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https://forums.elderscrollsonline.com/en/discussion/668861

ARENA and Deadra horde mode

skinraider
the very middle of Cyrodiil the imperial city should be 1 big Arena PVP area Roman style with 1 vs 1 / 2 vs 2 / 5 vs 5 and 12 vs 12 guild only PVP also only way of getting into it by running there from a fort in Campaign so it hard to get in with 3 entrances but other factions can camp yours so you must have forts to be able to get to the Arena PVP so fighting for forts will be a must

Then Deadric horde mode is waves of Deadra beasts and Warriors attacking your group and your group must defeat them while the Deadric Prince are up in there thrones watching with Deadra all in the crowd yelling for blood

then you can add in a VR 10 weapon/armor for the champion of the Deadric Prince reward for a week until someone else wins it like the group that got to the highest wave defeated get a special armor piece like a deadric helmet or chest armor so on of light med or heavy of there choosing then 1 vs 1 highest rank get a dif piece of deadric special gear for the week and 5 vs 5 get the special deadric weapons and 12 vs 12 guild fight for a special buff blessing of a Deadric Prince so everyone in the guild get a 5% exp buff and 2% damage boost and 5% armor& spell resis and 5% more PVP points for the week and the deadric gear is all better then any armor or weapon in game by a slightly amount like 5%-10% better then V10 gear ( also winning 1 vs 1 arena you unlock Deadra race for your account so you can play a Deadra )

also maybe do a special deadra mount for grand championship Arena fight that last for like 5-7hrs where it none stop 1 vs 1 PVP fights till 1 remaining winner is left and it only happins once every month also good rewards like gold with chance of purple and yellow items you get for each round you win

then people who want to watch the fights can watch from a cage on the side of the arenas like the lock up Deadra prisoners and slaves for there enjoyments since they rule the imperial city

just my idea ESO you can do this as a DLC you charde 20-30$ you will make a lot of money win win and keep the players happy and in game

PLZZZ READ IT ALL

im not good at spelling or writing so bare with me I got good ideas :D ESO you can use my ideas and email me I can get more into detail and you can make it and make the moneys and me enjoy the game
  • savak
    savak
    ✭✭
    Cool ideas, I think they have already planned a PvPve area for the capital
  • Zaxq
    Zaxq
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    They aren't good ideas at all.

    Go back to "that other game".
  • Pablozfzw
    Pablozfzw
    I told this once, will tell this second time:

    This game is in deep need of battleground game mode. 15v15, 20v20, or even more like 40v40. I know that first i gone see under my post gone be something like: "go play WoW" but still, gone spend some time writing my arguments, in hope someone gone give me his, not just simple: don't play.

    Right now Cyrodiil is fun to play, i like it, but, and this is a big BUT. Most of the fights are attack/defend keep fights, simple siege, it is fun, but i do not want to play it all the time. Open field fights are ok, but there is not many of them, and still... let's face it... numbers wins, more players one side have, that side gone win, your effort in fight is next to none, this is a big war machine, and you are just one of many, many elements, it is fun, yes, but i want to fight sometimes in fights when something depend on me, but right now, we got Planetside 2 with swords.

    Lack of guild vs guild mode is big minus for me, you can have guild vs guild fights on Cyrodiil, but they are so rare, so hard to coordinate, you need so much effort to make them work...

    Same with small battles, i like skirmishes, i like small fights, and they are in Cyrodiil, but they are not consistent, you can spend 30 min in Cyrodiil, all the time in the middle of exciting skirmish, or you can spend 2 hours travelling and not finding any enemy's to fight, and even beside this, most of the small skirmish fights are simple ganks, waiting next to the road, for unexacting danger ahead traveller, who you gank, kill in couple of seconds, and then wait for another one.

    I can't spend much time in front of this game, in front of any game, i got work, family, friends... life to live, it makes me mad when i got only 30 min and can't fight any PvP, coz when i got 30 mins, i will log, travel to spot where i think i can meet enemy, and this will take me like 15 min, and for next 15 min i can meet someone, or not, most of the time i will not meet anyone, if i would get battlegrounds, i would log in, play single match, logout, and when i would get more time to play, i would go to battlegrounds.

    People are afraid that there will be lack of players in Cyrodiil, first, you got 10 campaigns, if there will be less players, there can be less AvA servers, 7, 6, dunno. Even now they are underpopulated, because people who are not lvl 50 wait for their lvl 50 to enter AvA, and those people could play on their lvl battlegrounds, another thing is balance, people say that when we gone get battlegrounds Zenimax gone start to nerf/buff abilities according to battlegrounds, well, if we gone get 1v1 or 3v3 arenas, that might be true, but in 15v15 or 30v30 battlegrounds this is not so true any more, beside this, balance will come, if there will be battlegrounds or not, balance will come.

