Lughlongarm wrote: »This set has seen lots of abuse in PVP. The peak was exactly one year ago.
Solo PVE just got companions, so you should have 0 issues with sustain or with any kind of challenge for that matter.
https://youtube.com/watch?v=pj79XNkFTw8BalticBlues wrote: »Not only Overwhelming, most proc Magicka proc sets will be dead.
ZOS, HELLO? Which MagBuild can reach 6574??? I have NONE.
While STAM CAN reach this value with medium armor, MAG CANNOT.
So this change is a massive NERF TO MAG compared to STAM.
BalticBlues wrote: »Not only Overwhelming, most proc Magicka proc sets will be dead.
ZOS, HELLO? Which MagBuild can reach 6574??? I have NONE.
While STAM CAN reach this value with medium armor, MAG CANNOT.
So this change is a massive NERF TO MAG compared to STAM.
They need to stop treating mag damage and stam damage the same, they need to stop treating stam and mag the same.
Procs should scale like skills, take max resource and damage into account!
ResidentContrarian wrote: »Disagree.
You want them to buff a set that does damage, is aoe, can proc a status effect, and helps with sustain?
It's the posterboy for exactly what a proc set shouldn't be, when ZOS continuously hands out nerfs to keep balance with damage v. sustain.
It's better to not ask for a buff to things like that, because instead you might be surprised and find a nerf.
ResidentContrarian wrote: »Disagree.
You want them to buff a set that does damage, is aoe, can proc a status effect, and helps with sustain?
It's the posterboy for exactly what a proc set shouldn't be, when ZOS continuously hands out nerfs to keep balance with damage v. sustain.
It's better to not ask for a buff to things like that, because instead you might be surprised and find a nerf.
etchedpixels wrote: »ResidentContrarian wrote: »Disagree.
You want them to buff a set that does damage, is aoe, can proc a status effect, and helps with sustain?
It's the posterboy for exactly what a proc set shouldn't be, when ZOS continuously hands out nerfs to keep balance with damage v. sustain.
It's better to not ask for a buff to things like that, because instead you might be surprised and find a nerf.
To my mind it's actually a good example of what a proc set should be - it's weaker at stats than a pure stat set but trades that for a limited aoe and some effects that are attached to the player and anyone can get out of fairly easily. It's also a light set so currently about as useful as a chocolate teapot in PVP, and even if light armour got balanced a bit more you wouldn't want to be within 8m of a stam char spamming wrecking blow when in light gear.
the1andonlyskwex wrote: »ResidentContrarian wrote: »Disagree.
You want them to buff a set that does damage, is aoe, can proc a status effect, and helps with sustain?
It's the posterboy for exactly what a proc set shouldn't be, when ZOS continuously hands out nerfs to keep balance with damage v. sustain.
It's better to not ask for a buff to things like that, because instead you might be surprised and find a nerf.
While Overwhelming Surge can still technically proc a status effect, the proc chance was reduced from 10% to 1% last update, so that's not exactly a selling point anymore.
oscarovegren wrote: »the1andonlyskwex wrote: »ResidentContrarian wrote: »Disagree.
You want them to buff a set that does damage, is aoe, can proc a status effect, and helps with sustain?
It's the posterboy for exactly what a proc set shouldn't be, when ZOS continuously hands out nerfs to keep balance with damage v. sustain.
It's better to not ask for a buff to things like that, because instead you might be surprised and find a nerf.
While Overwhelming Surge can still technically proc a status effect, the proc chance was reduced from 10% to 1% last update, so that's not exactly a selling point anymore.
That´s false tho. It is direct AoE damage every tick, which is 5% at base (10% with destro and 21% with charged destro) for each tick and enemy
Fixed many issues where abilities, item sets, and passives that dealt damage had the incorrect chance to proc their respective Status Effects.
In most cases, this was a reduction from 10% to the value most appropriate to their attack type.
Agreed. Overwhelming Surge is decent enough as is that it can help add a little bit of flavor to a build, but it alone won't make a build. Which is what proc sets should be: little bits of flavor that can be sprinkled on a build. They won't outshine pure stat sets with the amount of raw damage they add. Nor will they be able to completely define a build. They'll just add a bit of personal touch to a build.
martijnlv40 wrote: »Agreed. Overwhelming Surge is decent enough as is that it can help add a little bit of flavor to a build, but it alone won't make a build. Which is what proc sets should be: little bits of flavor that can be sprinkled on a build. They won't outshine pure stat sets with the amount of raw damage they add. Nor will they be able to completely define a build. They'll just add a bit of personal touch to a build.
This opinion means that every proc set will always be weaker than stat sets, in every scenario. Which is fun if you just use a set for fun... it means that in every scenario that is even only slightly competitive, they're completely useless. Which I hope you don't want.
martijnlv40 wrote: »Agreed. Overwhelming Surge is decent enough as is that it can help add a little bit of flavor to a build, but it alone won't make a build. Which is what proc sets should be: little bits of flavor that can be sprinkled on a build. They won't outshine pure stat sets with the amount of raw damage they add. Nor will they be able to completely define a build. They'll just add a bit of personal touch to a build.
