SilverBride wrote: »I've sunk light sources into smaller statues and other display items with varying results. But that makes the object have a faint glow rather than being illuminated by a light source pointing at it.
Real life statues and other such pieces of art usually have small spotlights on the ground pointing up to the object. This would actually illuminate the item and enhance its features.
katanagirl1 wrote: »The Clockwork Illuminator, Solitary Capsule is my favorite for generally increasing the lighting level in a room. I either sink it into the floor or push it up into the ceiling.
I have to play around a bit and either orient it up/down or sideways to get the look I want. It might cause some shadowing for a statue, but that might not be a bad thing depending on what look you are trying to achieve.
katanagirl1 wrote: »The Clockwork Illuminator, Solitary Capsule is my favorite for generally increasing the lighting level in a room. I either sink it into the floor or push it up into the ceiling.
I have to play around a bit and either orient it up/down or sideways to get the look I want. It might cause some shadowing for a statue, but that might not be a bad thing depending on what look you are trying to achieve.
NotaDaedraWorshipper wrote: »Ah yes, spotlights. Very Elder Scrolls.
NotaDaedraWorshipper wrote: »Ah yes, spotlights. Very Elder Scrolls.
He said, as he flicked off the clockwork illuminator capsule, rested his book on a Dwarven spider, and curled up for the night.
NotaDaedraWorshipper wrote: »NotaDaedraWorshipper wrote: »Ah yes, spotlights. Very Elder Scrolls.
He said, as he flicked off the clockwork illuminator capsule, rested his book on a Dwarven spider, and curled up for the night.
Then just use clockwork stuff. There are some that are even spotlight-ish.
SilverBride wrote: »katanagirl1 wrote: »The Clockwork Illuminator, Solitary Capsule is my favorite for generally increasing the lighting level in a room. I either sink it into the floor or push it up into the ceiling.
I have to play around a bit and either orient it up/down or sideways to get the look I want. It might cause some shadowing for a statue, but that might not be a bad thing depending on what look you are trying to achieve.
I do want some shadowing. I don't want to just make the statue glow from within as though it was the light source. I want the light to illuminate the statue from the front by casting light toward it. This makes small shadows on the face and other details that makes them stand out. It would also create a shadow behind the statue which adds to its realism.
SilverBride wrote: »It would also create a shadow behind the statue which adds to its realism.
NotaDaedraWorshipper wrote: »SilverBride wrote: »It would also create a shadow behind the statue which adds to its realism.
I feel like pointing out that it won't. The lightning in houses is, well, bad. Lightsources we place don't create shadows.
SilverBride wrote: »NotaDaedraWorshipper wrote: »SilverBride wrote: »It would also create a shadow behind the statue which adds to its realism.
I feel like pointing out that it won't. The lightning in houses is, well, bad. Lightsources we place don't create shadows.
The statues outside my castle get direct sunlight certain times of the day. When this happens they do cast shadows behind them. I was hoping that a light source pointing at them would do the same.
I'm going to try some of these ideas today and I'll take some screenshots.