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dk poisonwhip

Noctus
Noctus
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wouldnt a spammable melee stam attack nice for dk ?
  • Tyreal1974
    Tyreal1974
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    h597i3v.jpg

    Not just yes, but Hel....Heck Yes!
  • Ocelot9x
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    Guys it's 2021, jump on the new hype train, STAMINA DEEP BREATH
  • Veg
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    Ocelot9x wrote: »
    Guys it's 2021, jump on the new hype train, STAMINA DEEP BREATH

    Stop. Just stop. Mag DK has a chance of getting this ability buffed. You cant take it away after it gets buffed like you already took Take Flight and our DoTs. If anything, you can have Draw Essence but Mag DK gets the damage morph for once.
    ᕙ༼ຈل͜ຈ༽ᕗ
  • gariondavey
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    Stamwhip lesgoooooo
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Noctus
    Noctus
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    Veg wrote: »
    Ocelot9x wrote: »
    Guys it's 2021, jump on the new hype train, STAMINA DEEP BREATH

    Stop. Just stop. Mag DK has a chance of getting this ability buffed. You cant take it away after it gets buffed like you already took Take Flight and our DoTs. If anything, you can have Draw Essence but Mag DK gets the damage morph for once.

    U know what ... lets make it 3 morphs. who said we can only have 2 morphs of each skill
  • Iriidius
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    you could change the unmorphed version to one of the morphs and give the free slot to the stamina morph
  • Alucardo
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    Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.
  • ResidentContrarian
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    Better idea: all offensive stats become one so you can really use the class the way you wanted to instead of being pigeonholed into mag or stam, and at the mercy at ZOS' PvE balancing when you use hybrid builds.
  • xeNNNNN
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    Noctus wrote: »
    Veg wrote: »
    Ocelot9x wrote: »
    Guys it's 2021, jump on the new hype train, STAMINA DEEP BREATH

    Stop. Just stop. Mag DK has a chance of getting this ability buffed. You cant take it away after it gets buffed like you already took Take Flight and our DoTs. If anything, you can have Draw Essence but Mag DK gets the damage morph for once.

    U know what ... lets make it 3 morphs. who said we can only have 2 morphs of each skill

    They would have to do that with every class you realise that right?

    I mean the torrent of complaints would be enough to drown a call centre.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • colossalvoids
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    Just make it scale off better for stam, no need for new morph really.
  • Xelyum
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    I'd literally take anything for StamDK at this point, feels like playing the weakest class without any good gap-closers outside of the leap (which is an ult so I don't even count it).

    To clarify, it's not super weak, I find it good at fighting necros, but everything with a gap-closer or turbowardens are a pain to deal with.
  • the1andonlyskwex
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    Xelyum wrote: »
    I'd literally take anything for StamDK at this point, feels like playing the weakest class without any good gap-closers outside of the leap (which is an ult so I don't even count it).

    To clarify, it's not super weak, I find it good at fighting necros, but everything with a gap-closer or turbowardens are a pain to deal with.

    Uh, stam anything has the best gap closer in the game. Just equip a 2h weapon.
  • redspecter23
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    Every other class has a stam and mag version of a class spammable. DK's class spammable has two magicka morphs. I'd say it's about time for DK to have a stam class spammable. Move one of the mag morphs to the base ability and then you open up a slot for stam whip. Problem solved.
  • Hotdog_23
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    Fire is fine just making it scale with highest offensive stat. Molten Whip should be able to charge seething itself and not just the other Ardent Flame abilities.

    While we are at it, Major Savagery needs to be added to the base skill of inferno and be on both morphs [Flames of Oblivion, Cauterize] as well.

    Inhale and both morphs [Deep Breath, Draw Essence] need a cost reduction. Change one to stamina based. Both morphs need the ability to pre-load without the requirement of a target.

    Stay safe :)
  • Alucardo
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    Every other class has a stam and mag version of a class spammable. DK's class spammable has two magicka morphs. I'd say it's about time for DK to have a stam class spammable. Move one of the mag morphs to the base ability and then you open up a slot for stam whip. Problem solved.

    I wouldn't really call what stam sorc has a "spammable", because it takes a couple of seconds to set up and then attack. It's great for burst, but awful for any kind of consistent damage.
    There definitely needs to be more weapon skills in the game, because dizzying swing is getting old af. A poison whip is not the answer though.
  • WaltherCarraway
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    Merge Molten Whip and Flame Lash, then make a poison whip morph.
    Back from my last hiatus. 2021 a new start.
  • BohnT2
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    Alucardo wrote: »
    Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.

    It's Molten in both PvE and PvP.
    Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
    Viability wise, Flame Lash could be removed and there would be no reason to miss it.
  • Alucardo
    Alucardo
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    BohnT2 wrote: »
    Alucardo wrote: »
    Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.

