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Mayhem and BG - results.

Nick_Balza
Nick_Balza
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To be honest, BG have never been better.
I am talking about the part, what players were doing and condition of any combat situation I've witnessed.
During Mayhem:
Final score usually 400/400/500. I've witnessed few draws 400\400\400 (very solid against usual relic runs with scores 100/500/0). Same about chaosball and land grabs. Deathmatch became something impressive: many healers in solo teams, coordination, helping each other. Taking teammates out from tough situations.
Everyone cares about objectives and doing their best for victory. Cheesy proc builds and immortal warden tanks/doggies are not that big deal when they are facing a team and getting slaughtered in 1 vs 2\3\4 confrontation.

I understand that we are getting back to dull weekdays but I think that adding some rare rewards, which can be obtained on Battlegrounds only could really help to make everyday Battlegounds better. For instance:
- Pieces of mount
- Motif chapters
- Furnishing

So... How was your Mayhem?

GM of small social/casual guild Bar Indoril Nalivayka
PC - EU. @NickBalza
Nick Balza - Magicka Nightblade
John Skellan - Stamina Nightblade (Vampire/Crafter/Bowtard)
Roland Maybelline - Stamina Templar
Willow The Firestarter - Magicka DK
Alexander Veidt - Stamina Necromancer
Chris Maxwell - Magicka Necromancer (Healer)
Genevieve Diedonne - Stamina Sorc
The Beckett - Stamina DK/Werewolf
Mira Giovanni - Magicka Nightblade (Healer\Tank)

  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Fun, though in BGs I pretty much got nothing but teams made of the best players. I did want to see more noobs lol
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Nick_Balza
    Nick_Balza
    ✭✭✭
    I am noob and enjoying playing with noobs :>
    GM of small social/casual guild Bar Indoril Nalivayka
    PC - EU. @NickBalza
    Nick Balza - Magicka Nightblade
    John Skellan - Stamina Nightblade (Vampire/Crafter/Bowtard)
    Roland Maybelline - Stamina Templar
    Willow The Firestarter - Magicka DK
    Alexander Veidt - Stamina Necromancer
    Chris Maxwell - Magicka Necromancer (Healer)
    Genevieve Diedonne - Stamina Sorc
    The Beckett - Stamina DK/Werewolf
    Mira Giovanni - Magicka Nightblade (Healer\Tank)

  • wheresbes
    wheresbes
    ✭✭✭✭
    I tried BGs because of the event and I was clueless about what I had to do.
    Which relic?! Where is it? How do I pick it up??!! Thick Nord, I am.
    *but*
    I really wanted the achievement, so I decided to git gud decent.
    (Yes, I picked up the relic eventually...). I mostly tried to be helpful to my teammates, especially when someone showed they cared/knew their s##t, so I was escorting them, killing those that tried to put them down and spamming rapids.

    I'm done for now, but after I'll watch some instructional videos eheh, I'll do them from time to time!
  • WabanakiWarrior
    WabanakiWarrior
    ✭✭✭
    Nick_Balza wrote: »
    To be honest, BG have never been better.
    I am talking about the part, what players were doing and condition of any combat situation I've witnessed.
    During Mayhem:
    Final score usually 400/400/500. I've witnessed few draws 400\400\400 (very solid against usual relic runs with scores 100/500/0). Same about chaosball and land grabs. Deathmatch became something impressive: many healers in solo teams, coordination, helping each other. Taking teammates out from tough situations.
    Everyone cares about objectives and doing their best for victory. Cheesy proc builds and immortal warden tanks/doggies are not that big deal when they are facing a team and getting slaughtered in 1 vs 2\3\4 confrontation.

    I understand that we are getting back to dull weekdays but I think that adding some rare rewards, which can be obtained on Battlegrounds only could really help to make everyday Battlegounds better. For instance:
    - Pieces of mount
    - Motif chapters
    - Furnishing

    So... How was your Mayhem?

    Absolutely man! I noticed the same thing. Maybe it was because the increased AP, but people were actually playing to win and not just taking the L so they can pretend every match is deathmatch. Made for some close matches and actually enjoyable battles. Wish MYM didn't have to end tbh. Now its back to carrying teams on my back while they're off thirst killing randos
    PS4 NA
    Grand Master Crafter, PVP, Housing nerd
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