Yawn. This argument has been made so many times by players who never worked at countering nightblades. I ran into one such player yesterday. He was spamming Revealing Flares. Well, that alone didn't kill me. He was quite tanky and his actions were slow and defensive. I am not saying that's you, but it does take a knack to pressure a nightblade. However there are players who have figured it out and who are extremely dangerous to nightblades. I may be a special case, because I don't use Shadow Image, but looky here. You don't mention Shadow Image. You mention Cloak. Well, that's just typical.MalakithAlamahdi wrote: »I wouldn't say NB's damage is an issue, I rarely get burst down without being able to counteract.
I have a lot bigger issue with their ability to cloak away whenever they fail to just reset the engagement, counters still don't work properly. I've had them cloak through pods and flare plenty of times over the last week. It just makes for a boring and frustrating experience. It should've had the streak/ dodge treatment years ago.
There are players who counter me counter me really hard. It could be the mag DK with Revealing Flare, Fossilize, Talons and then just Leap and Whip. It's all sorcs. Less so, these days, but a detection potion plus Streak is nasty. Overload spam can kill me in open terrain, because I actually have next to no defense when Cloak does not work. It's not restricted to those classes, though. Sentry is a good set. It's stats aren't bad. Thank god so few people wear it then, but let's say you're a stamplar with that set? Deadly. The thing with you and anyone who makes this argument is, they have not or not yet learnt how to go after nightblades. Let me just conclude with this: Nightblades are annoying? Frustrating? That's what they're supposed to be. Do they ... kill you though? Most people don't invest in the know how, nor the skills nor gear to actively hunt nigtblades. Fair enough and thank god. You think Cloak hard counters you? It's simply a very brittle skill (like shields). Once you counter Cloak it's lights out for the nightblade. If it's a bad nightblade, simple DK Breath spam is enough. Bombard from the bow skill line can be an absolute nightmare for someone like me, cause I wear Wild Hunt, not Snow Treaders. That bow skill can be boosted so hard ... I don't know exactly what the setup is, but Bombard (or Acid Spray?) spam can do a ton of damage and counter a non-Shadow Image nightblade, like me, really hard.
The last time I was in IC with my magden it was funny. It was last patch. Now you have to understand, I run a squishy, light armor pure mag-stacking magden (about 55K mag at the time). Remind you of something? A sorc maybe? IC wasn't that busy. There were all manner of single players who attacked me. One eventually killed me. He was a stamplar. The nightblades? They tried. Could not kill me. Then they ran away, cause they didn't like my pressure. Being slow, tanky despite myself, and people running away from me, that was a new one. Have I been one shot, by the way? Sure. By stamsorcs, early last patch. By magblade bombers around the same time, funnily enough. By stamblades using Incap + Assassin's Scourge? Not ... so ... much.
Same question: Are you on console? I consider Flare's newly acquired Major Protection quite good utility. Inner Light and Hunter have both been bumped to 8m and 4s, also pulsing every 0.5s now. Camou Hunter is a staple of medium armor stam builds. I'd argue slotting it has great utility. I have never found that skill, used actively, to be a joke in the right person's hands either, especially now. I, myself, am not great at using those skills, but I occasionally play against people who have the rotation down. Like I've always said. The range of those skills was never the issue. They were not really designed to find nightblades. They were designed to keep nightblades uncloaked, if they were in your face already.MalakithAlamahdi wrote: »Yawn. This argument has been made so many times by players who never worked at countering nightblades. I ran into one such player yesterday. He was spamming Revealing Flares. Well, that alone didn't kill me. He was quite tanky and his actions were slow and defensive. I am not saying that's you, but it does take a knack to pressure a nightblade. However there are players who have figured it out and who are extremely dangerous to nightblades. I may be a special case, because I don't use Shadow Image, but looky here. You don't mention Shadow Image. You mention Cloak. Well, that's just typical.MalakithAlamahdi wrote: »I wouldn't say NB's damage is an issue, I rarely get burst down without being able to counteract.
I have a lot bigger issue with their ability to cloak away whenever they fail to just reset the engagement, counters still don't work properly. I've had them cloak through pods and flare plenty of times over the last week. It just makes for a boring and frustrating experience. It should've had the streak/ dodge treatment years ago.