    Game with current PvP in my humble opinion is done only in 50%, and not very fun because of that, it is time consuming, not very rewarding, and i do not say here about PvP rewards, i say here about me feelings after i end playing, i do not feel that i did something, that i influenced something in the game, nope, i feel that with or without me zerg would take/lose keep no matter what. Implementing battlegrounds would not harm people who focus mainly on Cyrodiil, and would help to keep those like me, and yes i'am aware of argument that later it gone develop, but later means when? in 3 months, 6 months? I will be not playing by then, maybe i will come back in this time, but think about how many players gone stop playing this game, because PvP is not really fun, and this game spouse to be PvP focused.

    I spend best time of my gaming life in Guild Wars, first part, second is crap, battlegrounds there were brilliant, and i would really love to see same here, because character development, skill, classes, fight system, and limited number of skills i can use is brilliant, but considering my lack of time, and not consisted Cyrodiil i end up with PvE game, and will not pay monthly subscription for a PvE game, because normal TES is 100x better RPG than TESO.
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    No arenas.... This is AVA. but you can also find all those skirmish and group fights away from the key hotspot keep sieges.

    As for Imperial city, the word is it will be just like Darkness Falls from DAOC. basically a huge dungeon or zone that each alliance fights for control of threw PVP objectives. Once a side gains control they get to clear the enemy alliance out of it. It then becomes a PVE prize with unigue gear and currency, as well as good exp and gold. And deep inside is raid style boss encounters
  • Pablozfzw
    Pablozfzw
    No arenas.... This is AVA. but you can also find all those skirmish and group fights away from the key hotspot keep sieges.

    You won, you just won the prize of reading with understanding m8 :)

    Yes i can find those fights, i even spend today 1,5 hours in Cyrodiil and found one, O-N-E it was fun, so fun...

    There is not enough people to go to Cyrodiil to find them as many as i want, there is totally random factor to them, you can spend 2 hours finding none one day, and 2 hours none stop action in other day. Most of they times you find none, i bought the game, i pay subscription, i like PvP, i play mostly PvP in all MMO's i play, and i got none of it in TESO, well maybe not none, but not as much as in any other, even FTP game.

    And please explain me, what do you mean by: "This is AVA" This is AA so battlegrounds are forbidden because of what? Will they bring any harm to AvA? They will bring a way of spending time in PvP for people who got lack of this time, who can't spend hours for looking fights, who are bored of constant siege battles. This is AvA... i don't understand this argument, one does not exclude the other... If you afraid of people do not participating in AvA just give close to no reward for battlegrounds, i don't want them for reward, i want them as a place to fight players when i don't have a time for Cyrodiil.

    Think how many players TESO gone lose when players like me gone stop playing, i have maybe one day in a week for proper AvA, this is not worth my cash for subscription, and i everyday got like hour, free time to spend in game, and i feel i waste it in Cyrodiil coz for this one hour i usually got 5 min of action, 55 of boring waiting, or travelling... If it would be like 30mins fight, 30 travel/wait, it would be ok, but not like this, just not like this.
  • Tacromus_ESO
    Tacromus_ESO
    Soul Shriven
    I too, would like some sort of battleground/Arena system. I came from Rift, and pvp was horrible there...I played wow before that, and it was meh..but I like the idea of being able to face off against smaller groups, or with a team of my friends that I can work with against another small team. Cydro is fun, but the travel time is kinda wack, for the lack of battle that you get. Maybe I'm not at the right places, but it still doesn't mean that having a battleground/arena system can't be allowed for those of us that prefer that system...but prefer this game over all the rest.
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Pablozfzw wrote: »
    No arenas.... This is AVA. but you can also find all those skirmish and group fights away from the key hotspot keep sieges.

    You won, you just won the prize of reading with understanding m8 :)

    Yes i can find those fights, i even spend today 1,5 hours in Cyrodiil and found one, O-N-E it was fun, so fun...

    There is not enough people to go to Cyrodiil to find them as many as i want, there is totally random factor to them, you can spend 2 hours finding none one day, and 2 hours none stop action in other day. Most of they times you find none, i bought the game, i pay subscription, i like PvP, i play mostly PvP in all MMO's i play, and i got none of it in TESO, well maybe not none, but not as much as in any other, even FTP game.

    And please explain me, what do you mean by: "This is AVA" This is AA so battlegrounds are forbidden because of what? Will they bring any harm to AvA? They will bring a way of spending time in PvP for people who got lack of this time, who can't spend hours for looking fights, who are bored of constant siege battles. This is AvA... i don't understand this argument, one does not exclude the other... If you afraid of people do not participating in AvA just give close to no reward for battlegrounds, i don't want them for reward, i want them as a place to fight players when i don't have a time for Cyrodiil.

    Think how many players TESO gone lose when players like me gone stop playing, i have maybe one day in a week for proper AvA, this is not worth my cash for subscription, and i everyday got like hour, free time to spend in game, and i feel i waste it in Cyrodiil coz for this one hour i usually got 5 min of action, 55 of boring waiting, or travelling... If it would be like 30mins fight, 30 travel/wait, it would be ok, but not like this, just not like this.

