MrTrenbolone wrote: »The current map is made for 1500vs1500vs1500.
Now, after 6 years of continues downgrades, Cyrodiil is 150vs150vs150.
You effectively reduced the player cap by an impressive 90%.
The map of Cyrodiil should be decreased by 90% too.
LightYagami wrote: »The size is fine but developers may add something in empty spaces...
That said, they don't need to make the whole map full of five hundred copy-and-pasted keeps / outposts / towns, but slightly add something like mini capturing points, secret flaking tunnels, mount acceleration stations, etc.