MISTFORMBZZZ wrote: »Its not like the performance has been better since that.. the opposite, the lag is still terrible and there are exploits which are being abused , like still pulling players off walls with dark convergence or even into walls, which is way worse.
Unfortunately I feel the same thing is happening to PS NA server as well, and I don't think the coming update is going to help make that any better.
The population feels like it's really fallen off the past year on PC/NA too. Performance aside, the learning curve is incredibly steep and the floor/ceiling power gap is unmanageable. Casual disorganized players get destroyed over and over until they quit. Competitive players get bored of being stuck between pointless stalemates or a complete lack of competition. A small handful of powerful strategies completely annihilate and choke out anything else players could be doing. It's a sickly oppressive metagame at every scale. I can't even begin to imagine how to fix it.MISTFORMBZZZ wrote: »It just feels like more and more player leaving cyrodiil and i wonder if zos is gonna do something against it finally or if pvp will be boring soon.
@MISTFORMBZZZ
You are absolutely right, PvP is dying on Playstation EU. Bad performance, lags, bugs, bluescreens, disconnects, loading screens and all the stuff they are "working on" have been driving players away for too long.
Your guild is playing a few hours a week, farming enemy homekeeps and scrolls at primetime, right? Well, from now on you will have to attack red homekeeps too, because AD ist dead. Playing other games.
Starlight_Knight wrote: »I think a lot of people just stopped played when they announced a card game for 2022
Starlight_Knight wrote: »I think a lot of people just stopped played when they announced a card game for 2022