    AVA means its alliance vs alliance and about the war, your fighting for purpose, to help your alliance on the battle field. your actions their effect your alliance, the bonuses your side achieves, character power, gold income, exp, and character progression are all based off of the AVA in Cyrodiil. basically your fighting for something much bigger than your self. Arena matches and scenarios or instances accomplish nothing, they don't help your alliance, or even your character to become stronger, they are just for personal satisfaction or title or what not (which would be fine) but by competeing in them they take people away from the war and what really matters and competing where you help to make your alliance and character stronger threw bonuses. the whole design of the game is the AVA in cyrodiil, its even combined into the PVE game and effects it.

    So you can fight on the battlefield where it actually matters and accomplishes things, or you can fight fight in an Arena match that accomplishes nothing and actually hurts your alliance because it pulls you away from the battlefield.

    and if you look at the map you can find endless skirmishes and ambushes spots. any keep being attacked will have endless skirmishes happened on the routes to it. remember every class can stealth. you can pick your fights at these. Everywhere the zerg goes has skirmishes behind it. You can find a good fight in less than 10 minutes of travel, 5 min most of the time. if you get good, you wont die often. This is what I do all day. just look at where the hotspot on the map is and then look at the closes keep the enemy can port to. between those two spots is your skirmish and ambush route
    Edited by Kewljag_66_ESO on 23 April 2014 23:38
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Id like to also point out this is using the same system that Darkage of Camelot uses. It does NOT reward zerging like other games. people are use to other games like GW2 and will soon learn you make a lot better rewards by running groups and being tactical. In DAOC it was all about the roaming group vs group game. In the last week I have started to see it start to happen on Bloodthorn. its all about whoe guild or group is out and about and the challenge of tracking them down and taking them out on the battle field. In DAOC this pvp style was much more competitive than any arena system. because you made a name for yourslef and were feared on the battle field. As more people start to get max level and guilds are established and make names for them selves. along with people realizing groups and skirmish play give much better rewards than zerging, you will really start to see the competative PVP you want
  • Pablozfzw
    Pablozfzw
    Yes, well i appreciate Your nice description of PvP system implemented in TESO, it is well described by You, and i understand this system, and i understand what it brings.

    I still don't understand why would battlegrounds hurt AvA, because for instance i would play battlegrounds during the work days, when i don't have time for AvA, and play AvA on weekends, right now, i won't gone play this at all, because i do not intend to pay monthly fee for a mmo that i play only 3-4 hours once a week when i got a time for PvP.

    I understand Your commitment for Your faction, but i just want to play a game, fun game, this game got fun mechanics, but not fun game modes, PvE is single player game, long and boring, and AvA is time consuming. People making games today need to understand that from game design perspective your mmo have to got few basic systems in it, systems that are with mmo's for quite some time, and are quite obvious for players, and battlegrounds are one of them.

    ( people who made first Dragon Age understood that, game was a great success, it sold even awful second part, and game had nothing, simply nothing new in it, same mechanics we saw in other RPG's, even same script, similar NPC's and story telling, but they took the good ideas, and crafted them well, nothing else, and it was sufficient, people were happy, game was warmly welcomed by press, and it wasn't some piece of game art, it was just good craftsman work )

    Your opinion is that after some time we gone see more competitive AvA, well, toady one AvA server can host up to 1.800 players at one time, times 10 we got 18.000 players that can attend AvA currently using all the spots, on all the servers. 18.000 people, think about this number for a second. How many copies TESO sold, according to VG Charts they sold 304,140 copies.

    http://www.vgchartz.com/game/70799/the-elder-scrolls-online/Global/

    So now around 6% of people can be in AvA at one time... and at peek time half of AvA servers are empty... so around 3% of players are in Cyrodiil... imho after some time there will not be more players in AvA, there will be less, a lot less people in whole TESO, because of bugs, of boring PvE, and lot of other things, including lack of battleground. I'am glad that you find current system fun, and i'am glad that it is satisfying for you, but prepare to be very lonely in this game.
  • Arreyanne
    Arreyanne
    ✭✭✭✭
    I would really like to see something like what Warhammer had when it was released.

    Locking the other factions out of dungeons cost for vendor items increased. Locking them out of city's/ Leaderboards are meh imo the way they are now.
    And adding the wins in battlegrounds scenarios whatever they want to call it figure someway into the score in Cryodiil. and something like AB (Before the failed expansions in that game which cannot be named) would be nice

    But thats just me
    Edited by Arreyanne on 27 April 2014 18:51
  • Zaxq
    Zaxq
    ✭✭✭
    The fact that you cant find small scale is purely down to your lack of ability.

    Theres plenty of small scale all day long, on at least 3 of the Campaigns that i regularly play on. You just need to figure out where the likely choke points and quest hubs are.

    Are they constant streams of players, walking over to let you kill them? No. And thats a good thing.

    Having separate battlefields and wow-style arenas would kill off the AvA in cyrodiil. People would log in, smash a few games, get epixx then come to the forums to whine about how theres no decent PvP.

    And threatening that the game would be empty if you dont get your way is smacking of desperation, and is totally incorrect.

    I dont think this game is for you. I hear WoW is easy mode and full of dull, boring Arenas. Good luck there.
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