Maintenance for the week of September 8:
• PC/Mac: No maintenance – September 8
• PC/Mac: EU megaserver for maintenance – September 9, 22:00 UTC (6:00PM EDT) - September 10, 16:00 UTC (12:00PM EDT) https://forums.elderscrollsonline.com/en/discussion/682784

Veteran Hard Mode Scalecaller Peak solo - All bosses - MagDK

PaddyVu
PaddyVu
✭✭✭✭
https://www.youtube.com/watch?v=q0E_UOWu_vU

Rinaerus the Rancid & Orzun the Foul-Smelling
+ Make sure to not let them stack or they will have heavy dot aura that will destroy anything (If u want them stack, u have to use Magma Armor and at 4s left u have to leave because aura will last around 3s after leaving the area.
+ Boss in the middle sometime will channel a big AoE, make sure to stay out it, sometime it will summon skeever and u have to interrupt it by using crushing shock or u can ignore it if u play heavy attack build, it also summon a big ice spike, this time u want to hide behind the big pillar that Orzun create.
+ Melee boss sometime will empower his hand, it will deal poison dmg, make sure to dodge it 2 times continuously every 3 stack poison or use mist form entire that time or u will be killed by dot. It also use heavy attack that u must dodge. From time to time boss will summon chasing AoE, now u must go to a moving spike, this spike will freeze u until u break free so when chasing AoE reach u, it auto break free from spike, this is the only way to survive this mech.
+ Make sure to kill both bosses at the same time or u will die to chasing AoE or big ice spike if one of them still survive.

Doylemish Ironheart
+ There are some sort of moving AoE on the ground, make sure to stay out of it or u will be killed in 1s. Boss have some heavy attack that u must dodge.
+ His basic attack will apply bleed, make sure to shield yourself. He will summon adds, kill them quick.
+ Every 20% a moving ball will attack u, make sure to kite and destroy it and dont let it drain u over 2s or u will be killed, u can use mist form to avoid snare from ball.

Matriarch Aldis
+ This boss has a slow animation of heavy attack, make sure to get out of it. Sometimes it will stomp, get out of it too. It also has a slow animation that create 3 shockwave, shield yourself when this happen, it deal huge damage. Sometime he will roar that fear u, make sure to break free immediately. If u are too far away from boss, it will jump on u, make sure to block or u will be stunned.
+ Every 10%, adds will spawn, make sure to kill it fast. This adds will summon geyser, make sure to jump at the last moment it trigger so u can avoid damage OR u can use mist form, stand inside that geyser so u will block most of the dmg and avoid being CC.
+ When boss at 10%, it will summon 3 adds, this time u want to drop your ultimate and burst the boss quickly.

Plague Concoctor Mortieu
+ Cheese time ! Run straight to the door and u can kill this boss easily, sometime a poison geyser will shoot at u, make sure to use protective scale or shield yourself to avoid it. Also at the last moment geyser done shooting, it will explode, deal 3x dmg, u better dodge it or use mist form or protective scale or u will be killed.
+ All mechanics are skipped if u cheese !

Zaan the Scalecaller
+ There are 3 things u have to be careful for this hardmode, first one is ball shooting a moving AoE, stay out of it. Second is when boss at 80%, poison from random direction will shoot AoE, it's better to stay close to the left or right, center is very big so it's impossible to dodge it in time. Third is shield charge, this attack has a desync on itself, u will be killed even u dodge it, sometimes dodge wont work, when this happen, use mist form to stay alive. Now for the fight:
+ Adds will spawn every 20%, kill it as soon as possible.
+ There are 3 ways to break free from inferno hold, first is use precognition ( best way ), second is use spike that Ice atronach drop, third is go to the geyser that Leimenids drop ( both of this will cost a player but if u solo, u can use it freely ).
+ Boss has attack that create a firewall, kite it around the room, if it stack 3-4 times, u will be killed depend on your wound.
+ Boss also has a small AoE attack, u can easily avoid this, but if u fail, u die.
+ At 80,60,40,20%, she will start a channel attack that deal frost damage, now 3 frozen simulacrum will spawn, kill it quickly, u have 10s to kill all 3, if u fail, u will be exploded for 999.999 damage. After killing all 3, boss will drop her shield, go to it and use synergy to protect u from poison or u can also use spike and geyser and moving AoE that ball shooting.
+ IMPORTANT !!! Below 20%, boss will channel attack again every 40s so u want to kill both adds during this time to avoid any extra dmg.

