SOLDIER_1stClass wrote: »Thieves Oasis doesn't have the Thieves Den or Outlaw Refuge aesthetic or ambiance.
Maybe the upcoming ruin houses would suit your fancy? The Ayleid ruin one is a textbook example of a bandit hideout. Just add some planks and walkways.
Yeah! I got it because I love Hew's Bane and Yokudan architecture but that house really isn't too Thief-like.NotaDaedraWorshipper wrote: »I've wished for one for years. I was briefly excited for Thieves Oasis only to be disappointed seeing it. It's nice, but it isn't what I was hoping for.
We need things like cisterns, sewers, ruins, caves, forgotten basements, hidden alleys etc, near or in cities.
1. They did a 'hidden' door (or not-so-hidden-fireplace-door) in Bastion, and since the Thieves Den hidden door already exists, they could just copy-paste that! So I think this would be relatively simple.SOLDIER_1stClass wrote: »1. Allow it to have The Thieves Den Hidden Door
2. Allow atleast one other secret entrance/ exit
3. Allow Shadowy Supplier to be in home as well as Pirharri the smuggler that guilds or friends can use
4. Fence house guest
5. Can we have weapon furniture. Doesn't have to be usable just fixed weapon displays
6. A caged bank that's opens and closes for stolen loot.