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PLEASE extend tribute timer for END-MATCH

moleculardrugs
moleculardrugs
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Playing 5-7 combos drains so much of my time. The combo animation itself wastes so many precious seconds that I need end-match.

Both players accumulate so much end-game that we need a few more seconds, especially when it comes to activating contact cards. I am not saying give us 100% of the time, but please don't subtract time from the slow animations.
Edited by ZOS_Hadeostry on 14 June 2022 01:05
  • ZOS_Hadeostry
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic.

    Thank you for your understanding.
    Staff Post
  • Lysette
    Lysette
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    Hm, but even if you play 12 cards in a turn, you have in average 7 seconds for each of them - and especially combos are quite quickly selected, which leaves more time to think about harder decisions to make. In my mind 90 seconds are plenty for an experienced player. Just don't play competitive until you are fluent in your game play.
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