There are players who counter me counter me really hard. It could be the mag DK with Revealing Flare, Fossilize, Talons and then just Leap and Whip. It's all sorcs. Less so, these days, but a detection potion plus Streak is nasty. Overload spam can kill me in open terrain, because I actually have next to no defense when Cloak does not work. It's not restricted to those classes, though. Sentry is a good set. It's stats aren't bad. Thank god so few people wear it then, but let's say you're a stamplar with that set? Deadly. The thing with you and anyone who makes this argument is, they have not or not yet learnt how to go after nightblades. Let me just conclude with this: Nightblades are annoying? Frustrating? That's what they're supposed to be. Do they ... kill you though? Most people don't invest in the know how, nor the skills nor gear to actively hunt nigtblades. Fair enough and thank god. You think Cloak hard counters you? It's simply a very brittle skill (like shields). Once you counter Cloak it's lights out for the nightblade. If it's a bad nightblade, simple DK Breath spam is enough. Bombard from the bow skill line can be an absolute nightmare for someone like me, cause I wear Wild Hunt, not Snow Treaders. That bow skill can be boosted so hard ... I don't know exactly what the setup is, but Bombard (or Acid Spray?) spam can do a ton of damage and counter a non-Shadow Image nightblade, like me, really hard.
I do know to get after Nightblades, I've been playing this game for about 6 years now. Just because I have a dislike for how a skill is implemented doesn't mean I can't counter it, assuming I do is to advance your argument is childish. Shadow Image isn't an issue to me, so why would I speak about that?
I'm not saying that mindlessly spamming flare should be a counter either, my point is that skills and pods that are suppossed to reveal don't work half the time, which has been the case for years. The skills that are made to counter cloak aren't even good when they work and give little to no utility besides their main use. Magelight has only recently gotten somewhat useful, Evil hunter is still a joke and Flare is way to expensive for what it gives, they're bad at what they're supposed to do and give you barely any utility for anything else, and that is when they work to begin with.
That being said, having a class that is supposed to be annoying and frustrating to deal with is dumb, people play games for fun, not to be annoyed and frustrated.
I thought it was obvious that I was ganked.
If they nerf nb for IC, nb would become weaker in bg.
nb needs to time burst like that and gank is irrelevant in bg since objective requires everyone to join certain fights or holds ground somewhere.
When they can't pick fight they're no better than other classes.
universal_wrath wrote: »
Tip: play with headphones and don't listen to music while in PvP. Both incap and bow proc have massive audio tells that give you an easy 0.5 seconds window to dodge roll for each. You should never need to eat both these hits unless you're completely out of stamina already.
Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
MalakithAlamahdi wrote: »The skills that are made to counter cloak aren't even good when they work and give little to no utility besides their main use. Magelight has only recently gotten somewhat useful, Evil hunter is still a joke and Flare is way to expensive for what it gives, they're bad at what they're supposed to do and give you barely any utility for anything else, and that is when they work to begin with.
Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
21k resist is basically naked btw. A standard NB build can get around 10k pen before Major + Minor Breach. With pen sets you're looking at 20k+. Then there's the 20% extra crit damage too. If he was vamp he probably got another 300 wd from vamp passive. A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam. With those numbers, not even a stamcro with pariah can survive the damage. Only a full tank build can.
Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
21k resist is basically naked btw. A standard NB build can get around 10k pen before Major + Minor Breach. With pen sets you're looking at 20k+. Then there's the 20% extra crit damage too. If he was vamp he probably got another 300 wd from vamp passive. A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam. With those numbers, not even a stamcro with pariah can survive the damage. Only a full tank build can.
Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
21k resist is basically naked btw. A standard NB build can get around 10k pen before Major + Minor Breach. With pen sets you're looking at 20k+. Then there's the 20% extra crit damage too. If he was vamp he probably got another 300 wd from vamp passive. A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam. With those numbers, not even a stamcro with pariah can survive the damage. Only a full tank build can.
That's the point! You can't play as tank with a magicka sorcerer to not be killed in half second by nightblades.
angelofdeath333 wrote: »
So its okay to sit there like a potato and let your sets do 26k damage, for you? Zerglings shouldnt be allowed on the forums...
universal_wrath wrote: »Isn't the fight picking an issue concerning sorcs, which is why bol was gutted? Nightblade ganks and combos only take 2-4 secs prep, you don't need a whole 1 min t9o prep for attacks otherwise nobody would care how strong nb are because they wpuld then take too much time to prep for attacks.
Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
21k resist is basically naked btw. A standard NB build can get around 10k pen before Major + Minor Breach. With pen sets you're looking at 20k+. Then there's the 20% extra crit damage too. If he was vamp he probably got another 300 wd from vamp passive. A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam. With those numbers, not even a stamcro with pariah can survive the damage. Only a full tank build can.
xxslam48xxb14_ESO wrote: »Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
21k resist is basically naked btw. A standard NB build can get around 10k pen before Major + Minor Breach. With pen sets you're looking at 20k+. Then there's the 20% extra crit damage too. If he was vamp he probably got another 300 wd from vamp passive. A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam. With those numbers, not even a stamcro with pariah can survive the damage. Only a full tank build can.
What sets does a nb use to get those stats? I am calling bs. Even with spriggans + heartland + lover stone you only have 18k penetration. That obviously comes at the cost of crit and weapon damage for pure penetration. Then you can buff up with simmering frenzy, but you still won't get extra crit damage.
I play pvp since beta and i know every aspect of this game. You can trust me if I tell you that in that half second I was already dead and I was doing the screen at the death recap.
@JobooAGS @xxslam48xxb14_ESO Here are several builds for NB in NO-CP. No Continuous or ally buffs are included.
Build #1: 5x Clever Alchemist, 5x Titanborn, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildData?id=382365
Stats at 100% HP:
Stats at 75% HP:
Stats at 50% HP:
Add another 9k pen from Major + Minor Breach and you'll have almost 28k physical pen.
Strength: Maximum penetration for even the tankiest targets.
Weakness: Titanborn requires the user to be skillful enough to survive at lower HP thresholds.
Build #2: 5x Clever Alchemist, 5x Essence Thief, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildEditor?id=382368
Stats:
Add another 9k pen from Major + Minor Breach and you'll have 21k pen.
Strength: Maximum sustain from Essence Thief.
Weakness: Essence Thief requires the user to grab the essence, which can be an annoyance.
Build #3: 5x Clever Alchemist, 5x Daedric Trickery, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildEditor?id=382369
Stats:
Add another 9k pen from Major + Minor Breach and you'll have 21k pen.
Strength: Daedric Trickery gives 5 Major Buffs which can boost your healing, makes you tankier, or generates ulti faster.
Weakness: Damage output isn't as high as a full damage build.
There are many more builds, but as you can see, those builds not only meet the stats in my previous statement, but also exceed them. For anyone who just came to this thread, here is my previous statement: "A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam."
Some builds do have less than 28k stam, but that's very easy to fix because I put more points into HP to reach 30k+. Reallocating points should fix that issue easily.
xxslam48xxb14_ESO wrote: »Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
21k resist is basically naked btw. A standard NB build can get around 10k pen before Major + Minor Breach. With pen sets you're looking at 20k+. Then there's the 20% extra crit damage too. If he was vamp he probably got another 300 wd from vamp passive. A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam. With those numbers, not even a stamcro with pariah can survive the damage. Only a full tank build can.
What sets does a nb use to get those stats? I am calling bs. Even with spriggans + heartland + lover stone you only have 18k penetration. That obviously comes at the cost of crit and weapon damage for pure penetration. Then you can buff up with simmering frenzy, but you still won't get extra crit damage.
I mean you can just go on build editor and check it out for yourself lol.
But here is the link to the build. The guy is Pelican, a very good PvP and well known youtuber. I actually helped Pelican with a part of the build btw.https://youtu.be/pITLjjeZbrg
xxslam48xxb14_ESO wrote: »@JobooAGS @xxslam48xxb14_ESO Here are several builds for NB in NO-CP. No Continuous or ally buffs are included.
Build #1: 5x Clever Alchemist, 5x Titanborn, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildData?id=382365
Stats at 100% HP:
Stats at 75% HP:
Stats at 50% HP:
Add another 9k pen from Major + Minor Breach and you'll have almost 28k physical pen.
Strength: Maximum penetration for even the tankiest targets.
Weakness: Titanborn requires the user to be skillful enough to survive at lower HP thresholds.
Build #2: 5x Clever Alchemist, 5x Essence Thief, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildEditor?id=382368
Stats:
Add another 9k pen from Major + Minor Breach and you'll have 21k pen.
