing us to invest into our sustain/survivability issues while still doing decent damage.
Next patch it looking grim. In addition to the nerfs you mentioned, light attacks being reduced hits ww especially hard because they make up more of our damage than other classes.
Unless ww gets some stand alone buffs or they give oakensoul some utility buffs like expedition it looks like WW is going to bottom of the barrel meme spec again.
QuintusVaLari wrote: »Wolf_Watching wrote: »
You forgot to add the now, general reduction of our lights by 26% too. It’s better than it was and I’m somewhat more accepting of that, however it’s still a blanket nerf here too.
Also, berserker bleed not applying bleed bug. Haha. Reported this on the first page, no acknowledgment, easy fix.
I tried to focus on nerfs that were specific to, or more extreme for Werewolves. The light attack nerfs are universal so i didn't include them.
Berserker form is not applying bleed atm? O.o;
QuintusVaLari wrote: »Wolf_Watching wrote: »
You forgot to add the now, general reduction of our lights by 26% too. It’s better than it was and I’m somewhat more accepting of that, however it’s still a blanket nerf here too.
Also, berserker bleed not applying bleed bug. Haha. Reported this on the first page, no acknowledgment, easy fix.
I tried to focus on nerfs that were specific to, or more extreme for Werewolves. The light attack nerfs are universal so i didn't include them.
Berserker form is not applying bleed atm? O.o;
Pretty sure he means that berserker bleed doesn't proc hemorrhaging like all other bleeds.
Remathilis wrote: »::Laughs in vampire::
Seems a fair trade: ww is exclusively PvE now and vampire is exclusively PvP.
Wolf_Watching wrote: »QuintusVaLari wrote: »So i'm a Werewolf main in PvP and as of this patch I decided to compile a list of the Werewolf nerfs coming this patch that many may not realize. These changes are hitting Werewolves especially hard in PvP
- 14% less heavy attack damage. Lining up heavies is one of our only forms of burst since we have no real burst or direct execute. (8.1.3)
- Almost every heavy attack in the game getting a buff to resources returned on the attack - except Werewolf (8.1.0)
- Healing reduced on claws of life from 100% to 66% of damage done (8.1.0)
- The amount of damage claws of life does being reduced by 17% per tick which also reduces our healing (8.1.0)
- Howl of Despair's Empower buff is now worthless as it does not function in PvP for support wolves in a pack. (8.1.3)
- Oakensoul's changes reduces our weapon damage by 430. Since most every Werewolf that PvPs already gets minor courage build in from pack leader, this can be considered a disproportionate nerf to WW I feel, especially since Oakensoul is being used so much in small scale pvp, and WW's kit amplifies Weapon Damage quite a bit. (8.1.0)
The tradeoff? We apply minor defile for a longer duration on our claws of anguish.
This just... feels bad.
Am I missing something?
You forgot to add the now, general reduction of our lights by 26% too. It’s better than it was and I’m somewhat more accepting of that, however it’s still a blanket nerf here too.
Also, berserker bleed not applying bleed bug. Haha. Reported this on the first page, no acknowledgment, easy fix.
huskandhunger wrote: »Wolf_Watching wrote: »QuintusVaLari wrote: »So i'm a Werewolf main in PvP and as of this patch I decided to compile a list of the Werewolf nerfs coming this patch that many may not realize. These changes are hitting Werewolves especially hard in PvP
- 14% less heavy attack damage. Lining up heavies is one of our only forms of burst since we have no real burst or direct execute. (8.1.3)
- Almost every heavy attack in the game getting a buff to resources returned on the attack - except Werewolf (8.1.0)
- Healing reduced on claws of life from 100% to 66% of damage done (8.1.0)
- The amount of damage claws of life does being reduced by 17% per tick which also reduces our healing (8.1.0)
- Howl of Despair's Empower buff is now worthless as it does not function in PvP for support wolves in a pack. (8.1.3)
- Oakensoul's changes reduces our weapon damage by 430. Since most every Werewolf that PvPs already gets minor courage build in from pack leader, this can be considered a disproportionate nerf to WW I feel, especially since Oakensoul is being used so much in small scale pvp, and WW's kit amplifies Weapon Damage quite a bit. (8.1.0)
The tradeoff? We apply minor defile for a longer duration on our claws of anguish.
This just... feels bad.
Am I missing something?
You forgot to add the now, general reduction of our lights by 26% too. It’s better than it was and I’m somewhat more accepting of that, however it’s still a blanket nerf here too.
Also, berserker bleed not applying bleed bug. Haha. Reported this on the first page, no acknowledgment, easy fix.
this is actually happening unfortunately I tested now on live and the Berserker morph does not apply bleeds on extended light attacks or so called (medium attacks)
Berserker just became SOOO unattractive now for me