OnGodiDoDis wrote: »
OnGodiDoDis wrote: »
Do you read forum signatures?
https://taugrim.com/2022/05/11/stamina-warden-pvp-build-taugrims-brawler/
OnGodiDoDis wrote: »OnGodiDoDis wrote: »
Do you read forum signatures?
https://taugrim.com/2022/05/11/stamina-warden-pvp-build-taugrims-brawler/
I was asking because your first comment has no value whatsoever. It doesn't say why the changes should not be imposed, other than they are good. That made me think that you don't main a Warden or pvp at all, because any rational warden is not going to run this skill over regen/vigor, healing ward, or Blessing of Restoration.
OnGodiDoDis wrote: »OnGodiDoDis wrote: »
Do you read forum signatures?
https://taugrim.com/2022/05/11/stamina-warden-pvp-build-taugrims-brawler/
I was asking because your first comment has no value whatsoever. It doesn't say why the changes should not be imposed, other than they are good. That made me think that you don't main a Warden or pvp at all, because any rational warden is not going to run this skill over regen/vigor, healing ward, or Blessing of Restoration.
OnGodiDoDis wrote: »OnGodiDoDis wrote: »
Do you read forum signatures?
https://taugrim.com/2022/05/11/stamina-warden-pvp-build-taugrims-brawler/
I was asking because your first comment has no value whatsoever. It doesn't say why the changes should not be imposed, other than they are good. That made me think that you don't main a Warden or pvp at all, because any rational warden is not going to run this skill over regen/vigor, healing ward, or Blessing of Restoration.
OnGodiDoDis wrote: »OnGodiDoDis wrote: »
Do you read forum signatures?
https://taugrim.com/2022/05/11/stamina-warden-pvp-build-taugrims-brawler/
I was asking because your first comment has no value whatsoever. It doesn't say why the changes should not be imposed, other than they are good. That made me think that you don't main a Warden or pvp at all, because any rational warden is not going to run this skill over regen/vigor, healing ward, or Blessing of Restoration.
I respectfully disagree.
Mr. Tuagrim did have a good point. You most certainly could have put all 8 of your threads into one, which would have made you have more replies from people, which would increase your single thread's popularity, which would increase the chance of dev persuasion.
As far as Vines, l think it's the most useful tool in a Warden's limited kit. Every single exceptional Warden player uses it. You forget, it doesn't just heal you but it also provides a source of major mending whenever the damage you receive brings you below 40% and continues to proc mending as you continuously fall even the slightest bit below 40% health as Vines constantly heals you at nothing other than the initial cost. That is something that rapid regen, healing ward, or blessing of protection cannot do.
Both morphs offer their own niche. Leeching vines is great for 1vX, when the X is less than 3 good players with a solid grasp on the game. Trellis is good for scenarios where you aren't dealing damage to people, but find yourself kiting overwhelming odds.
So yes, I agree with Mr. Tuagrim that vines are fine how they are. They're obviously not stupid OP for no reason. I think what you're asking for is a bit too outside of the skill's design.
And before you ask, yes I in fact do PvP. Even on Warden.