Nice video. Seems you addressed most of the major issues in Cyro. Not 100% in agreement with all of your proposed solutions but you did identify the biggest problems.
Night capping: Give the lower pop factions substantial player buffs. Not many care about the score. Give the lower pop players a real reason to get in there and pvp. WOW used tenacity in Winer's Grasp, which was ridiculously OP. Could base this buff on number of players. 3 bars vs 1 bar ... give the 1 bar 2x stats.
Hammer: Faction in lead should NOT be able to pick it up, even if it drops. Faction with emp should not be able to pick up hammer. Only the lower pop factions should be able to get it. If you have 3/2/2 .. then either of the 2 could get it, unless they were in lead or had emp.
Not sure how you stop the zergs. I've actually seen you around a resource and get 1 v 30.
Ball Groups. Stop stacking heals. Let siege have a group effect. Multiply by number of ppl in group.
Thanks for your time in thinking about the game.
Darv
(I'm on EP btw)
"5. Faction lock should go away, I agree there."
The people pretty much spoke on this one. We have two campaigns that are identical other than the faction lock. The locked campaign is much more popular than the other. Right now we have a choice and choice is almost always good.
"5. Faction lock should go away, I agree there."
The people pretty much spoke on this one. We have two campaigns that are identical other than the faction lock. The locked campaign is much more popular than the other. Right now we have a choice and choice is almost always good.
Yes you have a good point about choices.
However I'm not totally convinced that Gray Host is the most popular campaign because of its lock feature or because it is just the first one in the list. The campaigns located on the top of the list are always more populated, it was like that even before campaign lock feature was introduced.