This opinion means that every proc set will always be weaker than stat sets, in every scenario. Which is fun if you just use a set for fun... it means that in every scenario that is even only slightly competitive, they're completely useless. Which I hope you don't want.
martijnlv40 wrote: »Agreed. Overwhelming Surge is decent enough as is that it can help add a little bit of flavor to a build, but it alone won't make a build. Which is what proc sets should be: little bits of flavor that can be sprinkled on a build. They won't outshine pure stat sets with the amount of raw damage they add. Nor will they be able to completely define a build. They'll just add a bit of personal touch to a build.
This opinion means that every proc set will always be weaker than stat sets, in every scenario. Which is fun if you just use a set for fun... it means that in every scenario that is even only slightly competitive, they're completely useless. Which I hope you don't want.
There is an unfortunate reality in MMOs that there will always exist a mathematically optimal option. And whatever that mathematical optimal option is will be the one the majority uses. My opinion is that when looking at stat sets versus proc-damage sets, the stat sets should be that mathematically optimal option.
That’s not to say proc sets should be useless. The difference between viable and optimal needs to be considered. My opinion is that proc-damage sets should be viable, while stat sets should be optimal. And by this I mean the difference between being able to run a trial vs topping the leaderboard in PVE. In PVP, it’s harder to define, but total damage/defense/healing potential should be higher through stats vs. procs. Proc sets in PVP should be used because they add something to a build, not because they offer the mathematically optimal option for damage or defense or healing.
I’m not saying procs shouldn’t be competitive, just that they shouldn’t be the mathematically optimal option.
overwhelminmg is one of the best sets for magplar pvp, is great damage, perfect 1-2-3 pieces bonus and it provides sustain on top of it.
It doesnt need a buff at all.
overwhelminmg is one of the best sets for magplar pvp, is great damage, perfect 1-2-3 pieces bonus and it provides sustain on top of it.
It doesnt need a buff at all.
The problem is that PVP isn't the place it is being nerfed, solo and small group PVE is. I have absolutely zero interest in PVP but the fact that the majority of proc sets are being reduced for most of my character by 50-60% in PVE is kind of a bummer. If they learned how to properly program and separated the 2 balancing acts by battle spirit then it would be fine. As it is unless you are trial group buffed then proc sets are worthless, if you are in a trial group they were already worthless, and in PVP since you can still get 3 or 4 damage effects in one GCD so they are still powerful in PVP. My alt in ashen grip and red mountain on the other hand was having fun with about 85 - 90% of the damage of using stat sets. That number is being reduced by about 50% or more now so the set went from being fun and usable to stupidly weak and worthless. As for the people saying but you get companions, call me when the stupid thing doesn't die to a group of 2 skeevers and maybe that will be a viable comment.
overwhelminmg is one of the best sets for magplar pvp, is great damage, perfect 1-2-3 pieces bonus and it provides sustain on top of it.
It doesnt need a buff at all.
The problem is that PVP isn't the place it is being nerfed, solo and small group PVE is. I have absolutely zero interest in PVP but the fact that the majority of proc sets are being reduced for most of my character by 50-60% in PVE is kind of a bummer. If they learned how to properly program and separated the 2 balancing acts by battle spirit then it would be fine. As it is unless you are trial group buffed then proc sets are worthless, if you are in a trial group they were already worthless, and in PVP since you can still get 3 or 4 damage effects in one GCD so they are still powerful in PVP. My alt in ashen grip and red mountain on the other hand was having fun with about 85 - 90% of the damage of using stat sets. That number is being reduced by about 50% or more now so the set went from being fun and usable to stupidly weak and worthless. As for the people saying but you get companions, call me when the stupid thing doesn't die to a group of 2 skeevers and maybe that will be a viable comment.
here we go again with "i run a meme unoptimized mediocre PvE build and want things changed instead of putting effort in making a decent build because eso lemma is play the way you want".
Run your build and be happy, dont come here asking for changes or balance when you are far from even having the basic understanding of the game to actually do useful suggestion. Overwhelming has his place, sets are situational, they are not designed to be used in every single combat scenario. If you are running the wrong sets in the wrong situations, is your fault.
here we go again with "i run a meme unoptimized mediocre PvE build and want things changed instead of putting effort in making a decent build because eso lemma is play the way you want".
Run your build and be happy, dont come here asking for changes or balance when you are far from even having the basic understanding of the game to actually do useful suggestion. Overwhelming has his place, sets are situational, they are not designed to be used in every single combat scenario. If you are running the wrong sets in the wrong situations, is your fault.
Here we go again with I stood in Crimson and died so all proc sets must die cuz I dont wanna learn how not to stand in red. Pvpeople love to hur dur get gud on pve'rs but want everything on their death recap nerfed into oblivion so they can make a crappy 1vx youtube video to a basic dubstep beat and feel good about something.