Guys it's 2021, jump on the new hype train, STAMINA DEEP BREATH
Guys it's 2021, jump on the new hype train, STAMINA DEEP BREATH
Stop. Just stop. Mag DK has a chance of getting this ability buffed. You cant take it away after it gets buffed like you already took Take Flight and our DoTs. If anything, you can have Draw Essence but Mag DK gets the damage morph for once.
Guys it's 2021, jump on the new hype train, STAMINA DEEP BREATH
Stop. Just stop. Mag DK has a chance of getting this ability buffed. You cant take it away after it gets buffed like you already took Take Flight and our DoTs. If anything, you can have Draw Essence but Mag DK gets the damage morph for once.
U know what ... lets make it 3 morphs. who said we can only have 2 morphs of each skill
I'd literally take anything for StamDK at this point, feels like playing the weakest class without any good gap-closers outside of the leap (which is an ult so I don't even count it).
To clarify, it's not super weak, I find it good at fighting necros, but everything with a gap-closer or turbowardens are a pain to deal with.
redspecter23 wrote: »Every other class has a stam and mag version of a class spammable. DK's class spammable has two magicka morphs. I'd say it's about time for DK to have a stam class spammable. Move one of the mag morphs to the base ability and then you open up a slot for stam whip. Problem solved.
Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.
Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.
It's Molten in both PvE and PvP.
Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
Viability wise, Flame Lash could be removed and there would be no reason to miss it.
Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.
It's Molten in both PvE and PvP.
Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
Viability wise, Flame Lash could be removed and there would be no reason to miss it.
What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.
Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.
It's Molten in both PvE and PvP.
Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
Viability wise, Flame Lash could be removed and there would be no reason to miss it.
What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.
And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...
Molten is by far the better morph
Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.
It's Molten in both PvE and PvP.
Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
Viability wise, Flame Lash could be removed and there would be no reason to miss it.
What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.
And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...
Molten is by far the better morph
If it's better, then why are builds still using flame lash? Google eso mag dk build pvp, and the top sites recent builds all state flame lash, including Alcast's. It's not going anywhere, so people just need to deal with it.
Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.
It's Molten in both PvE and PvP.
Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
Viability wise, Flame Lash could be removed and there would be no reason to miss it.
What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.
And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...
Molten is by far the better morph
If it's better, then why are builds still using flame lash? Google eso mag dk build pvp, and the top sites recent builds all state flame lash, including Alcast's. It's not going anywhere, so people just need to deal with it.
Alcast's builds aren't anywhere close to being optimized.
And people in cyro run the worst kinds of setups, basing viability on useage in cyro would lead to very questionable results.
Both morphs are actively in use. Molten for PvE and Flame Lash for PvP. So no, I really don't see it happening, and I don't think it should.
It's Molten in both PvE and PvP.
Flame Lash has become trash after the changes to off balance and requiring targets to be rooted or stunned.
Viability wise, Flame Lash could be removed and there would be no reason to miss it.
What? You should be stunning people anyway. Fossilize -> Flame Lash is a combo DKs have been using since the dawn of time. They don't just run around spamming whip.
And anyone with mediocre reaction times will be able to break free and dodge before the whip hits...
Molten is by far the better morph
If it's better, then why are builds still using flame lash? Google eso mag dk build pvp, and the top sites recent builds all state flame lash, including Alcast's. It's not going anywhere, so people just need to deal with it.
Alcast's builds aren't anywhere close to being optimized.
And people in cyro run the worst kinds of setups, basing viability on useage in cyro would lead to very questionable results.
So your suggestion is to pigeon hole them into using molten because you think it's better? No. I think both need to remain because they are both used. [snip]
First of all your argument is bad and wrong because it doesn't take the viability of skills into account, also even just number wise your argument is wrong.the1andonlyskwex wrote: »
First of all your argument is bad and wrong because it doesn't take the viability of skills into account, also even just number wise your argument is wrong.the1andonlyskwex wrote: »
There's 30 ability morphs and 6 ult morphs.
I count 2 stam morphs for ults ( leap, corrosive) and 3 morphs costing stam + 2 scaling universally ( venemous claw, noxious breath, poop fist and Flames of oblivion, Cauterize )
For the amount of skills to be equally balanced like weapon skill lines, there would have to be 2 times more mag morphs than stam morphs, so
please hand over the 5 other stam morphs.
I'll have one talons, one whip, one inhale, one wings and one fossilize morph thanks.
the1andonlyskwex wrote: »First of all your argument is bad and wrong because it doesn't take the viability of skills into account, also even just number wise your argument is wrong.the1andonlyskwex wrote: »
There's 30 ability morphs and 6 ult morphs.
I count 2 stam morphs for ults ( leap, corrosive) and 3 morphs costing stam + 2 scaling universally ( venemous claw, noxious breath, poop fist and Flames of oblivion, Cauterize )
For the amount of skills to be equally balanced like weapon skill lines, there would have to be 2 times more mag morphs than stam morphs, so
please hand over the 5 other stam morphs.
I'll have one talons, one whip, one inhale, one wings and one fossilize morph thanks.
Okay, let's take viability into account. I'm on board with that. I'll trade whip for dizzying swing, empowering chains for stampede, fire impulse for executioner, rapid regeneration for resolving vigor, and molten weapons for momentum. Thanks.
the1andonlyskwex wrote: »First of all your argument is bad and wrong because it doesn't take the viability of skills into account, also even just number wise your argument is wrong.the1andonlyskwex wrote: »
There's 30 ability morphs and 6 ult morphs.
I count 2 stam morphs for ults ( leap, corrosive) and 3 morphs costing stam + 2 scaling universally ( venemous claw, noxious breath, poop fist and Flames of oblivion, Cauterize )
For the amount of skills to be equally balanced like weapon skill lines, there would have to be 2 times more mag morphs than stam morphs, so
please hand over the 5 other stam morphs.
I'll have one talons, one whip, one inhale, one wings and one fossilize morph thanks.
Okay, let's take viability into account. I'm on board with that. I'll trade whip for dizzying swing, empowering chains for stampede, fire impulse for executioner, rapid regeneration for resolving vigor, and molten weapons for momentum. Thanks.
Alright then let me just trade the plethora of unusable weapon skills for universally useable ones, that's something people keep forgetting when they bring up "but stam has more weapon skills", those are always limited to 20 morphs per build rather than class skills which can be used regardless of weapon choice.
And of those 20 morphs a good junk is useless.
Bow: whole skill line should be deleted
S&B: no viable damage skill or no CC, rest of the skills is trash
DW: 4 viable morphs spread across 3 skills
2h: only actual viable skill line, but only due to dizzying, momentum and execute.