Build :
1 pc armor + undaunted unweaver + undaunted infiltrator + vMA + pale order ring. Except last boss is 1 pc spell crit. Lover mundus is recommended.
Edited by PaddyVu on 2 March 2021 09:52
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    I feel a nerf coming on for mdk and heavy attacks :*
  • linuxlady
    linuxlady
    ✭✭✭✭
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    theres no reason to nerf anything. Take away 3rd person view and most of what he's done would be undoable. Thought even with 3rd person view its something for sure.
  • AyaDark
    AyaDark
    ✭✭✭✭✭
    Really Good.

    My first try was like this (on not HM):
    (Had ultimate problems, so ultimate potions)
    https://youtu.be/-KPhFRIFsTQ

    With out ring i am not sure that i can kill all 3 statues, so I only do it in protective ultimate with tank on HM duo.

    But your HP is always full, it looks like the ring work really well.
    Like some magick ! Is this ring heal such good ????

    May be i need to farm it too, but i am a little lazy.

    Even if people say about HA cheat the reality is it can be passed by on stamina or LA MAG build to, but such builds have a lot of sustain - any self sustain builds can do.

    HA is a good self sustain build. But with out mana or stam regen with 2k+ in stats :)

    But the ring is a real deal.

    Now i finnaly decide to farm it :)

    Was to lazy before.

    How do it work with vampire healing cloud by the way?
    Edited by AyaDark on 2 March 2021 08:22
  • ccfeeling
    ccfeeling
    ✭✭✭✭✭
    ✭✭
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    Nah , ZOS should nerf Paddy :D

    He play so good ! I believe most of us cannot do it even we run the same setup .
  • AyaDark
    AyaDark
    ✭✭✭✭✭
    By theway, why do not you like Inphelible aether ?

    More crit, 5% minor slayer + shure debuff on target and only lose 800 add to HA in exchange.

    But yes it is not as good in PVP, but in pve it is not as bad.

    Or you like this double fire and blue animation on cast too ?

    I play it a lot becouse of it :) It looks really good.

    In next patch becouse of changes in prebuff sets, on dummy we can lose some dps becouse of sets prebuff changes. But in real fight all be just the same.

    But it is always bad to lose dummy DPS, have not got to much of it :blush:
    Edited by AyaDark on 2 March 2021 08:40
  • NoSoup
    NoSoup
    ✭✭✭✭✭
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    Nahhh, Paddy is just exceptonal at this stuff, only a handfull of players could match him doing this content.
    Formally SirDopey, lost forum account during the great reset.....
  • Vanya
    Vanya
    ✭✭✭✭✭
    Extraordinary Solo Feat Accoplishment Original Poster. I yet have to watch, Praise by Leki and Auri-El thou shalt be. Well done. I will never go beyond Normal group dungeon on my Sorcerer. For me right now Vanilla Normal group dungeon is absolute limit or arena, I lack cp,level,gear,expience,proper armor sets not i m ready for anything higher. dLC dungeons are much difficult or longer and complex encounters.Even right now it can feel frustrated however I am not surprised because these instances,mechanics are created for well co-oordinated team group so being unsuccessful solo should be common occurrence. Tis already incredible certain classes or players can even finish it.
    Edited by Vanya on 2 March 2021 09:46
  • Scardan
    Scardan
    ✭✭✭✭✭
    linuxlady wrote: »
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    theres no reason to nerf anything. Take away 3rd person view and most of what he's done would be undoable. Thought even with 3rd person view its something for sure.

    Nerf third person view. It is OP.
    Let's be extremely precise in our use of terms.
  • LalMirchi
    LalMirchi
    ✭✭✭✭✭
    ✭✭
    Awesome. Good work! :)
  • Sun7dance
    Sun7dance
    ✭✭✭✭✭
    ✭✭✭✭
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    Heavy attacks on themselves aren't the problem.
    The two undaunted sets are buggy and that's the reason why this build is such incredible strong (even in PvP!).
    You get the two 5p. bonuses (and the maelstrom bonus as well) on each of the three ticks from every lightning heavy attack.
    That's just way too strong, especially on a mag dk with molten armaments!

