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The new damage scaling: I am lost and confused (not really lost, but certainly confused)

EramTheLiar
EramTheLiar
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So I understand how it's supposed to work, probably.

Old way:
  • Your stamina/weapon damage is used to determine how much damage your physical skills do
  • Your magicka/magic damage is used to determine how much damage your magical skills do

New way:
  • Your highest stat is used to determine how much damage any skill does
  • When a physical skill is used, it deducts from your stamina
  • When a magical skill is used, it deducts from your magicka

This means, in theory, that if you have magicka maxxed out a physical skill will do just as much damage as it would if you had stamina maxxed out, all other things being equal.

So here is the issue I'm having: I thought it would be fun to try giving my magicka necromancer blighted blastbones. My experience with blighted blastbones vs stalking blastbones is:
  • Blighted Blastbones has a slightly higher base disease damage
  • Stalking Blastbones has a slightly lower base magic damage but can scale up to 50% depending on how it travels

The issue with stalking blastbones is that 50% scaling part doesn't really mean anything any more because of the fixes they introduced to the initial implementation of the "stalking" part of the blastbones, which has made blighted a generally more reliable morph -- that's why I wanted to play with it on the magcro.

But here's what I see via Harven's Improved Skills Window:

l8dzqupj4smw.png

blighted blastbones comes in just under stalking in terms of base damage. It's pretty close -- much closer than they were before the update -- but it's not behaving as expected.

This usually means that I don't actually understand how it works, which is why I'm making this post. How is it actually supposed to work? Are my assumptions wrong? Am I missing a key part of damage calculation? (this is a very likely possibility) Is the Harven's Improved Skills Window addon displaying the wrong information (my understanding is this shouldn't be the case, since it's using the games API to retrieve the data instead of reading from an external source).

Anyone know what's up?

It's been an interesting test so far. Like I said, the damage really isn't that far apart, but it didn't scale the way I expected to so I thought I'd ask.
Edited by EramTheLiar on 17 March 2022 17:22
  • EramTheLiar
    EramTheLiar
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    Just a follow-up... I went on to one of my stamcros and looked at both morphs via harven's and I see the same thing, only weighted in the other direction -- the stamina morph does about 200 more than the magicka.

    sf0a4up6ljtm.png
  • rauyran
    rauyran
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    Every skill and morph has a different weighting of how the scaling works so you can't expect those two morphs to give identical damage. You can see all the weightings here https://esoitem.uesp.net/viewSkillCoef.php?version=33pts
  • EramTheLiar
    EramTheLiar
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    OK, but I went and looked up Stalking Blastbones 4 and Blighted Blastbones 4, and this is what I see:


    Stalking 4
    $1 = 0.160205 Stat + 1.68063 Power - 3.67998 (Ultimate, R2 = 1, ratio = 10.49)

    Blighted 4
    $1 = 0.160205 Stat + 1.68063 Power - 3.67998 (Ultimate, R2 = 1, ratio = 10.49)



    ... it's the same equation, right? Am I looking at the wrong column?
  • rauyran
    rauyran
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    OK, but I went and looked up Stalking Blastbones 4 and Blighted Blastbones 4, and this is what I see:


    Stalking 4
    $1 = 0.160205 Stat + 1.68063 Power - 3.67998 (Ultimate, R2 = 1, ratio = 10.49)

    Blighted 4
    $1 = 0.160205 Stat + 1.68063 Power - 3.67998 (Ultimate, R2 = 1, ratio = 10.49)



    ... it's the same equation, right? Am I looking at the wrong column?

    Yeah, I can't explain that! :smile:
  • rauyran
    rauyran
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    Do you have any other passive buffs to flame damage that are affecting it? I don't play necro so I don't know what there could be.
  • EramTheLiar
    EramTheLiar
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    Well, at least I'm not seeing things! :-D
  • EramTheLiar
    EramTheLiar
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    I JUST FIGURED IT OUT

    Gah, I am so thick.

    It's from CP allocations. If you increase physical damage in CP, that just goes to physical. If you increase magicka damage in CP, that just goes to magicka.

    I am an idiot.

    Question withdrawn.

    :grin:
  • EramTheLiar
    EramTheLiar
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    No, I take it back! I'm thinking of the OLD tree. The current CP system adds to both weapon and spell damage equally when you choose something.

    I mean, I'm probably still an idiot, but it's not because I didn't factor in CP allocations.

    ... well, wait. GOD I HATE HAVING TO THINK THIS HARD ABOUT CHAMPION POINTS

    "War Mage" and "Mighty" are exceptions to that, and that's probably what's going on here -- because the stamcro has Mighty, which affects poison, and the magcro has War Mage, which affects fire.

    So I _am_ an idiot because of CP allocations after all.

    I... think I need to lie down.
    Edited by EramTheLiar on 17 March 2022 18:26
  • gariondavey
    gariondavey
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    No, I take it back! I'm thinking of the OLD tree. The current CP system adds to both weapon and spell damage equally when you choose something.

    I mean, I'm probably still an idiot, but it's not because I didn't factor in CP allocations.

    ... well, wait. GOD I HATE HAVING TO THINK THIS HARD ABOUT CHAMPION POINTS

    "War Mage" and "Mighty" are exceptions to that, and that's probably what's going on here -- because the stamcro has Mighty, which affects poison, and the magcro has War Mage, which affects fire.

    So I _am_ an idiot because of CP allocations after all.

    I... think I need to lie down.

    It's ok, you found the answer in the end. Enjoy some pizza this Friday.
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Armanie
    Armanie
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    What about weapon skills?
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