alterfenixeb17_ESO wrote: »A few comments
demerdecanswrath wrote: »alterfenixeb17_ESO wrote: »A few comments
This is great, and actually very insightful. Lots could be said about most games surrounding this event, this is just wishful thinking.
ZoS lacking Mac support so hard I'm hallucinating.
alterfenixeb17_ESO wrote: »Actually sorry if I did sound too harsh about it. Truth is we have no idea for real what to expect from those ARM based Macs.
not oversight nor NDA but rather everyone is rather waiting to see where does it go with those CPU's. Truth being told is that in general developer community is at this point uncertain of many things still and that is not just limited to TESO and ZoS.demerdecanswrath wrote: »alterfenixeb17_ESO wrote: »Actually sorry if I did sound too harsh about it. Truth is we have no idea for real what to expect from those ARM based Macs.
You didn't sound harsh at all! I completely agree with your thinking.
I just literally still cannot fathom how such a massive franchise's active branch is so embarrassingly underdeveloped. I'm thinking it must involve an NDA, because Apple is notorious for them and they suck corporate resources like black holes. I refuse to believe this is simply administrative oversight on ZoS' end. Anyone in there with some dignity those 2-3 years would stop treating the Mac client like the distant car crash that it is.
alterfenixeb17_ESO wrote: »For consoles their politics are clear however in case on PC it is evolving. Truth being told about MS that company for most of the time (and for a good reason btw) saw threat in Linux systems however they at the same time (and same management) always supported this way or another Macs really. Also even MS politics regarding Linux is heavily evolving currently with Microsoft itself porting their apps to it step by step as such need arises.
When it comes to porting current Mac client to ARM based Mac this may not be as challenging as it may seem. API does not change and the biggest challenge would probably be ensuring performance is same or better than client for x64 based Macs.
Well this part actually is already official. Bootcamp is not to be supported and MS is not right now planning Windows for Apple CPU's. The only possibility to run Windows on Mac is going to be through some virtualization software such as VirtualBox or Parallels Desktop. And even that may require Rosetta 2 (see history of Rosetta in MacOS X to see why this may not be a solution at all in the end).I don't think it will mean a better ESO on Mac, though. I don't expect ESO on Macs to be a thing in the long run, but I expect a ARM Windows on Bootcamp + Apple ARM + ESO to be very viable in a couple of years.alterfenixeb17_ESO wrote: »For consoles their politics are clear however in case on PC it is evolving. Truth being told about MS that company for most of the time (and for a good reason btw) saw threat in Linux systems however they at the same time (and same management) always supported this way or another Macs really. Also even MS politics regarding Linux is heavily evolving currently with Microsoft itself porting their apps to it step by step as such need arises.
When it comes to porting current Mac client to ARM based Mac this may not be as challenging as it may seem. API does not change and the biggest challenge would probably be ensuring performance is same or better than client for x64 based Macs.
alterfenixeb17_ESO wrote: »Well this part actually is already official. Bootcamp is not to be supported and MS is not right now planning Windows for Apple CPU's. The only possibility to run Windows on Mac is going to be through some virtualization software such as VirtualBox or Parallels Desktop. And even that may require Rosetta 2 (see history of Rosetta in MacOS X to see why this may not be a solution at all in the end).I don't think it will mean a better ESO on Mac, though. I don't expect ESO on Macs to be a thing in the long run, but I expect a ARM Windows on Bootcamp + Apple ARM + ESO to be very viable in a couple of years.alterfenixeb17_ESO wrote: »For consoles their politics are clear however in case on PC it is evolving. Truth being told about MS that company for most of the time (and for a good reason btw) saw threat in Linux systems however they at the same time (and same management) always supported this way or another Macs really. Also even MS politics regarding Linux is heavily evolving currently with Microsoft itself porting their apps to it step by step as such need arises.
When it comes to porting current Mac client to ARM based Mac this may not be as challenging as it may seem. API does not change and the biggest challenge would probably be ensuring performance is same or better than client for x64 based Macs.
As for MS strategy for gaming this is why I made this reference to Linux. A few years ago MS strategy towards it was also very clear and now we have SQL Server for Linux, .Net for Linux, Office web apps are working with Linux as well as with other systems, VS supporting also Linux development. And on top of that there is WSL (so actual Linux incorporated in Windows). Even if company politics is right now the way it is it does not mean that it will be same even year from now. Especially towards Macs - platform that MS never saw as real competition to Windows in any aspect.
alterfenixeb17_ESO wrote: »Well then here is that thing. MS has little reason to release Windows dedicated for Macs and Apple's politics on this matter are also clear - then only supported system is macOS and no other system is going to be supported. Bootcamp is being removed with Macs introduced probably later this year or some time Q1 2021. So for that reason if you want to play with Windows then according to both MS and Apple you should buy PC instead.
About forgetting - Apple also forgot about all people still relying on PPC apps when they removed Rosetta relatively shortly after introducing Intel Macs - company sadly has a long history of forgetting such things and this year's announcement about Bootcamp going to be removed completely from new Macs seem to be sound with Apple's history sadly.
As for TESO on ARM Macs this Is still to be seen I guess. As I already said pretty much no company (with an exception of MS) has so far announced any plans for it which ofc does not mean they are not evaluating it. It is just that nobody really knows what to expect from this move sadly.
And one more thing. Even if there is a Bootcamp on ARM Macs then keep in mind that those Windows apps will not run most likely anyway. MS would have to provide translation layer between x64 and ARM which they don't btw - Rosetta 2 as far as we know is fully software based solution and therefore will work only with Mac apps. Also for ARM based Windows they have so far solution fat binary or dedicated set of binaries instead which means it is up to every particular developer if they want to really support it.
What I was trying to say is that once ARM Macs hit the shelves and start to gain a lot of market share, most of those things might change. It will definitely be a multi-year thing. Right now it is not worth it for both companies to invest in this, but it might be soon.
Within next (I believe) 2 years every new Mac is supposed to be ARM. That means this is ofc still years ahead but probably less than 5 really. Also about this investment it depends a lot on how much changes will be required and second things is it may be that most stuff will be about MoltenVK (which already runs with those ARM devices controlled by Darwin). For all we can tell at this point (considering not many people really worked with those Macs as of yet) it may not be that big investment after all.Gattopardo wrote: »What I was trying to say is that once ARM Macs hit the shelves and start to gain a lot of market share, most of those things might change. It will definitely be a multi-year thing. Right now it is not worth it for both companies to invest in this, but it might be soon.
I mean sure that could happen, but that is probably years into the future, and considering how ESO is going ("cashcow") I don't really see them investing more money into it than now in the foreseeable future especially for the low percentage of players that are on mac, they rather stop supporting the mac client and tell us to go to Stadia if that is still around