    But congratulations of course, because apart from the build, you always have to move very well here!



    PS5|EU
  • Hotdog_23
    Hotdog_23
    ✭✭✭✭✭
    ✭✭
    Awesome work, thanks again for sharing.

    Again really wish flame and ice where channeled attacks like lightning.

    Stay safe and have fun :)

  • Grandchamp1989
    Grandchamp1989
    ✭✭✭✭✭
    ✭✭✭
    at 14 seconds - Sure that aint broken XDDDD

    Got the ogres TOGETHER - when they should be apart while standing in a giant AOE and can't get below 90% health XD
  • Grandchamp1989
    Grandchamp1989
    ✭✭✭✭✭
    ✭✭✭
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    The only thing that's broken is that "Ring of the Pale Order"
    None of this was possible before it showed up to this extend.

    Now people are getting flawless Arena runs left, right and center, and soloing pretty much everything because they don't have to use up their ressources on healing. It's like having a healer with you 24/7 and it's a 1 piece....
    Edited by Grandchamp1989 on 2 March 2021 11:32
  • Odovacar
    Odovacar
    ✭✭✭✭✭
    ✭✭
    As always OP, Bravo! You're very high willed and high skilled!!!!
  • BazOfWar
    BazOfWar
    ✭✭✭✭
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    The only thing that's broken is that "Ring of the Pale Order"
    None of this was possible before it showed up to this extend.

    Now people are getting flawless Arena runs left, right and center, and soloing pretty much everything because they don't have to use up their ressources on healing. It's like having a healer with you 24/7 and it's a 1 piece....

    Not broken because it is intended, pretty sure zos introduced this ring for the simple reason that so many people are choosing to solo and enjoy soloing.

    Same reason they are introducing companions.
  • Grandchamp1989
    Grandchamp1989
    ✭✭✭✭✭
    ✭✭✭
    BazOfWar wrote: »
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    The only thing that's broken is that "Ring of the Pale Order"
    None of this was possible before it showed up to this extend.

    Now people are getting flawless Arena runs left, right and center, and soloing pretty much everything because they don't have to use up their ressources on healing. It's like having a healer with you 24/7 and it's a 1 piece....

    Not broken because it is intended, pretty sure zos introduced this ring for the simple reason that so many people are choosing to solo and enjoy soloing.

    Same reason they are introducing companions.

    It's pretty wild, we got a ring to auto heal for us. We got armor pieces to auto damage for us and soon we'll have AI to help in combat.

    Soon the game is gonna be able to play itself - we can log in, like mobile games, every 3 hours to see how our dungeon run is progressing XD
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    linuxlady wrote: »
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    theres no reason to nerf anything. Take away 3rd person view and most of what he's done would be undoable. Thought even with 3rd person view its something for sure.

    I can't tell if that is meant to be funny. You dont actually play in first person during combat, do you? Not gonna lie, I did for about 9 months after launch... :neutral:

    To the OP: Nice job. Very impressive.
  • JanTanhide
    JanTanhide
    ✭✭✭✭✭
    Nicely done!
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
    ✭✭✭✭✭
    Watching the ogre bosses is like watching a low HP tank out survive his group :3
    HA-Caldrops-Entropy-Heal -> It's long and boring, but kudos I suppose :p
  • Mettaricana
    Mettaricana
    ✭✭✭✭✭
    ✭✭✭
    Pale order nuking imminent...
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    For anyone above that made a snarky comment about the RotPO, ill give you 500k if you can post a video doing what OP did. Use whatever gear you want. My gold is safe.

    It's amazing how when someone posts a truly impressive thing like this, that people will try to invalidate their efforts, rather than just saying, nice job!



  • Shantu
    Shantu
    ✭✭✭✭✭
    ✭✭
    I really enjoy these HA builds. I run a somewhat similar build on my MagSorc using Undaunted Infiltrator, Infallible Aether, MA lightning staff, and Maw of Infernal monster. While I'll never come close to Paddy's skill, it's a totally different play style that's a ton of fun. It's a shame ZOS doesn't offer more support in terms of gear and skill options for this kind of build.

    Awesome job Paddy!!
  • Casul
    Casul
    ✭✭✭✭✭
    For anyone above that made a snarky comment about the RotPO, ill give you 500k if you can post a video doing what OP did. Use whatever gear you want. My gold is safe.

