StarOfElyon wrote: »I have two suggestions:
#1. Add execute scaling. Have it do more damage based on the % of health the target has.
#2. Give it a 100% chance to proc the burning status effect.
I think the way things are now, no one will pick the magic morph if they have the choice of using the stamina morph.
ESO_Nightingale wrote: »StarOfElyon wrote: »I have two suggestions:
#1. Add execute scaling. Have it do more damage based on the % of health the target has.
#2. Give it a 100% chance to proc the burning status effect.
I think the way things are now, no one will pick the magic morph if they have the choice of using the stamina morph.
i feel like stamcros are going to use stalking blastbones in pve now anyway since it's a better damage type and can do more damage in general.
StarOfElyon wrote: »ESO_Nightingale wrote: »StarOfElyon wrote: »I have two suggestions:
#1. Add execute scaling. Have it do more damage based on the % of health the target has.
#2. Give it a 100% chance to proc the burning status effect.
I think the way things are now, no one will pick the magic morph if they have the choice of using the stamina morph.
i feel like stamcros are going to use stalking blastbones in pve now anyway since it's a better damage type and can do more damage in general.
I'm not sure what you mean. How is it better than Blighted? I thought the stam morph hit harder. The mag morph needed to chase for longer, I think. Maybe I was wrong. It seemed weaker than the stam morph to me.
Just make it like blighted but flame damage, just not sure what the mag equivalent of defile. That stalking thingy does not work everytime
StarOfElyon wrote: »I have two suggestions:
#1. Add execute scaling. Have it do more damage based on the % of health the target has.
#2. Give it a 100% chance to proc the burning status effect.
I think the way things are now, no one will pick the magic morph if they have the choice of using the stamina morph.
I wish more people would complain about that instead of just crying pay2win class (that curiously not a lot of people play unlike caluurion stamblade for example) so that ZOS can rework a couple of magnecro's useless skills into an actual complete offensive kit, and tone down blastbones/graveyard and its defensive kit in the process.VarisVaris wrote: »No, just no.
Stalking blastbones is an overpowered skill that only exists because ZOS chose the easy way out when designing Necromancer's offensive toolkit and decided to make only 1-2 of it's offensive skill viable in PvP and those had to be so overtuned that it could compensate for the lack of class based offensive skills.
I wish more people would complain about that instead of just crying pay2win class (that curiously not a lot of people play unlike caluurion stamblade for example) so that ZOS can rework a couple of magnecro's useless skills into an actual complete offensive kit, and tone down blastbones/graveyard and its defensive kit in the process.VarisVaris wrote: »No, just no.
Stalking blastbones is an overpowered skill that only exists because ZOS chose the easy way out when designing Necromancer's offensive toolkit and decided to make only 1-2 of it's offensive skill viable in PvP and those had to be so overtuned that it could compensate for the lack of class based offensive skills.