I don't think that this is the problem.CameraBeardThePirate wrote: »when IC is well populated, it's some of the best PvP the game has to offer. The tight city alleyways, the dangerous Boss AoEs, the constant danger of losing a large chunk of Tel Var, and the low time between fights all combine together for a delicious PvP zone. The problem? Outside of double tel var events, hardly anyone goes to IC because there isn't much reason to besides farming Tel Var.
I don't think that this is the problem.CameraBeardThePirate wrote: »when IC is well populated, it's some of the best PvP the game has to offer. The tight city alleyways, the dangerous Boss AoEs, the constant danger of losing a large chunk of Tel Var, and the low time between fights all combine together for a delicious PvP zone. The problem? Outside of double tel var events, hardly anyone goes to IC because there isn't much reason to besides farming Tel Var.
The problem of IC is the ganking.
All the rest comes far behind and so a leaderboard would not help at all.
You are right - PvP in IC was really fun some years ago and I agree it could be the best PvP in eso.
As a medium cyro PvPer I dont like to go to IC even for events - and thats because ganking was (and pretty sure still is) so much popular and the gankers have a to big advantage (when you are not super good and/or tanky) when you are already fighting PvP or PvE.
If there would be something implemented like "if you were in stealth/invisible (longer then X) for Y seconds before the kill - you dont get tel-var and AP" it would maybe help IC. But I see myself the problems with a rule like that - especially for NBs.
This makes the situation even worse, because now in IC are only gankers and the best players - almost no medium player around and so a medium player like myself gets almost never a feeling of success.
Anyway - after multiple times where I fought a boss or adds - and get ganked when the boss was low or when i just earned the TV, I just don't like to come to IC again. And I'm pretty sure that a lot of ppl have the same opinion...
CameraBeardThePirate wrote: »
xylena_lazarow wrote: »Who else here remembers the 24/7 Memorial Deathmatch Brawl before they messed with the spawns? Can we revert back to that? Let's also cap Telvar player kill gains at half what you're carrying. Risk 0 Telvars, your kills win 0 Telvars. The current systems punish actual PvP and instead reward one-sided fights and screwing your own allies out of boss kills.
CameraBeardThePirate wrote: »
CameraBeardThePirate wrote: »Among the higher end PvPers I talk to (both friends/guildies and enemy faction players) the general consensus seems to be that when IC is well populated, it's some of the best PvP the game has to offer. The tight city alleyways, the dangerous Boss AoEs, the constant danger of losing a large chunk of Tel Var, and the low time between fights all combine together for a delicious PvP zone. The problem? Outside of double tel var events, hardly anyone goes to IC because there isn't much reason to besides farming Tel Var.
Zos, please add a leaderboard system similar to Emp in Cyrodiil. It may not drastically increase the population, but it couldn't possibly hurt it either as it would give people more of a reason to go to IC. The monster sets added were a great idea, however they only briefly increased the population on release. Instead of something like Emperor, just call it Imperial Vizier or something along those lines. You could even have patrolling horror kills contribute to leaderboard score to incentivise those not quite as skilled at PvP to push the leaderboard.
I understand that developer time and resources is limited, so I also understand that a huge IC overhaul is likely out of the picture. However I believe that adding a leaderboard system to IC would be an excellent (and somewhat easy) way to encourage people to visit IC, and I know many, many, many vet PvPers would love it if IC was more consistently populated.
I agree, some IC love would be good.
I actually liked the fragments system etc but it got completely devalued when the jewelry dropped in dailies etc.
Even if they added Gold options or something.
I digress, a leaderboard would be cool. Most wanted or bounties too etc etc