So I understand how it's supposed to work, probably.
Old way:
- Your stamina/weapon damage is used to determine how much damage your physical skills do
- Your magicka/magic damage is used to determine how much damage your magical skills do
New way:
- Your highest stat is used to determine how much damage any skill does
- When a physical skill is used, it deducts from your stamina
- When a magical skill is used, it deducts from your magicka
This means, in theory, that if you have magicka maxxed out a physical skill will do just as much damage as it would if you had stamina maxxed out, all other things being equal.
So here is the issue I'm having: I thought it would be fun to try giving my magicka necromancer blighted blastbones. My experience with blighted blastbones vs stalking blastbones is:
- Blighted Blastbones has a slightly higher base disease damage
- Stalking Blastbones has a slightly lower base magic damage but can scale up to 50% depending on how it travels
The issue with stalking blastbones is that 50% scaling part doesn't really mean anything any more because of the fixes they introduced to the initial implementation of the "stalking" part of the blastbones, which has made blighted a generally more reliable morph -- that's why I wanted to play with it on the magcro.
But here's what I see via Harven's Improved Skills Window:

blighted blastbones comes in just under stalking in terms of base damage. It's pretty close -- much closer than they were before the update -- but it's not behaving as expected.
This usually means that I don't actually understand how it works, which is why I'm making this post. How is it actually supposed to work? Are my assumptions wrong? Am I missing a key part of damage calculation? (this is a very likely possibility) Is the Harven's Improved Skills Window addon displaying the wrong information (my understanding is this shouldn't be the case, since it's using the games API to retrieve the data instead of reading from an external source).
Anyone know what's up?
It's been an interesting test so far. Like I said, the damage really isn't that far apart, but it didn't scale the way I expected to so I thought I'd ask.
Edited by EramTheLiar on 17 March 2022 17:22