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Is there a stat difference between dual wielding 2 sharpened daggers and 2 precise maces?

SippingPotions
SippingPotions
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Wondering what difference between the two regarding crit chance and penetration is if there is any.

Best Answers

  • Larcomar
    Larcomar
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    Yes, ofc. You're comparing a trait with a passive. Twin blade and blunt means each mace gives you 1650 penetration, each dagger gives 812 critical chance. Sharpened gives you 1376 penetration per wep, while precise gives you 3.5% crit chance per wep.

    I think 219 crit chance is 1% but someone else maybe able to update. But if that's still the case precise maces will give you 7% crit chance and 3300 pen, while sharpened daggers will give you 7.4% crit but only 2752 pen. Is it a big difference, no. Compare a sharpened greatsword with a nirnhoned maul though; that's a straight loss.

    Edit - probably worth saying so you can compare, I think mobs get 1% damage reduction per 500 resists, players per 660 resists. So the extra pen is prob >1% extra damage, vs a pretty small incr to crit. Even if you're crit damage is 125% I'd guess the pen is stronger. But in reality, you'd run daggers, with a nirn mh anyway....
    Edited by Larcomar on 15 February 2022 14:05
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  • WrathOfInnos
    WrathOfInnos
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    Didn't sharpened get buffed? I don't have the exact number in front of me, but I think it's more than 2752 now, and IIRC Sharpened Daggers give slightly better stats than Precise Maces.
    Answer ✓
  • Larcomar
    Larcomar
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    You never know in this game. I was just checking on uesp. I hadn't heard anythign about a sharpened buff but looking quickly at my temp right now I'm getting 3276 with a sharpened staff. Which makes it 1648 per weapon. When did that happen? Anyway UESP is out of date. Plus digging a random precise staff out of a trunk, it looks like crit bonus from a 2 piece is now 7.2% so 3.6% each.

    So that means - assuming all else equal - precise maces will give you 7.2% crit chance and 3300 pen, while sharpened daggers will give you 7.4% crit but only 3296 pen. Which makes the dagger a very slightly better deal. Assuming the crit number is still valid. That said, I still think you'd run nirn main hand.
    Edited by Larcomar on 15 February 2022 16:20
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  • SippingPotions
    SippingPotions
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    Thanks for all the reply’s. I went ahead and golded out a pair of each and found that the daggers give me .2% higher crit chance and 24 less penetration than the maces. Was wondering for a crit/pen khajit pvp khajit stamblade and after wasting 32 tempering alloy I found that either or a mix works pretty much the same when fighting other players but at least now I know lol.
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