4 weeks with AOE tests, the simple conclusion is that the lag was as bad as usual when the server was full (Grat Host PC/EU). In addition the combat was not fun with the iomposed restrictions.
BaiterOfZergs wrote: »I mean it would be nice if we can just get an honest “we don’t know how to fix the lag” statement. It’s been obvious for years, but some honesty would help.
BaiterOfZergs wrote: »I mean it would be nice if we can just get an honest “we don’t know how to fix the lag” statement. It’s been obvious for years, but some honesty would help.
Streamlining the calculations for AOE to reduce load on the server seemed like a worthwhile change to try out. You don't always know for sure whether a change is going to reach the intended performance outcome or not.
But I get the disappointment.