Strength: Maximum sustain from Essence Thief.
Weakness: Essence Thief requires the user to grab the essence, which can be an annoyance.
Build #3: 5x Clever Alchemist, 5x Daedric Trickery, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildEditor?id=382369
Stats:
Add another 9k pen from Major + Minor Breach and you'll have 21k pen.
Strength: Daedric Trickery gives 5 Major Buffs which can boost your healing, makes you tankier, or generates ulti faster.
Weakness: Damage output isn't as high as a full damage build.
There are many more builds, but as you can see, those builds not only meet the stats in my previous statement, but also exceed them. For anyone who just came to this thread, here is my previous statement: "A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam."
Some builds do have less than 28k stam, but that's very easy to fix because I put more points into HP to reach 30k+. Reallocating points should fix that issue easily.
I figured you were talking about with proc sets. I am playing no cp no proc and maybe that is why so many are seething about nbs. Seems like a serious issue that this game now has to be balanced around two different rulesets. In one you can cheese the game with procs to go way beyond your class's true power level and in the other you have to play at base power. Impossible to balance them both when they vary so wildly in power levels. I am probably going to quit no cp no proc because ttk is WAY too long now and its boring. Tank meta vs blow everyone up with procs meta. Two polar opposite worlds and I guess I should hop on the side with more players before damage gets nerfed even more.
xxslam48xxb14_ESO wrote: »Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
21k resist is basically naked btw. A standard NB build can get around 10k pen before Major + Minor Breach. With pen sets you're looking at 20k+. Then there's the 20% extra crit damage too. If he was vamp he probably got another 300 wd from vamp passive. A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam. With those numbers, not even a stamcro with pariah can survive the damage. Only a full tank build can.
What sets does a nb use to get those stats? I am calling bs. Even with spriggans + heartland + lover stone you only have 18k penetration. That obviously comes at the cost of crit and weapon damage for pure penetration. Then you can buff up with simmering frenzy, but you still won't get extra crit damage.
I mean you can just go on build editor and check it out for yourself lol.
But here is the link to the build. The guy is Pelican, a very good PvP and well known youtuber. I actually helped Pelican with a part of the build btw.https://youtu.be/pITLjjeZbrg
This build and the builds you have mentioned are actually very very bad and nobody should follow these whatsoever. Sure your damage is high but all I have to do as another nightblade running Pariah/Witch Knight with master bow or Clever Alch with vateshran/Balorgh or Sithis is wait for your clever alchemist/glowy hands to come off pop an invis detect potion and go ham on you and you die to my damage just as fast if not faster than I die to you damage granted you have only 19k Phys resistance and healing/health recovery is nerfed this patch and with soul harvest that high weapon damage healing from titanborn wont save you in time before youre dead. Sure this build may farm bad players though any build can. Versus any good player these builds will most certainly fail. I cant count how many gank blade cloak spammers running something like this because they went on youtube instead of creating builds based on stat distribution that I've farmed and re-educated on how to gear/play their nightblade.
Edit: and I guarantee the zos will nerf nightblade again because of people who play these gank builds just to farm bad players and deem themselves "1vX'ers" and nightblade is the hardest class for newer or inexperienced players to counter even with the changes to soul harvest and spectral bow and they go on the forums and make these complaints and either we go back to a tank meta or nightblade gets nerfed again. Smh oh the humanity.
xxslam48xxb14_ESO wrote: »Hi! This is what just happened to me in Imperial City. I was playing with my magicka sorcerer with 21k physical resistance, minor protection and in addition of course to the damage reductions by CP. Nightblade needs more nerf!
21k resist is basically naked btw. A standard NB build can get around 10k pen before Major + Minor Breach. With pen sets you're looking at 20k+. Then there's the 20% extra crit damage too. If he was vamp he probably got another 300 wd from vamp passive. A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam. With those numbers, not even a stamcro with pariah can survive the damage. Only a full tank build can.
What sets does a nb use to get those stats? I am calling bs. Even with spriggans + heartland + lover stone you only have 18k penetration. That obviously comes at the cost of crit and weapon damage for pure penetration. Then you can buff up with simmering frenzy, but you still won't get extra crit damage.
I mean you can just go on build editor and check it out for yourself lol.
