Sleevez340 wrote: »I'd like to ask, in hopes if there's something someone will send me an in-game msg. @Sleevez340 Pc, NA.
I was in cyrodiil this evening. In a keep that was no longer in my factions possession. There were 3 enemy on the ramparts that were looking out, about to jump I imagine. I opened with a flame clench to start a little game of "lol" the first was hit, thrown off. Broke free in the air, paused in the air and dodge rolled just off the wall. Flame clenched the second. Same thing thing, exact same time to break free, paused and dodge rolled in the air. (This all happened so fast) I hit the third with clench and much to my surprise. Same thing. Instant airborne breakfree and dodge roll in the air.
Now normally i would say lag and all that, but honestly cyrodiil wasn't that bad tonight. At least while I was there. So I'm curious if anyone else has seen anything like this I'm so jaded with some high end pvp players calling everyone a cheater that now im starting to wonder wtf is actually going on in high end pvp.
WrathOfInnos wrote: »It’s probably the new slippery CP. Automatic break free, instant and with no cost.
Soul_Demon wrote: »Sleevez340 wrote: »I'd like to ask, in hopes if there's something someone will send me an in-game msg. @Sleevez340 Pc, NA.
I was in cyrodiil this evening. In a keep that was no longer in my factions possession. There were 3 enemy on the ramparts that were looking out, about to jump I imagine. I opened with a flame clench to start a little game of "lol" the first was hit, thrown off. Broke free in the air, paused in the air and dodge rolled just off the wall. Flame clenched the second. Same thing thing, exact same time to break free, paused and dodge rolled in the air. (This all happened so fast) I hit the third with clench and much to my surprise. Same thing. Instant airborne breakfree and dodge roll in the air.
Now normally i would say lag and all that, but honestly cyrodiil wasn't that bad tonight. At least while I was there. So I'm curious if anyone else has seen anything like this I'm so jaded with some high end pvp players calling everyone a cheater that now im starting to wonder wtf is actually going on in high end pvp.
Seen similar stuff for a very long time. Oddest break frees and dodge rolls one could imagine.....for instance two very large groups of say 20 vs 20 very spread out- look around and randomly charge to a player in range with back to me, yet he dodge-rolls so charge doesn't hit- distance was not sufficient to have him warned of the incoming charge. This is the one where you start to think possibly he was just good at guessing and situational awareness, but with max effort put into trying to make is out of logical sequence or as random as possible seems to see there are still some players who dodge-roll from things before they are ever hit by them, regardless of distance or predictability of the skill you choose.
For quite a large number of times over the years really have never found a solution to this I did not remove the possibility of happening and then NOT see it happen out in cyro. Not sure how they do it really- and genuinely tried to make it impossible to predict or effect anything prior to it landing.....and yet the dodge roll out of it before it lands persists to this day.
THEDKEXPERIENCE wrote: »WrathOfInnos wrote: »It’s probably the new slippery CP. Automatic break free, instant and with no cost.
I love this ability.
THEDKEXPERIENCE wrote: »WrathOfInnos wrote: »It’s probably the new slippery CP. Automatic break free, instant and with no cost.
I love this ability.
How do you know if this ability or the free dodge roll ability have gone off. Is there a visual or sound clue?
THEDKEXPERIENCE wrote: »Soul_Demon wrote: »Sleevez340 wrote: »I'd like to ask, in hopes if there's something someone will send me an in-game msg. @Sleevez340 Pc, NA.
I was in cyrodiil this evening. In a keep that was no longer in my factions possession. There were 3 enemy on the ramparts that were looking out, about to jump I imagine. I opened with a flame clench to start a little game of "lol" the first was hit, thrown off. Broke free in the air, paused in the air and dodge rolled just off the wall. Flame clenched the second. Same thing thing, exact same time to break free, paused and dodge rolled in the air. (This all happened so fast) I hit the third with clench and much to my surprise. Same thing. Instant airborne breakfree and dodge roll in the air.
Now normally i would say lag and all that, but honestly cyrodiil wasn't that bad tonight. At least while I was there. So I'm curious if anyone else has seen anything like this I'm so jaded with some high end pvp players calling everyone a cheater that now im starting to wonder wtf is actually going on in high end pvp.
Seen similar stuff for a very long time. Oddest break frees and dodge rolls one could imagine.....for instance two very large groups of say 20 vs 20 very spread out- look around and randomly charge to a player in range with back to me, yet he dodge-rolls so charge doesn't hit- distance was not sufficient to have him warned of the incoming charge. This is the one where you start to think possibly he was just good at guessing and situational awareness, but with max effort put into trying to make is out of logical sequence or as random as possible seems to see there are still some players who dodge-roll from things before they are ever hit by them, regardless of distance or predictability of the skill you choose.
For quite a large number of times over the years really have never found a solution to this I did not remove the possibility of happening and then NOT see it happen out in cyro. Not sure how they do it really- and genuinely tried to make it impossible to predict or effect anything prior to it landing.....and yet the dodge roll out of it before it lands persists to this day.
Just throwing it out there but as a magplar main I’m certain that from the other side it probably looks like I’m cheating from time to time.
The biggest culprit isn’t that I can spam heals and shields, but rather that once every 45 seconds I mix in an immovable potion that also gives me health back. From the other person’s perspective it probably looks like I got a completely free health buff that is now causing their CC to not work.
I mean, that’s kind of what did happen, but I’m sure it looks mighty questionable from the other side. Add in “slippery” and the CP passive that allows cheap dodge rolls while you have a shield up and I’m certain an average player will be quite confused to the point where they may think I’m being shady.
There’s a ton of off meta weird stuff you can do now.
Soul_Demon wrote: »Sleevez340 wrote: »I'd like to ask, in hopes if there's something someone will send me an in-game msg. @Sleevez340 Pc, NA.
I was in cyrodiil this evening. In a keep that was no longer in my factions possession. There were 3 enemy on the ramparts that were looking out, about to jump I imagine. I opened with a flame clench to start a little game of "lol" the first was hit, thrown off. Broke free in the air, paused in the air and dodge rolled just off the wall. Flame clenched the second. Same thing thing, exact same time to break free, paused and dodge rolled in the air. (This all happened so fast) I hit the third with clench and much to my surprise. Same thing. Instant airborne breakfree and dodge roll in the air.
Now normally i would say lag and all that, but honestly cyrodiil wasn't that bad tonight. At least while I was there. So I'm curious if anyone else has seen anything like this I'm so jaded with some high end pvp players calling everyone a cheater that now im starting to wonder wtf is actually going on in high end pvp.
Seen similar stuff for a very long time. Oddest break frees and dodge rolls one could imagine.....for instance two very large groups of say 20 vs 20 very spread out- look around and randomly charge to a player in range with back to me, yet he dodge-rolls so charge doesn't hit- distance was not sufficient to have him warned of the incoming charge. This is the one where you start to think possibly he was just good at guessing and situational awareness, but with max effort put into trying to make is out of logical sequence or as random as possible seems to see there are still some players who dodge-roll from things before they are ever hit by them, regardless of distance or predictability of the skill you choose.
For quite a large number of times over the years really have never found a solution to this I did not remove the possibility of happening and then NOT see it happen out in cyro. Not sure how they do it really- and genuinely tried to make it impossible to predict or effect anything prior to it landing.....and yet the dodge roll out of it before it lands persists to this day.