Hexquisite wrote: »They should just make a new area. where only teams of 6 or less can que in, all buffs and heals stay in group.
Sure, I guess people could still co ordiante a bunch of groups--but make the zone a bunch of towers, rocks and trees, where rewards and AP are based on something new. Maybe you get more AP for playing with less heals or buffs or damage, etc.
I like to run in a 6ish man....and some of these Guilds that run two 12 mans just chase us down, it kinda takes the fun out of things.
This change seems like it will make bigger groups even more invinceable.
It may be stupid question (I mainly pve), but why does everyone wanna fight these ball groups? Especially solo. Should you really be able to solo fight 12 and kill them all? What would you call someone IRL who tried to fight 12 people, high opinion about themselves, crazy?
If you like to roll solo then why not find someone who's also solo or duo and fight them? Or if you like fighting big groups, why not get your own group and attack then?
It's like if I got salty about not being able to solo pve trials. Or am I missing something?
MrMazurski wrote: »Hexquisite wrote: »They should just make a new area. where only teams of 6 or less can que in, all buffs and heals stay in group.
Sure, I guess people could still co ordiante a bunch of groups--but make the zone a bunch of towers, rocks and trees, where rewards and AP are based on something new. Maybe you get more AP for playing with less heals or buffs or damage, etc.
I like to run in a 6ish man....and some of these Guilds that run two 12 mans just chase us down, it kinda takes the fun out of things.
This change seems like it will make bigger groups even more invinceable.
Yes, and on a normal Cyro, ban groups and add a social distance barrier that would not allow players of the same faction to get closer to each other than 7 meters.
You are not going to kill this style of play in any way. No proc, not having buffs or anything else can only weaken / strengthen the ball group, but it won't get rid of them.
Soon someone will jump out of NBbomber are a counter to the balls. It's a pity that I never see bombers when any group is active. Only AP farm at flags and gates in most cases.
Are ballgroups annoying? Yes, but there is no solution to get rid of them completely. you just have to learn to live with it. And they are not that frequent that Cyro is unplayable by them, and if they are, you have a few other forts to fight.