    It's Molten in both PvE and PvP.
    Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
    Viability wise, Flame Lash could be removed and there would be no reason to miss it.

    What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.
  • BohnT2
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    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.

    It's Molten in both PvE and PvP.
    Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
    Viability wise, Flame Lash could be removed and there would be no reason to miss it.

    What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.

    And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...

    Molten is by far the better morph
    Edited by BohnT2 on 2 July 2021 12:56
  • Alucardo
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    BohnT2 wrote: »
    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.

    It's Molten in both PvE and PvP.
    Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
    Viability wise, Flame Lash could be removed and there would be no reason to miss it.

    What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.

    And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...

    Molten is by far the better morph

    If it's better, then why are builds still using flame lash? Google eso mag dk build pvp, and the top sites recent builds all state flame lash, including Alcast's. It's not going anywhere, so people just need to deal with it.
  • BohnT2
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    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.

    It's Molten in both PvE and PvP.
    Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
    Viability wise, Flame Lash could be removed and there would be no reason to miss it.

    What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.

    And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...

    Molten is by far the better morph

    If it's better, then why are builds still using flame lash? Google eso mag dk build pvp, and the top sites recent builds all state flame lash, including Alcast's. It's not going anywhere, so people just need to deal with it.

    Alcast's builds aren't anywhere close to being optimized.
    And people in cyro run the worst kinds of setups, basing viability on useage in cyro would lead to very questionable results.
  • Alucardo
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    BohnT2 wrote: »
    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.

    It's Molten in both PvE and PvP.
    Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
    Viability wise, Flame Lash could be removed and there would be no reason to miss it.

    What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.

    And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...

    Molten is by far the better morph

    If it's better, then why are builds still using flame lash? Google eso mag dk build pvp, and the top sites recent builds all state flame lash, including Alcast's. It's not going anywhere, so people just need to deal with it.

    Alcast's builds aren't anywhere close to being optimized.
    And people in cyro run the worst kinds of setups, basing viability on useage in cyro would lead to very questionable results.

    So your suggestion is to pigeon hole them into using molten because you think it's better? No. I think both need to remain because they are both used. [snip]

    [edited for baiting]
    Edited by ZOS_Lunar on 7 July 2021 15:19
  • MrMazurski
    MrMazurski
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    If you change the whip you will kill one of the pvp or pve side for magdk. So its a bad idea.
    Stamdk just needs his own spamskills, yes agree.
    - Where "Update on Cyrodiil Performance & Upcoming AOE Tests"? I wish ZOS would stop kicking players' balls, especially those on Cyro
    - - PC-EU / Ravenwatch
  • BohnT2
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    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    BohnT2 wrote: »
    Alucardo wrote: »
    Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.

    It's Molten in both PvE and PvP.
    Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
    Viability wise, Flame Lash could be removed and there would be no reason to miss it.

    What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.

    And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...

    Molten is by far the better morph

    If it's better, then why are builds still using flame lash? Google eso mag dk build pvp, and the top sites recent builds all state flame lash, including Alcast's. It's not going anywhere, so people just need to deal with it.

    Alcast's builds aren't anywhere close to being optimized.
    And people in cyro run the worst kinds of setups, basing viability on useage in cyro would lead to very questionable results.

    So your suggestion is to pigeon hole them into using molten because you think it's better? No. I think both need to remain because they are both used. [snip]

    The potential loss for those using flamelash is much lower than the potential profit a new morph provides.
    Edited by ZOS_Lunar on 7 July 2021 15:21
  • BohnT2
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    [snip]

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    [snip]

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    [Pictures Removed for Profanity]
    Edited by Psiion on 3 July 2021 00:32
  • the1andonlyskwex
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    BohnT2 wrote: »
    [snip]

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    Very cute. There are 4 stam weapons and only 2 mag weapons for a reason. #getoverit
    Edited by Psiion on 3 July 2021 00:32
  • BohnT2
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    BohnT2 wrote: »
    [snip]

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    [Pictures Removed for Profanity]

    Very cute. There are 4 stam weapons and only 2 mag weapons for a reason. #getoverit
    First of all your argument is bad and wrong because it doesn't take the viability of skills into account, also even just number wise your argument is wrong.
    There's 30 ability morphs and 6 ult morphs.
    I count 2 stam morphs for ults ( leap, corrosive) and 3 morphs costing stam + 2 scaling universally ( venemous claw, noxious breath, poop fist and Flames of oblivion, Cauterize )

    For the amount of skills to be equally balanced like weapon skill lines, there would have to be 2 times more mag morphs than stam morphs, so
    please hand over the 5 other stam morphs.

