If they would make 1vs1 arena first thing I will do is take my permablock to it just to troll ppl and waste their time.
SkaraMinoc wrote: »While there are certainly players with high damage 1v1 builds that can kill permablock players (e.g. 27k spell pen magsorc), most players won't be able to do this 1v1.
As a solution, the 1v1 system can make players take more damage the longer the match drags on.
Properly built permablock can hold several players indefinitely in noCP, and 5-7 players in CP.
SkaraMinoc wrote: »While there are certainly players with high damage 1v1 builds that can kill permablock players (e.g. 27k spell pen magsorc), most players won't be able to do this 1v1.
There are no such builds. Trust me. Properly built permablock can hold several players indefinitely in noCP, and 5-7 players in CP.As a solution, the 1v1 system can make players take more damage the longer the match drags on.
Then I would be able to permablock and kill someone with burst at the end?
SkaraMinoc wrote: »While there are certainly players with high damage 1v1 builds that can kill permablock players (e.g. 27k spell pen magsorc), most players won't be able to do this 1v1.
There are no such builds. Trust me. Properly built permablock can hold several players indefinitely in noCP, and 5-7 players in CP.As a solution, the 1v1 system can make players take more damage the longer the match drags on.
Then I would be able to permablock and kill someone with burst at the end?
Cyrodill =/= duels. In duels You can easily create a build that can deal with permablockers through block ignoring stuns , DoTs (DoT dmg ignores block) and other cancerous stuff.
SkaraMinoc wrote: »While there are certainly players with high damage 1v1 builds that can kill permablock players (e.g. 27k spell pen magsorc), most players won't be able to do this 1v1.
There are no such builds. Trust me. Properly built permablock can hold several players indefinitely in noCP, and 5-7 players in CP.As a solution, the 1v1 system can make players take more damage the longer the match drags on.
Then I would be able to permablock and kill someone with burst at the end?
Cyrodill =/= duels. In duels You can easily create a build that can deal with permablockers through block ignoring stuns , DoTs (DoT dmg ignores block) and other cancerous stuff.
Did you see my bar? Immovable vs stuns, Expunge and Modify vs dots.
It is impossible to kill. Bergama duelists refuse to duel with ppl that have too much HP, because that ends up in stalemate. Not even permablocks, right. Just too much HP.
SkaraMinoc wrote: »While there are certainly players with high damage 1v1 builds that can kill permablock players (e.g. 27k spell pen magsorc), most players won't be able to do this 1v1.
There are no such builds. Trust me. Properly built permablock can hold several players indefinitely in noCP, and 5-7 players in CP.As a solution, the 1v1 system can make players take more damage the longer the match drags on.
Then I would be able to permablock and kill someone with burst at the end?
Cyrodill =/= duels. In duels You can easily create a build that can deal with permablockers through block ignoring stuns , DoTs (DoT dmg ignores block) and other cancerous stuff.
Did you see my bar? Immovable vs stuns, Expunge and Modify vs dots.
It is impossible to kill. Bergama duelists refuse to duel with ppl that have too much HP, because that ends up in stalemate. Not even permablocks, right. Just too much HP.