    It's amazing how when someone posts a truly impressive thing like this, that people will try to invalidate their efforts, rather than just saying, nice job!



    I think its less that its unimpressive, and more that the ring is absolutely busted. Regardless of the ring existing this is a perfect example of skilled gameplay. No one is doubting that.
    PvP needs more love.
  • aetherial_heavenn
    aetherial_heavenn
    ✭✭✭✭✭
    Well, Pale Order Ring or not, this is impressive.

    I still haven't got hardmode even trying with 4 experienced players including trials healer who buff/deuffs as well as heals, a good tank to keep the crap off us, and 2 damage dealers pulling 60k plus each. ( When I last tried, 18 months or so ago, that was pretty good!)

    Gratz Paddy on an exhibition of skillful play and optimal use of what's available in game gear/skill wise.
    Quoted for truth
    "In my experience, the elite ones have not been very toxic, and the toxic ones not very elite." WrathOfInnos
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    Well done. Clever use of build and mechanics. Points for persistence, as I'm sure this still took a while.

    OP put way more thought into this than just throwing on Pale Order and calling it a day. He's literally using everything the game provides and a build that is tailored to this kind of achievement.

    Regarding build, it's not even Pale Order that's the 'broken' part here, though. The two undaunted sets, one of which should provide next to nothing on Mag (5th pc bonus only) and the two combined that should add all of ~3200 to a LA/HA somehow translating into 20k ticks, even with vMA/CP/and DK buff still doesn't add up to me.

    Then again, you'll have 5k-10k tooltips on half a dozen other skills that end up translating into 100k in some cases.

    I've never seen anyone actually break down the math on the various HA builds. It just still seems very counterintuitive. Not doubting that the build works, just doubting ZoS has some of the math right on their end, and maybe it shouldn't?

    It would be nice if some of the resulting math was a bit more transparent than it currently is.

    Any way it goes, still very impressive!
    linuxlady wrote: »
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    theres no reason to nerf anything. Take away 3rd person view and most of what he's done would be undoable. Thought even with 3rd person view its something for sure.

    I can't tell if that is meant to be funny. You dont actually play in first person during combat, do you? Not gonna lie, I did for about 9 months after launch... :neutral:

    To the OP: Nice job. Very impressive.
    @Oreyn_Bearclaw I did until about VR12, I think...then I went into Cyrodiil. I think all the 4 man stuff actually made me more situationally aware. You really had to know where stuff was and figure out your character space to stay out of it.

    Once you go 3rd person, you can never go back. It's not like the game doesn't screw you enough even in third person with fringe AoE and half a dozen other things that don't register right server side, no matter how far "out of it" you are.

    Take away 3rd person view and you'd likely lose half the playerbase overnight, plus you'd have to make sure your server side responses and telegraphs were actually accurate. We all know that's not happening anytime soon.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    AyaDark wrote: »
    By theway, why do not you like Inphelible aether ?

    More crit, 5% minor slayer + shure debuff on target and only lose 800 add to HA in exchange.

    But yes it is not as good in PVP, but in pve it is not as bad.

    Or you like this double fire and blue animation on cast too ?

    I play it a lot becouse of it :) It looks really good.

    In next patch becouse of changes in prebuff sets, on dummy we can lose some dps becouse of sets prebuff changes. But in real fight all be just the same.

    But it is always bad to lose dummy DPS, have not got to much of it :blush:
    @AyaDark He's already getting Minor Vulnerability from all the shock damage, and likely a charged stave. The only bonus would be the 5% from Slayer.

    The guaranteed from Unweaver, coupling nicely with the debuff and snare from Caltrops is probably worth more.
    BazOfWar wrote: »
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    The only thing that's broken is that "Ring of the Pale Order"
    None of this was possible before it showed up to this extend.

    Now people are getting flawless Arena runs left, right and center, and soloing pretty much everything because they don't have to use up their ressources on healing. It's like having a healer with you 24/7 and it's a 1 piece....

    Not broken because it is intended, pretty sure zos introduced this ring for the simple reason that so many people are choosing to solo and enjoy soloing.

    Same reason they are introducing companions.

    It's pretty wild, we got a ring to auto heal for us. We got armor pieces to auto damage for us and soon we'll have AI to help in combat.

