The meta is high-uptime Corrosive Armor with Oakensoul. When you're in Corrosive Armor 70% to 80% of the time, that skews your build, although the JTK video still recommends a reasonably defensive setup, with which I agree. Overall damage is just so high.I don't really play a DK so I don't know much about what works best for them.
Crit resistance is badly needed right now, but the Impen trait remains in such a nerfed state that other traits typically still beat it. Well-Fitted is tops in my book, or a mixture of Impen and Well-Fitted. Depends on your playstyle. Maybe Sturdy if you use 1H+S and you're blocking more. I basically agree with the video I posted.I will however suggest to use impen
I think there is no particular reason to be specific on this point. You probably need some light for sustain on mag DK. You may want medium to play into DKs Minor Brutality passive. On a DK: Stack weapon damage. Sprint speed and dodge roll sustain are also always good.and a mix of all three armors if possible.
I think armor types are evenly balanced now. Heavy does not make you tanky. It's just different. It improves your healing and gives you some sustain from being attacked. On the other hand it has a magic damage penalty. You take more magic damage in heavy, of which there is a lot around, and there are a lot of other Corrosive DKs that bypass your resistances altogether. In those encounters heavy armor is a disadvantage. Heavy armor wearers are the ones that are hit hardest by flame staff DK ganking builds for example. It's counter-intuitive, but here we are.If not, I'd just make sure I have at least some heavy mixed in.
Agree.If you can afford it, tri stat enchants on the body is always wonderful.
Physical, e.g. weapon damage. Even on a mag DK. That's where we currently are with hybridisation.Spell Damage or Physical Damage enchants for your jewelry. I'm sure someone will say which is better for your class.
If you look at the video, he uses two. Resolving Vigor and Coagulating Blood. He also uses Burning Embers for the heal over time in some build variations. I agree with that approach. You want to survive, this is where it's at, even in an Oakensoul build where bar space is at a premium.I would make sure you have one good heal on your bars.
Could be good, but I think that's debatable. DK has a blocking passive. As a rule of thumb a 1H+S back bar feels more survivable to play for me in general. You can stack heals, e.g. Regeneration from the resto staff, but your rotation becomes that little bit more unwieldy, if you stack that with Vigor. Personally I prefer different types of heals. A HOT (Vigor) - preventative, a burst heal (Coag) - reactive, and a heal from doing damage (Burning Embers) is a good combination, for example.If you use two bars, just throw a resto staff on the back.
More than one heal.If you are one bar, maybe vigor or whatever DK has to heal them.
The problem with running lower than 30K health is that that's the one piece of information the attacking nightblade sees about you. It makes you a target. You're a nightblade magnet. I should know, because I tend to run low health builds. Wouldn't do it on DK, though. I've occasionally been in 35K to 40K health builds and people have backed off when their initial attack failed in a way that I never usually see, even though I wasn't actually tanky, just high health. It's a deterrent. Like an alarm sticker on your car window.Everyone will tell you to have 30k health, however you also needs resistance. Crit resistance and physical and spell resistance. At the very least, 2k crit resist seems decent. Health doesn't matter that much if your resistance isn't very good.
Before all of this Oakensoul debacle, there was one DK back bar set worth mentioning: Daedric Trickery. The set that gives you buffs, all useful to DK, especially the Heroism.
I also agree on Wretched Vitality back bars. Perhaps more so for stam / hybrid DK, but if you're looking for a dodge rolling mag DK, like the guy in the video, that's another way to cover both sustains.
Both parts of Vitality activate reliably from Race Against Time. If you're not using that, you have to pay attention to your build. For example having your armor skill (Hardened / Volatile Armor) on the back bar - Major Resolve - and slotting an Earthen Heart Skill such as Igneous Shield there - Minor Brutality from passive - would also proc both parts of Wretched Vitality.Sleeping_OwI wrote: »Before all of this Oakensoul debacle, there was one DK back bar set worth mentioning: Daedric Trickery. The set that gives you buffs, all useful to DK, especially the Heroism.
I also agree on Wretched Vitality back bars. Perhaps more so for stam / hybrid DK, but if you're looking for a dodge rolling mag DK, like the guy in the video, that's another way to cover both sustains.
Isnt this set useless on backbar? Since I wont be on back bar most of them time and it wont get procced