    I'll have one talons, one whip, one inhale, one wings and one fossilize morph thanks.
    Edited by Psiion on 3 July 2021 00:33
  • the1andonlyskwex
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    BohnT2 wrote: »
    BohnT2 wrote: »
    [snip]

    NOTABLE-00100.jpg

    [snip]

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    [Pictures Removed for Profanity]

    Very cute. There are 4 stam weapons and only 2 mag weapons for a reason. #getoverit
    First of all your argument is bad and wrong because it doesn't take the viability of skills into account, also even just number wise your argument is wrong.
    There's 30 ability morphs and 6 ult morphs.
    I count 2 stam morphs for ults ( leap, corrosive) and 3 morphs costing stam + 2 scaling universally ( venemous claw, noxious breath, poop fist and Flames of oblivion, Cauterize )

    For the amount of skills to be equally balanced like weapon skill lines, there would have to be 2 times more mag morphs than stam morphs, so
    please hand over the 5 other stam morphs.

    I'll have one talons, one whip, one inhale, one wings and one fossilize morph thanks.

    Okay, let's take viability into account. I'm on board with that. I'll trade whip for dizzying swing, empowering chains for stampede, fire impulse for executioner, rapid regeneration for resolving vigor, and molten weapons for momentum. Thanks.
    Edited by Psiion on 3 July 2021 00:33
  • BohnT2
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    BohnT2 wrote: »
    BohnT2 wrote: »
    [snip]

    NOTABLE-00100.jpg

    [snip]

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    [Pictures Removed for Profanity]

    Very cute. There are 4 stam weapons and only 2 mag weapons for a reason. #getoverit
    First of all your argument is bad and wrong because it doesn't take the viability of skills into account, also even just number wise your argument is wrong.
    There's 30 ability morphs and 6 ult morphs.
    I count 2 stam morphs for ults ( leap, corrosive) and 3 morphs costing stam + 2 scaling universally ( venemous claw, noxious breath, poop fist and Flames of oblivion, Cauterize )

    For the amount of skills to be equally balanced like weapon skill lines, there would have to be 2 times more mag morphs than stam morphs, so
    please hand over the 5 other stam morphs.

    I'll have one talons, one whip, one inhale, one wings and one fossilize morph thanks.

    Okay, let's take viability into account. I'm on board with that. I'll trade whip for dizzying swing, empowering chains for stampede, fire impulse for executioner, rapid regeneration for resolving vigor, and molten weapons for momentum. Thanks.

    Alright then let me just trade the plethora of unusable weapon skills for universally useable ones, that's something people keep forgetting when they bring up "but stam has more weapon skills", those are always limited to 20 morphs per build rather than class skills which can be used regardless of weapon choice.
    And of those 20 morphs a good junk is useless.
    Bow: whole skill line should be deleted
    S&B: no viable damage skill or no CC, rest of the skills is trash
    DW: 4 viable morphs spread across 3 skills
    2h: only actual viable skill line, but only due to dizzying, momentum and execute.
    Edited by Psiion on 3 July 2021 00:33
  • the1andonlyskwex
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    BohnT2 wrote: »
    BohnT2 wrote: »
    BohnT2 wrote: »
    [snip]

    NOTABLE-00100.jpg

    [snip]

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    [Pictures Removed for Profanity]

    Very cute. There are 4 stam weapons and only 2 mag weapons for a reason. #getoverit
    First of all your argument is bad and wrong because it doesn't take the viability of skills into account, also even just number wise your argument is wrong.
    There's 30 ability morphs and 6 ult morphs.
    I count 2 stam morphs for ults ( leap, corrosive) and 3 morphs costing stam + 2 scaling universally ( venemous claw, noxious breath, poop fist and Flames of oblivion, Cauterize )

    For the amount of skills to be equally balanced like weapon skill lines, there would have to be 2 times more mag morphs than stam morphs, so
    please hand over the 5 other stam morphs.

    I'll have one talons, one whip, one inhale, one wings and one fossilize morph thanks.

    Okay, let's take viability into account. I'm on board with that. I'll trade whip for dizzying swing, empowering chains for stampede, fire impulse for executioner, rapid regeneration for resolving vigor, and molten weapons for momentum. Thanks.

    Alright then let me just trade the plethora of unusable weapon skills for universally useable ones, that's something people keep forgetting when they bring up "but stam has more weapon skills", those are always limited to 20 morphs per build rather than class skills which can be used regardless of weapon choice.
    And of those 20 morphs a good junk is useless.
    Bow: whole skill line should be deleted
    S&B: no viable damage skill or no CC, rest of the skills is trash
    DW: 4 viable morphs spread across 3 skills
    2h: only actual viable skill line, but only due to dizzying, momentum and execute.

    If you're only counting damage and cc skills, mag only has one weapon skill line.

    Also, plenty of people get pretty good use out of bows.
    Edited by Psiion on 3 July 2021 00:33
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