    Soon the game is gonna be able to play itself - we can log in, like mobile games, every 3 hours to see how our dungeon run is progressing XD
    @Grandchamp1989 the ring by itself does nothing. You still have to produce the damage to get the heals.

    @BazOfWar I'll take it a step further. I'm pretty convinced that vVH was built around Pale Order and False God's/VO. It can be done without them, but it's night and day.

    There's still insane player skill here. I cringe at how close he's able to hug those ground AoE's without getting caught in them until he wants to.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Banana
    Banana
    ✭✭✭✭✭
    ✭✭✭✭✭
    For anyone above that made a snarky comment about the RotPO, ill give you 500k if you can post a video doing what OP did. Use whatever gear you want. My gold is safe.

    It's amazing how when someone posts a truly impressive thing like this, that people will try to invalidate their efforts, rather than just saying, nice job!



    Yep. No way I could do that.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well done. Clever use of build and mechanics. Points for persistence, as I'm sure this still took a while.

    OP put way more thought into this than just throwing on Pale Order and calling it a day. He's literally using everything the game provides and a build that is tailored to this kind of achievement.

    Regarding build, it's not even Pale Order that's the 'broken' part here, though. The two undaunted sets, one of which should provide next to nothing on Mag (5th pc bonus only) and the two combined that should add all of ~3200 to a LA/HA somehow translating into 20k ticks, even with vMA/CP/and DK buff still doesn't add up to me.

    Then again, you'll have 5k-10k tooltips on half a dozen other skills that end up translating into 100k in some cases.

    I've never seen anyone actually break down the math on the various HA builds. It just still seems very counterintuitive. Not doubting that the build works, just doubting ZoS has some of the math right on their end, and maybe it shouldn't?

    It would be nice if some of the resulting math was a bit more transparent than it currently is.

    Any way it goes, still very impressive!
    linuxlady wrote: »
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    theres no reason to nerf anything. Take away 3rd person view and most of what he's done would be undoable. Thought even with 3rd person view its something for sure.

    I can't tell if that is meant to be funny. You dont actually play in first person during combat, do you? Not gonna lie, I did for about 9 months after launch... :neutral:

    To the OP: Nice job. Very impressive.
    @Oreyn_Bearclaw I did until about VR12, I think...then I went into Cyrodiil. I think all the 4 man stuff actually made me more situationally aware. You really had to know where stuff was and figure out your character space to stay out of it.

    Once you go 3rd person, you can never go back. It's not like the game doesn't screw you enough even in third person with fringe AoE and half a dozen other things that don't register right server side, no matter how far "out of it" you are.

    Take away 3rd person view and you'd likely lose half the playerbase overnight, plus you'd have to make sure your server side responses and telegraphs were actually accurate. We all know that's not happening anytime soon.

    I made it well into the VR ranks myself. But yeah, once you switch, you dont go back. It was PVP that made me go third person. I always played ES titles in first person, so that's how I started.
  • linuxlady
    linuxlady
    ✭✭✭✭
    linuxlady wrote: »
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    theres no reason to nerf anything. Take away 3rd person view and most of what he's done would be undoable. Thought even with 3rd person view its something for sure.

    I can't tell if that is meant to be funny. You dont actually play in first person during combat, do you? Not gonna lie, I did for about 9 months after launch... :neutral:

    To the OP: Nice job. Very impressive.

    I always play first person
  • CrashTest
    CrashTest
    ✭✭✭✭✭
    Banana wrote: »
    I feel a nerf coming on for mdk and heavy attacks :*

    The only thing that's broken is that "Ring of the Pale Order"
    None of this was possible before it showed up to this extend.

    Now people are getting flawless Arena runs left, right and center, and soloing pretty much everything because they don't have to use up their ressources on healing. It's like having a healer with you 24/7 and it's a 1 piece....

    vSCP and other vDLCs were solo'd years ago before PO when CP was about 600. PO isn't broken. OP just makes this look easy, but it's really not.

    Not many players can actually do this. Use OP's exact build, and try it if you think you can. Or use PO and your preferred build.

    PO is great, but it doesn't magically make you better or replace a healer for everything. I've seen so many always-dead PO users in dungeons and trials and I wonder if it's bc misconceptions like this.
Sign In or Register to comment.