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Why no global cooldown for procs?

silky_soft
silky_soft
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Each skill can do multiple checks when you wear multiple proc sets. Whether it's buffs, debuffs or damage and healing. Even all of them combined. Seems like a run away train.

Here's some dumb math. 3 proc sets 3 calculations. 1 proc set 1 calculation.

@ZOS_GinaBruno Why not 10s global cooldown for all proc sets? Weapon enchant and poisons don't share this.

Remove all your other tests and compare 10s, 15s, 20s global proc cooldown. Don't need a whole week to test. Just do Friday, Saturday and Sunday.

Even here's something crazy, a new mechanic that blanks out the bonus when more then 1 proc set is equipped.
Here $15, goat mount please. Not gambling or paying 45 : lol :
20% base speed for high ping players.
Streak moves you faster then speed cap.
They should of made 4v4v4v4 instead of 8v8.
  • Lapin_Logic
    Lapin_Logic
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    silky_soft wrote: »
    Each skill can do multiple checks when you wear multiple proc sets. Whether it's buffs, debuffs or damage and healing. Even all of them combined. Seems like a run away train.

    Here's some dumb math. 3 proc sets 3 calculations. 1 proc set 1 calculation.

    @ZOS_GinaBruno Why not 10s global cooldown for all proc sets? Weapon enchant and poisons don't share this.

    Remove all your other tests and compare 10s, 15s, 20s global proc cooldown. Don't need a whole week to test. Just do Friday, Saturday and Sunday.

    Even here's something crazy, a new mechanic that blanks out the bonus when more then 1 proc set is equipped.


    Had a similar idea over here
    https://forums.elderscrollsonline.com/en/discussion/comment/6991014
  • silky_soft
    silky_soft
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    Need to reduce calculations on the server back to minimum without adding anything more. Limiting them like you said just use the same system as mythic items.
    Here $15, goat mount please. Not gambling or paying 45 : lol :
    20% base speed for high ping players.
    Streak moves you faster then speed cap.
    They should of made 4v4v4v4 instead of 8v8.
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