colossalvoids wrote: »Well, if you're playing daily it's not the same. Especially when there's no new features you're looking forward to for years you just wait for more and more dlcs/xpac in hopes to finally have something of interest or use.
OutLaw_Nynx wrote: »You want drought? You want no real content for most of the year?
Go play Red Dead Online…
DLCs content is normally done after a few hours/days. Except harder achievements - so I wouldn't rate them like "real" addons.
This is from a persistent players pov; as a new player youre expecting hundreds of hours of content and can get the feeling of neverending, fast ordnance.
OutLaw_Nynx wrote: »You want drought? You want no real content for most of the year?
Go play Red Dead Online…
Well what will happen if they finish the map in a few years at this rate? They could bring out dlc involving the expansion to make it last 2 years.
Sooner or later ZOS will have to get back to making stand-alone DLCs or the quality of their writing will drop.
Does anyone else feel yearly expansions are a bit too fast? I love the constant new content but looking at other mmorpgs their expansions usually last 2 years. I'm sort of worried eso is going to run out of content/zones if it keeps up this fast rate of expansions? Not to mention it also makes eso more expensive than other mmorpg if you sub on top of buying an expansion every year(which costs as much as other mmorpg expansions do while those last 2 years).
DLCs content is normally done after a few hours/days. Except harder achievements - so I wouldn't rate them like "real" addons.
This is from a persistent players pov; as a new player youre expecting hundreds of hours of content and can get the feeling of neverending, fast ordnance.
Hmm maybe..I feel like there could be a lot more depth in the chapters though, bigger story, more dlc towns/areas. It feels they rush through the zone in my eyes.
phaneub17_ESO wrote: »If a yearly expansion fails it's only for that year, the next year's might recoup the difference... Murkmire, I'm looking at you!
SeaGtGruff wrote: »I haven't played any other MMORPGs and am not familiar with them, so can you explain what you mean by "their expansions usually last 2 years"? Is that how long it takes to play the content, or is that how often they come out with new content?
Does anyone else feel yearly expansions are a bit too fast? I love the constant new content but looking at other mmorpgs their expansions usually last 2 years. I'm sort of worried eso is going to run out of content/zones if it keeps up this fast rate of expansions? Not to mention it also makes eso more expensive than other mmorpg if you sub on top of buying an expansion every year(which costs as much as other mmorpg expansions do while those last 2 years).
SeaGtGruff wrote: »I haven't played any other MMORPGs and am not familiar with them, so can you explain what you mean by "their expansions usually last 2 years"? Is that how long it takes to play the content, or is that how often they come out with new content?
A WoW-AddOn typical comes with new levelcap, a new world to explore, filled with new factions to grind reputation for etc.
And during the months they release some raids, dungeons, even more factions and a narrative questline through all the content with a real final ending for the world.
What keeps players playing is the geargrind. You'd start in each xpac with green crap from quests and end up with absurdly powerlevels.
And in a the next xpac it begins anew.

Does anyone else feel yearly expansions are a bit too fast? I love the constant new content but looking at other mmorpgs their expansions usually last 2 years. I'm sort of worried eso is going to run out of content/zones if it keeps up this fast rate of expansions? Not to mention it also makes eso more expensive than other mmorpg if you sub on top of buying an expansion every year(which costs as much as other mmorpg expansions do while those last 2 years).
exeeter702 wrote: »Does anyone else feel yearly expansions are a bit too fast? I love the constant new content but looking at other mmorpgs their expansions usually last 2 years. I'm sort of worried eso is going to run out of content/zones if it keeps up this fast rate of expansions? Not to mention it also makes eso more expensive than other mmorpg if you sub on top of buying an expansion every year(which costs as much as other mmorpg expansions do while those last 2 years).
Your first failure is likening eso chapters to full expansions in other games such as wow or 14 which do operate on a bi annual release cadence.
Eso chapters, are FAR less involved and elaborate compared to the aforementioned expansion packs of those games.
With that being said, there is a burn out that comes with this type of content release style for eso, but it is far more nuanced of a discussion that goes into item and set bonus creep and a general situation where the available power options become unwieldy and difficult to balance. Mant people called this put years ago amd we are seeing on display today,l with zos either trying to hide the otherwise very obvious intentions to render older users obsolete or to try and implement more lateral power progression options for characters.
Another aspect of the issue is that there is a very easily identifiable problem formula where the more long term seasoned a player is in game, the less value they actually get out of a chapter release. And the cynic in me understands this to be by design, as catering to new players for which the game is a huge open slate of discovery of content, yeilds to most return in sales. The newer you are to this game, the more you become the target demographic.
But no, moderation is obviously an important thing to remember when indulging in mmos, but the chapter releases in eso are not comparable to traditional "expansions" of other games. You also have to consider the pricing format of eso compared to those games. Eso is not more expensive when you factor in the option sub, of which wow and 14 is sub required. The reason those games can get away with charging 40(ish) dollars for what is objectively more content is because their revenue stream is far less volatile and they can implement content patches throughout that two year time period.
Now, it gets tricky and not exactly easy to compare because if you are an eso plus subscriber you can spend your monthy stipend on dlc ownership but to keep it simple..
Do the math if you want. 2 year release cycle:
14 expansion($40) + 24 months × $13
Eso chapter ($40) x 2 + 4 dungeon dlc packs × $15 + 2 adventure zone dlc x $20
XIV = $352 per 2yrs
Eso = $180 per 2yrs
Eso(with sub) = $440 per 2 yrs
There is more to this obviously but just remeber eso isn't the same as those other mmos, for better or worse.
Does anyone else feel yearly expansions are a bit too fast? I love the constant new content but looking at other mmorpgs their expansions usually last 2 years. I'm sort of worried eso is going to run out of content/zones if it keeps up this fast rate of expansions? Not to mention it also makes eso more expensive than other mmorpg if you sub on top of buying an expansion every year(which costs as much as other mmorpg expansions do while those last 2 years).
I complete every new big chapter in 2-3 evenings despite of reading every dialog while questing, and do 100% about 1-2 weeks, so I would say It's not fast, It's almost often enough. If there was no events in between, then I would died from the content exhaustion.