redspecter23 wrote: »Any match against a player is supposed to have a turn timer. They shouldn't be able to take 10 minute turns. NPC's don't have a timer, but also don't intentionally stall play unless bugged. Is this happening on queue matches specifically?
redspecter23 wrote: »Any match against a player is supposed to have a turn timer. They shouldn't be able to take 10 minute turns. NPC's don't have a timer, but also don't intentionally stall play unless bugged. Is this happening on queue matches specifically?
It was another player. I accepted the challenge to beat another player from the broker, and started asking every other player (not NPCs) in the vicinity. This guy (whose name I won't share due to name and shame policy) was the first to accept.
I'll also be fair and consider the possibility that if it was truly bugged, he may have thought I was just as much of a jerk, if it seemed delayed to him, too. Maybe it was the game and not the other player.
Either way, pretty ridiculous. And a huge waste of time, particularly considering that I must have asked 30 or 40 other players over the last day to play, and everyone else declined.
Applauding your patience...!
Personally I think it would be nice if you can just go out, enjoy other ESO aspects or even start another Tribute game and get a notification if your opponent has finally made a move. To be held hostage like that, is not a way to enjoy a game imho.
redspecter23 wrote: »redspecter23 wrote: »Any match against a player is supposed to have a turn timer. They shouldn't be able to take 10 minute turns. NPC's don't have a timer, but also don't intentionally stall play unless bugged. Is this happening on queue matches specifically?
It was another player. I accepted the challenge to beat another player from the broker, and started asking every other player (not NPCs) in the vicinity. This guy (whose name I won't share due to name and shame policy) was the first to accept.
I'll also be fair and consider the possibility that if it was truly bugged, he may have thought I was just as much of a jerk, if it seemed delayed to him, too. Maybe it was the game and not the other player.
Either way, pretty ridiculous. And a huge waste of time, particularly considering that I must have asked 30 or 40 other players over the last day to play, and everyone else declined.
If it was a direct match invitation (not the queue) then that explains why you didn't get rewards or advance your quest. I believe you need to use the queue for that. It's also entirely possible that these "casual" matches don't have time limits? I thought they were intended to but it may be an oversight. At least that explains the issue with not receiving rewards or advancing the quest.
redspecter23 wrote: »redspecter23 wrote: »Any match against a player is supposed to have a turn timer. They shouldn't be able to take 10 minute turns. NPC's don't have a timer, but also don't intentionally stall play unless bugged. Is this happening on queue matches specifically?
It was another player. I accepted the challenge to beat another player from the broker, and started asking every other player (not NPCs) in the vicinity. This guy (whose name I won't share due to name and shame policy) was the first to accept.
I'll also be fair and consider the possibility that if it was truly bugged, he may have thought I was just as much of a jerk, if it seemed delayed to him, too. Maybe it was the game and not the other player.
Either way, pretty ridiculous. And a huge waste of time, particularly considering that I must have asked 30 or 40 other players over the last day to play, and everyone else declined.
If it was a direct match invitation (not the queue) then that explains why you didn't get rewards or advance your quest. I believe you need to use the queue for that. It's also entirely possible that these "casual" matches don't have time limits? I thought they were intended to but it may be an oversight. At least that explains the issue with not receiving rewards or advancing the quest.
Hmm, I guess I don't know where to go for "the queue" (yet another thing not explained by the tutorial or the challenge broker intros). How do you get in the queue?
But even then, more than 5 minutes for a turn is trolling the other player and abusive - this should not be possible.
redspecter23 wrote: »But even then, more than 5 minutes for a turn is trolling the other player and abusive - this should not be possible.
Any match against another player should have turn time limits. It's not supposed to be possible unless ZOS has changed their mind on something.
Even if that's the case and direct challenges have no time limit, why finish the match if you're being trolled? There is no penalty for conceding that match. The opponent doesn't win anything and you can add them to your ignore list if you wanted to.
On the test server there was a player who would extend every turn to the full 1 and a half minutes. He would play his cards in a few seconds and often not even buy cards for himself or change 1 coin cards for 2 coin cards. There were few players on the test server so the group finder often matched me with him. On the pts we had access to all 8 decks. He whispered me and told me that he would continue extending his turns as long as possible if I didn't choose different decks to play with.
He started doing this after I blocked him for calling me names and telling me that I don't deserve to live.
There are a number of people who are still confused regarding how to play. It is quite possible since this is still a new game and people are still learning, they could have just been studying how you were able to get the high score. I see numerous comments in game on how confused people are regarding the tutorial, or even here on the forum. This may not be a behavior issue, but rather taking the time to study why they were losing.
I have a basic understanding of the fundamentals of the game and have both won and lost matches against other people. Even when I am know I am about to lose, I want to pause and take a moment to see, how did I end up in this position? What did I do wrong? What silly mistakes did I make? I look at the cards that were just played, the recent combos etc. so that I can hone my skills and try not to make the same mistakes. These were matches in the activity finder so I did have the 90 second limit in force.
In other words just because someone is losing or knows they are going to lose, if they sit and ponder, it doesn't automatically mean they are trolling. They simply could be studying their mistakes. This after all is how people in general learn and improve in anything in life. Try not to repeat the same mistake twice.
I am just saying it is day 2 (full days) of the game so I am just hoping that people will give other players the benefit of the doubt as this is so very new and many are confused by it.
Direct matches against other players should have the 90 second limit, or if it is a direct duel with guild mates/friends then possibly at the beginning of the match maybe an agreed upon limit between turns prior to the start of the match and once it is set, then it cannot be changed. Just a suggestion.
@amapola76 Thanks for the feedback here. We'll pass this along to the dev team for feedback.
Also, we are going to move this to the Tales of Tribute section. Just wanted to give a heads up.