Maintenance for the week of November 25:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

Crafting Idea

Maarek
Maarek
I see a lot of people wanting something done a little more with crafting, especially with the traits, and the hording of gear until they can research it being a drain on their bank/alts.

I had the idea, that traits could operate a little different, maybe more efficient, and in phases. Instead of waiting to research an item to learn that trait, why not make it a 2 phase approach?

1st phase - I have an item with a trait on it - I deconstruct the item, and if I receive the associated trait gemstone, I learn phase 1 for the trait, meaning it is now researchable for me.

Phase 2 - Once a trait is researchable, i.e. you learned it through deconstruction, and received the associated gem, then you are able to research it as normal without having said piece of gear. So research is unchanged, and you still have to wait on a timer while you research each trait.

This clears a lot of bank space for those of us holding onto equipment to research later on. It also makes it a little harder to research traits - You may deconstruct 1 item, and get the associated gem and ability to research said item, or you may have to deconstruct 10. It depends on how lucky you are. And finally, it still takes that same amount of actual research time for each individual trait, but we don't need to carry around the extra gear anymore...

Anyways, I figure most of the changes for something like this should be fairly minor, as you're not creating a whole new system, just storing really a player flag that notes that I have a trait available for research because I deconstructed and found the applicable trait.

Just an idea I thought I would throw out there...
  • doggie
    doggie
    ✭✭✭
    It's a soft cap on how many crafts you can research at the same time. I think it works ok, you want to research 3 crafts? then you'll have to micromanage it. Only thing I would like to see is that we can hide items from deconstructing.

    I hope they make dropped armor rarer in the future so there will be more trading to get the traits to research.

    I also hope they add more traits to research, but perhaps not doubling the time from 32 days. 32 days should be max I think, or else it gets silly if they add 5 new traits.
Sign In or Register to comment.