But here is the link to the build. The guy is Pelican, a very good PvP and well known youtuber. I actually helped Pelican with a part of the build btw.https://youtu.be/pITLjjeZbrg
This build and the builds you have mentioned are actually very very bad and nobody should follow these whatsoever. Sure your damage is high but all I have to do as another nightblade running Pariah/Witch Knight with master bow or Clever Alch with vateshran/Balorgh or Sithis is wait for your clever alchemist/glowy hands to come off pop an invis detect potion and go ham on you and you die to my damage just as fast if not faster than I die to you damage granted you have only 19k Phys resistance and healing/health recovery is nerfed this patch and with soul harvest that high weapon damage healing from titanborn wont save you in time before youre dead. Sure this build may farm bad players though any build can. Versus any good player these builds will most certainly fail. I cant count how many gank blade cloak spammers running something like this because they went on youtube instead of creating builds based on stat distribution that I've farmed and re-educated on how to gear/play their nightblade.
Edit: and I guarantee the zos will nerf nightblade again because of people who play these gank builds just to farm bad players and deem themselves "1vX'ers" and nightblade is the hardest class for newer or inexperienced players to counter even with the changes to soul harvest and spectral bow and they go on the forums and make these complaints and either we go back to a tank meta or nightblade gets nerfed again. Smh oh the humanity.
xxslam48xxb14_ESO wrote: »@JobooAGS @xxslam48xxb14_ESO Here are several builds for NB in NO-CP. No Continuous or ally buffs are included.
Build #1: 5x Clever Alchemist, 5x Titanborn, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildData?id=382365
Stats at 100% HP:
Stats at 75% HP:
Stats at 50% HP:
Add another 9k pen from Major + Minor Breach and you'll have almost 28k physical pen.
Strength: Maximum penetration for even the tankiest targets.
Weakness: Titanborn requires the user to be skillful enough to survive at lower HP thresholds.
Build #2: 5x Clever Alchemist, 5x Essence Thief, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildEditor?id=382368
Stats:
Add another 9k pen from Major + Minor Breach and you'll have 21k pen.
Strength: Maximum sustain from Essence Thief.
Weakness: Essence Thief requires the user to grab the essence, which can be an annoyance.
Build #3: 5x Clever Alchemist, 5x Daedric Trickery, 2x Balorgh, 1x Trainee, 1x Torc
https://en.uesp.net/wiki/Special:EsoBuildEditor?id=382369
Stats:
Add another 9k pen from Major + Minor Breach and you'll have 21k pen.
Strength: Daedric Trickery gives 5 Major Buffs which can boost your healing, makes you tankier, or generates ulti faster.
Weakness: Damage output isn't as high as a full damage build.
There are many more builds, but as you can see, those builds not only meet the stats in my previous statement, but also exceed them. For anyone who just came to this thread, here is my previous statement: "A proper full dmg stamblade build should have around 20k+ pen, 6.5k+ weapon damage, 80%+ crit damage, and 28k+ stam."
Some builds do have less than 28k stam, but that's very easy to fix because I put more points into HP to reach 30k+. Reallocating points should fix that issue easily.
I figured you were talking about with proc sets. I am playing no cp no proc and maybe that is why so many are seething about nbs. Seems like a serious issue that this game now has to be balanced around two different rulesets. In one you can cheese the game with procs to go way beyond your class's true power level and in the other you have to play at base power. Impossible to balance them both when they vary so wildly in power levels. I am probably going to quit no cp no proc because ttk is WAY too long now and its boring. Tank meta vs blow everyone up with procs meta. Two polar opposite worlds and I guess I should hop on the side with more players before damage gets nerfed even more.
People are seething about nightblade because the current meta is a damage meta. Noobs are usually most likely to go on the forums to complain instead of seeking knowledge about how to get better. And in any damage meta nightblade is the hardest class for a noob to counter because they actually have to understand how to pvp in order to counter them as well as nightblade is the easiest class for a noob to abuse with high damage sets and gank other bad players because cloak hasn't been redesigned to the extent that bad players can't use it as a crutch. I've played stamblade since beta release and this has literally been the cycle for the class despite whether or not the class is strong. And I mean ZOS has tried to place cast times on our ulti and travel time on our hardest hitting ability as well as introduce invis detection potions but for some reason newer players just cannot figure out how to dodge roll or predict burst damage output.