thats how i feel about sorcerers shields and overpowered damage and also the wardens extreme tank builds and over powered damage.
exact same thing.
and that our nightblade sneak speeds were removed.
im sick of it and i hate that its allowed.
its my honest feedback.
thats how i feel about sorcerers shields and overpowered damage and also the wardens extreme tank builds and over powered damage.
exact same thing.
and that our nightblade sneak speeds were removed.
im sick of it and i hate that its allowed.
its my honest feedback.
That's yesterday's complaints. We complain about Dark Convergence now. Get with the times!
thats how i feel about sorcerers shields and overpowered damage and also the wardens extreme tank builds and over powered damage.
exact same thing.
and that our nightblade sneak speeds were removed.
im sick of it and i hate that its allowed.
its my honest feedback.
That's yesterday's complaints. We complain about Dark Convergence now. Get with the times!
my complaints are still active just like dark convergence is, they are the same.
they are both complaints about what is happening currently, exactly the same complaints as OP.
Araneae6537 wrote: »thats how i feel about sorcerers shields and overpowered damage and also the wardens extreme tank builds and over powered damage.
exact same thing.
and that our nightblade sneak speeds were removed.
im sick of it and i hate that its allowed.
its my honest feedback.
That's yesterday's complaints. We complain about Dark Convergence now. Get with the times!
my complaints are still active just like dark convergence is, they are the same.
they are both complaints about what is happening currently, exactly the same complaints as OP.
... getting repeatedly yanked and stunned and no getting immunity to it!
ThePianist wrote: »The only problem I have with dark convergence is the pull from upper floors.
A long time ago, we had people going through walls by abusing crit rush. Why can’t the designers just make the walls taller?
Dark convergence is fine imo. The biggest issue at the moment are destro ults. We are about to enter 2022 and destro ults are still unblockable.
You’ve got zergling ball groups running around with dc and vicious death. If dc gets nerfed, these ball groups will just go back to the old destro ult/pulsar Xv1 builds.
I am soo tired of getting yanked every few seconds to be dumped on. The range in this set is stupid. You can't even see it most of the time. Along with the poor performance, it has taken all the fun out of PvP for me. Its seriously making it where I don't want to play anymore. You guys missed the mark by a mile with this set.
I pay for ESO plus and buy the chapters because I enjoy the content but I enjoy PvP the most. You guys have killed that. I'm not sure I want to continue in a game that I am not getting enjoyment out of.
I know I am not the only one that feels this way. So I am telling you now. You guys seriously need to reconsider this set and it function.
I had this set on 3 of my pvp characters. It was fun to announce people and finish high up the table. Sure it won games for my team and it was easy to get kills. I also have many melee pvp characters that get pulled from place to place due to DC. And it is annoying. And it is avoidable unless two teams use it a few seconds apart. But you can still win without using it
But my point is I have stopped using it. I play with other sets to test my skills. I do have it there though as my back up set if I feel like being a lazy pvper
Veinblood1965 wrote: »Seems to be a ball group issue. It's not so bad in Cyrodiil. I don't use it but manage to dodge roll out of it and don't see it used by more than one peep at a time.
i don't know why cyro keeps getting emptier and emptier as time goes on...i do get that convergence rubs a lot of people the wrong way...
little doubt that sooner or later:
particularly for those fighting solo or outnumbered all the time - it's a tool that is very useful...heck, you know what, it's also pretty darn good at wiping noobs too
of course, the trick is - trying not to get killed yourself by that same tool...
it is a little ironic though regarding the endless complaints by posters on this forum over the years about just how hard it is to kill players in cyrodiil - well, convergence is definitely pretty good at killing other players...balanced and fair or not - it's got that going for it...