VaranisArano wrote: »To some extent it comes down to whether you consider paying for new content to be Pay-to-Win or whether you consider paying for new content a normal part of Pay-To-Progress in a Buy-to-Play MMO.
If you think it's Pay-to-Win to get the gear from Rockgrove, then what's your solution? Tell ZOS to make all new content automatically part of the base game, no extra payment necessary?
relentless_turnip wrote: »Is this reference to the rewards of the worthy sets available with the base game?
Not being sarcastic, just enquiring what inspired this post?
VaranisArano wrote: »To some extent it comes down to whether you consider paying for new content to be Pay-to-Win or whether you consider paying for new content a normal part of Pay-To-Progress in a Buy-to-Play MMO.
If you think it's Pay-to-Win to get the gear from Rockgrove, then what's your solution? Tell ZOS to make all new content automatically part of the base game, no extra payment necessary?
hands0medevil wrote: »VaranisArano wrote: »To some extent it comes down to whether you consider paying for new content to be Pay-to-Win or whether you consider paying for new content a normal part of Pay-To-Progress in a Buy-to-Play MMO.
If you think it's Pay-to-Win to get the gear from Rockgrove, then what's your solution? Tell ZOS to make all new content automatically part of the base game, no extra payment necessary?
No, it's a matter of balancing new items... you know it's soft p2w when new items (malacath and crimson for example) are absurdly op and it takes exactly 1 year or next big update with new items, to balance them...
SkaraMinoc wrote: »The best Mag Sorc I've seen, Haki, still uses the same Mighty Chudan - Crafty Alfiq / Necropotence.
If you're good then you don't need the new sets.
hands0medevil wrote: »VaranisArano wrote: »To some extent it comes down to whether you consider paying for new content to be Pay-to-Win or whether you consider paying for new content a normal part of Pay-To-Progress in a Buy-to-Play MMO.
If you think it's Pay-to-Win to get the gear from Rockgrove, then what's your solution? Tell ZOS to make all new content automatically part of the base game, no extra payment necessary?
No, it's a matter of balancing new items... you know it's soft p2w when new items (malacath and crimson for example) are absurdly op and it takes exactly 1 year or next big update with new items, to balance them...
It is pretty much a MMO standard for as long as I can remember. Even back in EQ each new release would bring gear that rendered the old stuff near worthless. I actually can't think of a MMO I played that didn't do that, so maybe the entire genre is PTW?
With every purchased content that brings with it the meta gear, where exactly is the line between simply making gear the best to force people to buy it to stay competitive vs pay to win?
We've had numerous dlc's where this is the case. Quite honestly I'm not actually sure how many dlc's ago this wasn't.
Actually just this. I agree.With every purchased content that brings with it the meta gear, where exactly is the line between simply making gear the best to force people to buy it to stay competitive vs pay to win?
We've had numerous dlc's where this is the case. Quite honestly I'm not actually sure how many dlc's ago this wasn't.
Crimsom was locked behind DLC - current meta sets come from PVP reward chests, you can easily buy them with gold from guild traders. How is that pay to win? Pay to win means you buy items for real life money, not in-game currency.
Just because something is in the news doesn't mean it's good. I think Hrothgar is bugged and will hopefully be fixed, whereas Dark Convergence is IMO overrated. Were those the sets you were thinking of? There are plenty of other "broken" things in the game. There's a lightning heavy attack DK running around on PC EU critting me for up to 8K each tick on a squishy build and 5K on a tanky one. There was a bunch of one shot stamsorcs last patch over which I myself complained bitterly, but that trend seemed to abate even before the current patch came out. When it comes to PvP, the so-called meta is as much determined by player's fickleness as it is by actual merit. It's frequently about short term fun with the new toy. You can be competitive without it. I was wearing Deadly and Pariah on my stamplar today and it felt good. Old sets. For every marginally good or even outright good set ZOS have released in a typical patch, there have been many "meh" or downright bad sets. I actually think they frequently don't know themselves how good a set will be, but they are genuinely trying to get it right. There has to be some incentive to get the new sets. I know some people have strict interpretations of p2w. IMO those people should play a game that is truly fair, such as chess. A game where both parties operate with the same tools. My own idea of p2w is a bit more lenient. The intention behind these new sets is clearly to provide counterplay against people getting too comfortable in zergs and ball groups. That should be a good thing. It's a little bit too specific to be considered p2w, don't you think?
Just because something is in the news doesn't mean it's good. I think Hrothgar is bugged and will hopefully be fixed, whereas Dark Convergence is IMO overrated. Were those the sets you were thinking of? There are plenty of other "broken" things in the game. There's a lightning heavy attack DK running around on PC EU critting me for up to 8K each tick on a squishy build and 5K on a tanky one. There was a bunch of one shot stamsorcs last patch over which I myself complained bitterly, but that trend seemed to abate even before the current patch came out. When it comes to PvP, the so-called meta is as much determined by player's fickleness as it is by actual merit. It's frequently about short term fun with the new toy. You can be competitive without it. I was wearing Deadly and Pariah on my stamplar today and it felt good. Old sets. For every marginally good or even outright good set ZOS have released in a typical patch, there have been many "meh" or downright bad sets. I actually think they frequently don't know themselves how good a set will be, but they are genuinely trying to get it right. There has to be some incentive to get the new sets. I know some people have strict interpretations of p2w. IMO those people should play a game that is truly fair, such as chess. A game where both parties operate with the same tools. My own idea of p2w is a bit more lenient. The intention behind these new sets is clearly to provide counterplay against people getting too comfortable in zergs and ball groups. That should be a good thing. It's a little bit too specific to be considered p2w, don't you think?
With every purchased content that brings with it the meta gear, where exactly is the line between simply making gear the best to force people to buy it to stay competitive vs pay to win?
We've had numerous dlc's where this is the case. Quite honestly I'm not actually sure how many dlc's ago this wasn't.
VaranisArano wrote: »To some extent it comes down to whether you consider paying for new content to be Pay-to-Win or whether you consider paying for new content a normal part of Pay-To-Progress in a Buy-to-Play MMO.
If you think it's Pay-to-Win to get the gear from Rockgrove, then what's your solution? Tell ZOS to make all new content automatically part of the base game, no extra payment necessary?
GoodFella146 wrote: »You can earn gold in-game to pay for your Warden class. They introduced crown gifting a long time ago which is really nice.