Waffennacht wrote: »But how many procs is too many? Is 1 ok? I was running warden with 1; I feel thats cool, especially with no execute or real spammable....
But I got another thats running practically nothing but
The sad thing is the other BG quee would be pretty empty. Most of the people that played the game for the combat mechanics have left to find greener pastures.
It's a simple cash grab because you can't come up with stuff like this.
No. In fact I made it a point to address this in my OP:IAmIcehouse wrote: »This is just a "nerf proc sets" thread-- do you really think "set based matchmaking" would ever be a thing?
Any set that does direct damage or damage over time above and beyond/outside that done by the skills you use. So no and no. Those sets simply add damage to your tooltip — it's up to you to use it effectively.How would you even determine what's a proc set? Is clever alch a proc set? Briarheart? Any damn monster set?
Sure, why not. Causing damage because you just got damaged? That adds nothing positive to the game for me. Remember: I said "Personally" and "For my purposes." I am merely stating my opinion, and I also acknowledged that ZOS will completely ignore it. (If they even see it.)Do you really have problems with sets like Night Terror? Or soldier of anguish?
Those too.Or is just the handful of overturned sets?
Your opinion. Notice how I'm not angry that you are expressing it.There's nothing wrong with "proc sets". There's something wrong with how strong some of them are.
Again:It would be way more helpful for the community if we focused on what we actually want. No one wants this. We just want balance and as few "Best In Slots" as possible.
Dr_Ganknstein wrote: »Yeah proc sets should just be a thing in the game but not good enough to use. People should just focus on one shot burst damage and sustain.
/saracasm
No. In fact I made it a point to address this in my OP:IAmIcehouse wrote: »This is just a "nerf proc sets" thread-- do you really think "set based matchmaking" would ever be a thing?Any set that does direct damage or damage over time above and beyond/outside that done by the skills you use. So no and no. Those sets simply add damage to your tooltip — it's up to you to use it effectively.How would you even determine what's a proc set? Is clever alch a proc set? Briarheart? Any damn monster set?Sure, why not. Causing damage because you just got damaged? That adds nothing positive to the game for me. Remember: I said "Personally" and "For my purposes." I am merely stating my opinion, and I also acknowledged that ZOS will completely ignore it. (If they even see it.)Do you really have problems with sets like Night Terror? Or soldier of anguish?Those too.Or is just the handful of overturned sets?Your opinion. Notice how I'm not angry that you are expressing it.There's nothing wrong with "proc sets". There's something wrong with how strong some of them are.Again:It would be way more helpful for the community if we focused on what we actually want. No one wants this. We just want balance and as few "Best In Slots" as possible.
My post was [partially] tongue-in-cheek. Of course will never happen. However if given the option to have group queuing or seperate no-Proc BGs I seriously would pick the latter in a heartbeat — and I'm looking forward to group queuing. I used this example to illustrate just how much worse BGs are because of the direction ZOS is heading in my opinion.
Obviously you disagree with me, which is fine. I'm not sure why my opinion makes you angry though.
just wait for classic @Langeston
Canned_Apples wrote: »The sad thing is the other BG quee would be pretty empty. Most of the people that played the game for the combat mechanics have left to find greener pastures.
It's a simple cash grab because you can't come up with stuff like this.
We’re going to be searching for a while as there is nothing out there.
It’s such a shame the new [snip] obliterated everything good about this game.