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Enchanting need some pickup balancing

  • Ojustaboo
    Ojustaboo
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    WhiteQueen wrote: »
    @Jirki88 wrote: »
    The most likely problem is that there is a chance for each individual rune. That would explain the uneven distribution, since there's a boatload of different Essence runes, quite a few different Potency runes, and only five different Aspect runes. So if there's individual chances on each spawnpoint, the difference makes sense.

    This may not apply to all areas but I've noticed that in the first two starter areas after Coldharbour the nodes that give aspect runes were always aspect runes and so on.

    Since I had a handy little add-on that noted the rune node spawn points for me I'd just have to remember where the aspect runes were.

    I'm playing in Daggerfall and it isn't the case there. I have been round the two starting islands numerous times, I too have an addon that marks where I find runes, and each time I return, it's completely random what's there.

    What I do notice is, I have a circle I run with about 8 runes fairly close to one another. If one is aspect, most the others seem to be, if one is potency, most of the others appear to be too, whether it's coincidence or not I don't know, but it feels as though a certain type spawns at a certain point during the day
  • Mulk
    Mulk
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    personally, I'm struggling madly for potency runes. I've got enough aspect runes salted away to make a bunch whenever I get some more potency runes that will work (I'm a level 18 enchanter), but my last full level have come entirely from deconning gathered enchants that I and my friends are sending me. It's been three days since the last time I was able to craft an enchant. The only ones I can get are too high for me to use. If I can just get to 20, I've probably got enough to get almost immediately up to 22 or so.
  • AlexDougherty
    AlexDougherty
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    Jirki88 wrote: »
    The most likely problem is that there is a chance for each individual rune. That would explain the uneven distribution, since there's a boatload of different Essence runes, quite a few different Potency runes, and only five different Aspect runes. So if there's individual chances on each spawnpoint, the difference makes sense.
    Maybe it does make sense, but on several characters I have a bucket load of Potency and Essence Runes, but very few Aspect runes.
    I pick up about half again as many of the Essence runes as Potency on average, but three to four times as many Potency Runes as Aspect runes. Which make it hard to craft.

    And like alchemy this is a skill valuable to everyone.

    It needs fixing and rebalancing, I would be happy if the enchantment store next to the table allowed you topay to swap runes of one type for another, but randomly, ie you can swap a Essence rune for an Aspect rune, but the game selects it from the list of equal or lower value.
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  • Thete
    Thete
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    andrantos wrote: »
    I think players are getting hung up on how slow it feels (it is), but I think its about on point when you look at enchanting tiers and associated level ranges. Remember, the crafting system doesn't encourage you to create massive amounts of product to level up... Its actually the reverse. It encourages us to remove massive amounts of items from the game.

    Just by deconstructing loot, my gear crafts are all "on track" and in sync with my level.

    They are not at all in synch with me. I love crafting and so have spent time levelling them all up. I am a level 45 character and all my tradeskills are in the mid-20s to early 30s, which is more than fine. However, my enchanting is level 17. I've even stumped up more gold to level enchanting and it's still a long way behind. It's not even like I can actively farm the runes. I don't know about anyone else, but I can ride round a zone and pick up plenty of cloth, ore and wood but don't come across runes that often. I could ride around for half an hour and not find a single rune.
  • Abigail
    Abigail
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    Might be your location, or the fact you didn't collect runes at early levels. My enchanter alt is only level-11, but has level-8 Enchanting. I've so many stacks of Potency runes (on a mule alt) that I don't even bother to collect them any more. I've at least 20 of each Essence rune; several hundred white, 157 green, 92 blue, 77 purple, and 12 gold Aspect runes. But none of my alts is above level-11 and I gather materials compulsively. I have various circuits that I farm on, depending on time of day and day of week. It's a bit of work and I've had to make sacrifices -- crafting over leveling.
  • jerich0
    jerich0
    You can get very solid XP gains via translating runes, which means that when you first start out, you'll get up to about enchanting rank 10 no problem.

    The grind comes when you have nothing else to translate. You could try to get aspect improvement up a rank, or potency, in order to translate those, too bad they are 5 levels away from your skill rank and the only way to get there is deconstructing glyphs for pitiful XP, which you only get a handful of while questing. You'll need hundreds to get those 5 levels.

    So you either buy glyphs off a guild store, make trades with a friend constantly, or grind grind grind. Either way it's extremely time consuming compared to literally every other profession. It's much harder to keep enchanting in line with your level vs. other crafting professions.

    It's almost like they didn't space out the potency / aspect improvement skills properly, or we're missing some major way to xp for it that they scrapped at the last minute.
  • Valmond
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    I have every other craft at 50, except for enchanting that is 26.
    I can't make enchants appropriate of my level, i could make ones better than sold by the vendor if i use purple runes, but only slightly.
    There needs to be a solution other than making and trading glyphs with another player, or having other players send you glyphs to level up.
  • Silverbird
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    Compared to other professions the main problem of enchanting is, that all looted glyphs have white quality. So you dont get any higher quality aspect runes from them and not much xp from deconstructing. If you want to level enchanting faster, give your runes to someone else and deconstruct the glyphs coming from him. I haven tried for my own, but I ve heard, that you get really good craft xp for deconstructing higher level glyphs mad of higher quality (from someone else ofc).
    If you want to level enchanting to 50 as cheap as possible: dont read books from bookshelfs until you hit a certain level. (You can get up to 6 skillpoints in enchanting from those books. The later you read them, the better it is for you.) Similar to identifying rune descriptions by using them.
    As for looting runes. Heavy sacks are your best friend. Those contain runes very often and dont ignore fishing. The fished up bags have runes very often, too.
    Edited by Silverbird on 23 April 2014 18:40
  • RazzPitazz
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    I think the reason enchanting is much slower than the other craft lines is due to the fact that anyone can use them, any tier glyph works with a range of levels (ie; lvls 5-14) and you do not have to be a specific character level to make high end glyphs.
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  • Xaegoth
    Xaegoth
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    I cant level my skill up because I NEVER find ANY aspect.

    This is my problem as well.

    I am sitting on a TON of essence and potency runes, but no aspect runes.
  • freddy_hgnrb18_ESO
    Admittedly breaking down Glyphs found in the world is the best way to get crafting influence after discovering all the Potency/Essence/Aspect runes available to you.

    That being said; I have 100 personal bag spaces, and venture out with 80 free after going back to town to clear things up.

    When I next go back to town with full bag (after doing public dungeons, chest hunting, random quests and even more random farming of enemies; I have, Maybe (if I am Lukcy) 6 glyphs in my bag to break down for materials. (all white glyphs)

    My enchanting level is 19 and it looks like it is going to take me over 100 glyphs to break down to get to 20 to enable me to use grade 5 potency runes. (so currently I can only craft items for 30-40 level items)

    I am veteran level 1 (about 1/5 of the way toward V2)

    Comparitively speaking, my Woodcraft and Clothing levels are 37/38 and I break down everything I found for them. (and can craft up to V5 gear for both clothing and woodcraft)

    There either needs to be an increase in influence gained breaking down glyphs, or an increase to the drop rate for glyphs from defeated enemies.

    I love the game, and the crafting systems - but there definitely seems to be some disparity between enchanting influence, and all the others.

    (Hell even my Blacksmithing, which I have NEVER crafted anything in, is level 28 purely from breaking things down for materials)
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