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critical damage over 25,000?

Quethrosar
Quethrosar
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i have seen videos of people criting around 40,000 with crystal shards. Is this still possible in the game or are these old videos?
i'm running slimecraw, wrath, and mother's sorrow, moras.. i crit all the time 70% or so. but i have never seen a crit over 25,000 or so.
i use critical surge, inner light.
thief mundus.
  • Necrotech_Master
    Necrotech_Master
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    crit dmg is capped at 125%

    base crit dmg is 50%

    they put the crit cap in sometime earlier this year, i think with the ascending tide update, so you might want to make sure your not "over" the crit cap and adjust the build to switch some crit dmg to actual weapon/spell dmg (which increases the base dmg of the skill)
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • jaws343
    jaws343
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    I run False God and MS, zero crit damage boosting modifiers, and I see 33K on average from my frag procs. Could go higher if I specced more into crit damage and spell damage, and dumped some crit chance. I am sure if I were using something like Bahsei instead of False God, it would be well over 40K crits.

    This is solo though. In group player, my frags hit 40-50K+ depending on the group buffs.
  • Quethrosar
    Quethrosar
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    just some more information, my crit rating is 79% and 3249 spell power before adding buffs.
  • Kaelthorn_Nightbloom
    Kaelthorn_Nightbloom
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    50-60k is normal on 21m dummy

    30-50k is standard for 6m dummy

    In PvP, Crystal Fragments proc will crit anywhere from 5k to 15k depending on variables.

    Edited by Kaelthorn_Nightbloom on 15 July 2022 17:52
    PC NA
  • FluffyReachWitch
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    It sounds like you have good critical rating. But if you want to raise critical damage itself, it gets a little more complicated.

    Sources that directly boost critical damage are rarer than those that boost rating. The Fighting Finesse perk in the Warfare constellation is one option that is available to anyone. So is the Shadow stone, but then you’d have to give up the Thief stone of course. You could wear Medium Armor, but that would mean giving up the bonuses of Light Armor if you’re wearing that instead.

    The build I use includes the Fighting Finesse perk and the Medusa armor set, and I just wear Medusa on my jewelry and staff to get the most out of my Light Armor passives.

    But as for the videos themselves, the context is important. Are the videos showing them practicing against a large dummy with 21 million HP? DPS parses against trial dummies replicate ideal raid situations where someone else is dedicated to buffing and protecting you. Outside of these situations, your damage will naturally be lower.
    Edited by FluffyReachWitch on 15 July 2022 18:16
  • Quethrosar
    Quethrosar
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    must be the dummy thing, i test using world bosses.
    highest i have seen is 33k on a grahtworld boss. but most of the time it's lower, like 25k. I don't understand this either, why is the % all over the place? do they do a random modifier? it can be anywhere from 18k to 33k.
    test dummies i have never tried, but i read they give you false feel goods because they buff you like a group would and you can't depend on groups to buff you in content i am doing now lol. have to keep my own heal slotted and damage shield because random dungeons may not have a real healer lol.
  • jaws343
    jaws343
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    Quethrosar wrote: »
    must be the dummy thing, i test using world bosses.
    highest i have seen is 33k on a grahtworld boss. but most of the time it's lower, like 25k. I don't understand this either, why is the % all over the place? do they do a random modifier? it can be anywhere from 18k to 33k.
    test dummies i have never tried, but i read they give you false feel goods because they buff you like a group would and you can't depend on groups to buff you in content i am doing now lol. have to keep my own heal slotted and damage shield because random dungeons may not have a real healer lol.

    Sorcs passives will also impact damage throughout a fight. Also, running bloodthirsty jewelry. Or even just different effects on the target over the course of the fight. Maybe one cast you can breach on, or sorcery up on yourself, and the next cast one of those things ell off. Lots of variables. Including other players debuffing the world boss.
  • FluffyReachWitch
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    As mentioned above, Sorcerer passives and the bloodthirsty trait (if you're using it) will make a substantial difference.

    As for Crystal Fragments itself: Do you cast it all the time, or only when it procs? The proc version hits way harder.
  • Quethrosar
    Quethrosar
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    i have the passives of course and the bloodthirsty on my necklace i made.should i be making more than 1 blood thirsty?
  • Necrotech_Master
    Necrotech_Master
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    Quethrosar wrote: »
    i have the passives of course and the bloodthirsty on my necklace i made.should i be making more than 1 blood thirsty?

    most DPS tend to use all 3 jewelry as bloodthirsty, but until we see some more PTS changes i would be hesitant to make new gear right now
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • etchedpixels
    etchedpixels
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    SkaraMinoc wrote: »
    50-60k is normal on 21m dummy

    30-50k is standard for 6m dummy

    In PvP, Crystal Fragments proc will crit anywhere from 5k to 15k depending on variables.

    PvP depends a lot on the target resists. A gank build can do a lot more than 15K on a lost PvE toon, or on another pure damage focussed build.
    Too many toons not enough time
  • Pet
    Pet
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    Quethrosar wrote: »
    i have seen videos of people criting around 40,000 with crystal shards. Is this still possible in the game or are these old videos?
    i'm running slimecraw, wrath, and mother's sorrow, moras.. i crit all the time 70% or so. but i have never seen a crit over 25,000 or so.
    i use critical surge, inner light.
    thief mundus.

    Swap to shadow mundus. You're stacking a lot of crit chance, but not much crit damage. Minor force will help too if you aren't already running it (barbed trap from fighter's guild, or channelled acceleration from psijic order), hope this helps.
  • Plectro
    Plectro
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    Keep in mind that your damage also depends on your (ordered from most important to least):
    - %Damage bonuses: Buffs to you and debuffs on the enemy (such as "Minor Slayer: +5% damage done)
    - Penetration
    - Critical Damage (Crit chance is also very important. Thief Mundus your best option most likely)
    - Spell / Weapon Damage
    - Max Magicka / Stamina

    A lot of the high numbers you see will most likely be in trials and organized groups where coordinated teams of people apply a lot of buffs and debuffs. Specifically there are things like: Major Vulnerability debuff (+10% damage taken), Major/Minor Slayer and Berserk buffs (+5% minor, 10% major, damage done). Various bonuses to weapon & spell damage from support sets (Spell Power Cure from healers, Yolnahkriin from tanks, Powerful Assault...). And also a good tank will provide a lot of penetration. A melee taunt and a Crusher enchant will give about 11k penetration, which amounts to 22% damage increase for everyone in the group.

    You can try to get many of these buffs / debuffs yourself but you will not be able to get everything unfortunately. The trial dummy provides many of these buffs and debuffs but in actual trials you can get even more of them.
  • naissur
    naissur
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    I am not running a meta build, my most optimized dps atm is 80k as I haven't got any trial set :-)

    Anyway, on the 21m target I usually do 41k crits with lethal arrow, 70 to 80k crit with relentless focus and 80k crit with killer's blade.

    The highest crits I have seen from my character on a target dummy was from killers blade using the swamp raider set: I have reached 100k crits with it.


    On dungeons I see more or less the same crits when the boss have the correct debuffs and I have the correct buffs.

    I think that's the key: Good stats from sets and optimized buff/debuff situation.

    The same lethal arrow that crits 40k only crits 10-15k if the enemy doesn't have any debuff and I haven't got any buff.


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