The following UI Error dialog was shown on the HUD when I left-clicked the mouse with its cursor on a Banker's Bank > Deposit icon. As far as I can determine, the UI Error does not appear to have been explicitly caused by an add-on, although one is listed among the "Locals" in the first function call in the stack traceback.
bad argument #1 to 'pairs' (table/struct expected, got nil)
stack traceback:
[C]: in function 'pairs'
EsoUI/Ingame/Inventory/Inventory.lua:1540: in function 'ZO_InventoryManager:PlayItemAddedAlert'
|caaaaaa<Locals> self = [table:1]{itemsLockedDueToDeath = F, selectedTabType = 1}, slot = [table:2]{traitInformation = 0, functionalQuality = 2, stackLaunderPrice = 0, stackCount = 1, quality = 2, requiredChampionPoints = 0, isJunk = F, equipType = 0, sellInformation = 0, specializedItemType = 177, locked = F, launderPrice = 0, statValue = 0, sellPrice = 9, isPlayerLocked = F, name = "Blueprint: Solitude Serving Di...", statusSortOrder = 16, itemType = 29, iconFile = "/esoui/art/icons/crafting_plan...", age = 41725.51171875, actorCategory = 0, slotIndex = 16, brandNew = T, sellInformationSortOrder = 1, itemInstanceId = 3683303109, rawName = "Blueprint: Solitude Serving Di...", displayQuality = 2, isGemmable = F, isBoPTradeable = F, isFromCrownStore = F, traitInformationSortOrder = 1, bagId = 1, meetsUsageRequirement = T, requiredLevel = 1, stackSellPrice = 9, isPlaceableFurniture = F, condition = 100, stolen = F, uniqueId = 347607296.06886}, inventory = [table:3]{currentSortKey = "statusSortOrder", currentSortOrder = F, freeSlotsFullStringId = 4319, currentContext = "playerBankTextSearch", subFilter = 0, freeSlotType = 1, freeSlotsStringId = 4318, rowTemplate = "ZO_PlayerInventorySlot", listDataType = 1, slotType = 2}, isSlotAdded = F, currentFilter =
user:/AddOns/NTakLootSteal/NTakLootSteal.lua:407 </Locals>|r
EsoUI/Ingame/Inventory/Inventory.lua:679: in function 'callback'
|caaaaaa<Locals> oldState = "hidden", newState = "showing", _ = 1, data = [table:2] </Locals>|r
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:107: in function 'ZO_CallbackObjectMixin:FireCallbacks'
|caaaaaa<Locals> self = [table:4]{fireCallbackDepth = 1, duration = 200, allowShowHideTimeUpdates = F, animationTemplate = "FadeSceneAnimation", state = "showing"}, eventName = "StateChange", registry = [table:5]{}, callbackInfoIndex = 1, callbackInfo = [table:6]{3 = F}, callback = EsoUI/Ingame/Inventory/Inventory.lua:668, deleted = F </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState'
|caaaaaa<Locals> self = [table:4], newState = "showing", oldState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragment:ShouldBeShown'
|caaaaaa<Locals> self = [table:4] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
|caaaaaa<Locals> self = [table:4], oldState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:108: in function 'ZO_Scene:AddFragment'
|caaaaaa<Locals> self = [table:7]{fireCallbackDepth = 0, restoresHUDSceneToggleUIMode = F, disallowEvaluateTransitionCompleteCount = 0, wasShownInGamepadPreferredMode = F, state = "shown", wasRequestedToShowInGamepadPreferredMode = F, restoresHUDSceneToggleGameMenu = F, name = "bank"}, fragment = [table:4] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:137: in function 'ZO_Scene:AddTemporaryFragment'
|caaaaaa<Locals> self = [table:7], fragment = [table:4] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:119: in function 'ZO_SceneManager_Base:AddFragment'
|caaaaaa<Locals> self = [table:8]{numTopLevelShown = 0, initialized = F, remoteSceneSequenceNumber = 245, hudUISceneName = "hudui", fireCallbackDepth = 0, exitUIModeOnChatFocusLost = F, hudUISceneHidesAutomatically = T, numRemoteTopLevelShown = 0, hudSceneName = "hud"}, fragment = [table:4], state = "shown" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:148: in function 'ZO_SceneManager_Base:AddFragmentGroup'
|caaaaaa<Locals> self = [table:8], fragmentGroup = [table:9]{}, i = 1, fragment = [table:4] </Locals>|r
(tail call): ?
EsoUI/Libraries/ZO_MenuBar/ZO_SceneFragmentBar.lua:89: in function 'callback' EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:286: in function 'MenuBarButton:Release'
|caaaaaa<Locals> self = [table:10]{m_highlightHidden = F, m_locked = T, m_state = 1}, upInside = T, skipAnimation = F, playerDriven = T, buttonData = [table:11]{categoryName = 7651, highlight = "EsoUI/Art/Bank/bank_tabIcon_de...", normal = "EsoUI/Art/Bank/bank_tabIcon_de...", pressed = "EsoUI/Art/Bank/bank_tabIcon_de...", descriptor = 7651} </Locals>|r
EsoUI/Libraries/ZO_MenuBar/ZO_MenuBar.lua:656: in function 'ZO_MenuBarButtonTemplate_OnMouseUp'
|caaaaaa<Locals> self = ud, button = 1, upInside = T </Locals>|r
ZO_MainMenuCategoryBarButton1_MouseUp:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, upInside = T, ctrl = F, alt = F, shift = F, command = F </Locals>|